forked from qt-creator/qt-creator
* Update files in src/plugins Change-Id: Ia5d77fad7d19d4bb3498e78661982f68729adb22 Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
122 lines
3.1 KiB
C++
122 lines
3.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 Nicolas Arnaud-Cormos
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "imacrohandler.h"
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#include "macro.h"
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using namespace Macros::Internal;
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/*!
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\class Macro::IEventHandler
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\brief The IEventHandler class is a base class for all macro event handlers.
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An event handler is used to handle a specific type of macro events.
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They are used to create and replay macro events. Use
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MacroManager::registerEventHandler
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to add a new event handler.
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*/
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/*!
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\fn void IEventHandler::startRecording(Macro* macro)
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Initializes some data when starting to record a macro.
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*/
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/*!
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\fn void IEventHandler::endRecordingMacro(Macro* macro)
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Cleans up after recording a macro.
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*/
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/*!
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\fn bool IEventHandler::canExecuteEvent(const MacroEvent ¯oEvent)
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When replaying a macro, the manager iterates through all macro events
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specified in \a macroEvent
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in the macro and calls this function to determine which handler to use.
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If the function returns \c true, \c executeEvent is called.
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*/
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/*!
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\fn bool IEventHandler::executeEvent(const MacroEvent ¯oEvent)
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Executes the specified \a macroEvent, using the values stored in
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the macro event.
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*/
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class IMacroHandler::IMacroHandlerPrivate
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{
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public:
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IMacroHandlerPrivate();
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Macro *currentMacro;
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};
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IMacroHandler::IMacroHandlerPrivate::IMacroHandlerPrivate() :
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currentMacro(0)
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{
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}
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// ---------- IMacroHandler ------------
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IMacroHandler::IMacroHandler():
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d(new IMacroHandlerPrivate)
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{
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}
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IMacroHandler::~IMacroHandler()
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{
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delete d;
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}
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void IMacroHandler::startRecording(Macro* macro)
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{
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d->currentMacro = macro;
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}
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void IMacroHandler::endRecordingMacro(Macro* macro)
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{
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Q_UNUSED(macro)
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d->currentMacro = 0;
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}
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void IMacroHandler::addMacroEvent(const MacroEvent& event)
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{
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if (d->currentMacro)
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d->currentMacro->append(event);
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}
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void IMacroHandler::setCurrentMacro(Macro *macro)
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{
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d->currentMacro = macro;
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}
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bool IMacroHandler::isRecording() const
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{
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return d->currentMacro != 0;
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}
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