forked from qt-creator/qt-creator
This significantly simplifies the implementation, properly handles
C vs C++ compilers, and defaults to 64-bit architectures for iOS devices
and simulators.
LLVM-GCC support has been removed, as the last version to support it was
4.6.3, which is far below the version of Xcode we still intend to
support. The toolchains are also given more sensible names
("Apple Clang") instead of iphonesimulator-clang and iphoneos-clang, as
the there is now only one compiler for all Apple platform targets, and
there is one entry of the Apple Clang compiler per supported
architecture.
The different to the end user is minimal except that the compilers are
named better. The number of kits and their configurations remain the
same, but this patch paves the way for tvOS and watchOS support.
Change-Id: I6e2b17f8c17d9dd504f0ad540e08782f291b73c0
Reviewed-by: Vikas Pachdha <vikas.pachdha@qt.io>
176 lines
6.2 KiB
C++
176 lines
6.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "iosprobe.h"
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#include <utils/synchronousprocess.h>
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#include <QDir>
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#include <QFileInfo>
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#include <QFileInfoList>
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#include <QLoggingCategory>
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#include <QProcess>
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static Q_LOGGING_CATEGORY(probeLog, "qtc.ios.probe")
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namespace Ios {
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static QString defaultDeveloperPath = QLatin1String("/Applications/Xcode.app/Contents/Developer");
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QMap<QString, XcodePlatform> XcodeProbe::detectPlatforms(const QString &devPath)
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{
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XcodeProbe probe;
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probe.addDeveloperPath(devPath);
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probe.detectFirst();
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return probe.detectedPlatforms();
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}
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void XcodeProbe::addDeveloperPath(const QString &path)
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{
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if (path.isEmpty())
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return;
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QFileInfo pInfo(path);
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if (!pInfo.exists() || !pInfo.isDir())
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return;
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if (m_developerPaths.contains(path))
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return;
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m_developerPaths.append(path);
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qCDebug(probeLog) << QString::fromLatin1("Added developer path %1").arg(path);
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}
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void XcodeProbe::detectDeveloperPaths()
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{
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Utils::SynchronousProcess selectedXcode;
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selectedXcode.setTimeoutS(5);
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Utils::SynchronousProcessResponse response = selectedXcode.run(
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QLatin1String("/usr/bin/xcode-select"), QStringList("--print-path"));
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if (response.result != Utils::SynchronousProcessResponse::Finished)
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qCWarning(probeLog)
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<< QString::fromLatin1("Could not detect selected Xcode using xcode-select");
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else
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addDeveloperPath(response.stdOut().trimmed());
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addDeveloperPath(defaultDeveloperPath);
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}
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void XcodeProbe::setupDefaultToolchains(const QString &devPath)
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{
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auto getClangInfo = [devPath](const QString &compiler) {
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QFileInfo compilerInfo(devPath
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+ QLatin1String("/Toolchains/XcodeDefault.xctoolchain/usr/bin/")
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+ compiler);
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if (!compilerInfo.exists())
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qCWarning(probeLog) << QString::fromLatin1("Default toolchain %1 not found.")
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.arg(compilerInfo.canonicalFilePath());
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return compilerInfo;
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};
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XcodePlatform clangProfile;
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clangProfile.developerPath = Utils::FileName::fromString(devPath);
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const QFileInfo clangCInfo = getClangInfo("clang");
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if (clangCInfo.exists())
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clangProfile.cCompilerPath = Utils::FileName(clangCInfo);
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const QFileInfo clangCppInfo = getClangInfo("clang++");
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if (clangCppInfo.exists())
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clangProfile.cxxCompilerPath = Utils::FileName(clangCppInfo);
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QSet<QString> allArchitectures;
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static const std::map<QString, QStringList> sdkConfigs {
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{QLatin1String("AppleTVOS"), QStringList("arm64")},
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{QLatin1String("AppleTVSimulator"), QStringList("x86_64")},
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{QLatin1String("iPhoneOS"), QStringList { QLatin1String("arm64"), QLatin1String("armv7") }},
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{QLatin1String("iPhoneSimulator"), QStringList { QLatin1String("x86_64"),
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QLatin1String("i386") }},
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{QLatin1String("MacOSX"), QStringList { QLatin1String("x86_64"), QLatin1String("i386") }},
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{QLatin1String("WatchOS"), QStringList("armv7k")},
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{QLatin1String("WatchSimulator"), QStringList("i386")}
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};
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for (const auto &sdkConfig : sdkConfigs) {
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XcodePlatform::SDK sdk;
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sdk.directoryName = sdkConfig.first;
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sdk.path = Utils::FileName::fromString(devPath
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+ QString(QLatin1String("/Platforms/%1.platform/Developer/SDKs/%1.sdk")).arg(
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sdk.directoryName));
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sdk.architectures = sdkConfig.second;
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const QFileInfo sdkPathInfo(sdk.path.toString());
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if (sdkPathInfo.exists() && sdkPathInfo.isDir()) {
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clangProfile.sdks.push_back(sdk);
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allArchitectures += sdk.architectures.toSet();
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}
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}
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if (!clangProfile.cCompilerPath.isEmpty() || !clangProfile.cxxCompilerPath.isEmpty()) {
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for (const QString &arch : allArchitectures) {
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const QString clangFullName = QString(QLatin1String("Apple Clang (%1)")).arg(arch)
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+ ((devPath != defaultDeveloperPath)
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? QString(QLatin1String(" in %1")).arg(devPath)
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: QString());
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XcodePlatform::ToolchainTarget target;
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target.name = clangFullName;
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target.architecture = arch;
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target.backendFlags = QStringList { QLatin1String("-arch"), arch };
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clangProfile.targets.push_back(target);
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}
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}
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m_platforms[devPath] = clangProfile;
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}
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void XcodeProbe::detectFirst()
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{
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detectDeveloperPaths();
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if (!m_developerPaths.isEmpty())
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setupDefaultToolchains(m_developerPaths.first());
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}
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QMap<QString, XcodePlatform> XcodeProbe::detectedPlatforms()
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{
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return m_platforms;
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}
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bool XcodePlatform::operator==(const XcodePlatform &other) const
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{
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return developerPath == other.developerPath;
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}
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uint qHash(const XcodePlatform &platform)
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{
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return qHash(platform.developerPath);
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}
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uint qHash(const XcodePlatform::ToolchainTarget &target)
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{
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return qHash(target.name);
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}
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bool XcodePlatform::ToolchainTarget::operator==(const XcodePlatform::ToolchainTarget &other) const
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{
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return architecture == other.architecture;
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}
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}
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