forked from qt-creator/qt-creator
Introduce BuildSystem to implement functionality common to all build systems out there. This includes things like delaying the parsing by 1s. The actual CMake specific code is then moved into a derived class CMakeBuildSystem. Change-Id: I84f4344430f19a44e16534db294382c436169ed5 Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
106 lines
3.2 KiB
C++
106 lines
3.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "cmake_global.h"
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#include "builddirmanager.h"
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#include "cmakebuildsystem.h"
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#include "cmakebuildtarget.h"
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#include "cmakeprojectimporter.h"
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#include <projectexplorer/extracompiler.h>
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#include <projectexplorer/project.h>
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#include <projectexplorer/projectmacro.h>
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#include <projectexplorer/treescanner.h>
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#include <utils/fileutils.h>
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#include <QFuture>
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#include <QHash>
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#include <QTimer>
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#include <memory>
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namespace CppTools { class CppProjectUpdater; }
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namespace ProjectExplorer { class FileNode; }
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namespace CMakeProjectManager {
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class BuildSystem;
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namespace Internal {
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class CMakeBuildConfiguration;
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class CMakeBuildSettingsWidget;
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class CMakeProjectNode;
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} // namespace Internal
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class CMAKE_EXPORT CMakeProject : public ProjectExplorer::Project
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{
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Q_OBJECT
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public:
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explicit CMakeProject(const Utils::FilePath &filename);
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~CMakeProject() final;
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BuildSystem *buildSystem() const { return m_buildsystem.get(); }
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ProjectExplorer::Tasks projectIssues(const ProjectExplorer::Kit *k) const final;
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void runCMake();
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void runCMakeAndScanProjectTree();
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// Context menu actions:
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void buildCMakeTarget(const QString &buildTarget);
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ProjectExplorer::ProjectImporter *projectImporter() const final;
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bool persistCMakeState();
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void clearCMakeCache();
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bool mustUpdateCMakeStateBeforeBuild() const;
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protected:
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bool setupTarget(ProjectExplorer::Target *t) final;
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private:
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QStringList filesGeneratedFrom(const QString &sourceFile) const final;
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ProjectExplorer::DeploymentKnowledge deploymentKnowledge() const override;
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ProjectExplorer::MakeInstallCommand makeInstallCommand(const ProjectExplorer::Target *target,
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const QString &installRoot) override;
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mutable std::unique_ptr<Internal::CMakeProjectImporter> m_projectImporter;
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std::unique_ptr<CMakeBuildSystem> m_buildsystem;
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// friend class Internal::CMakeBuildConfiguration;
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// friend class Internal::CMakeBuildSettingsWidget;
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friend class CMakeBuildSystem;
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};
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} // namespace CMakeProjectManager
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