Files
qt-creator/share/qtcreator/qml/qmlpuppet/commands/captureddatacommand.h
Marco Bubke fcabab7b5f QmlDesigner: Extend captured data
Change-Id: I780815e6f42be4f3aceb1d784a685cc330572832
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2020-08-17 14:45:22 +00:00

139 lines
3.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#pragma once
#include <QMetaType>
#include "imagecontainer.h"
#include <utils/smallstringio.h>
namespace QmlDesigner {
class CapturedDataCommand
{
public:
struct Property
{
Property() = default;
Property(QString key, QVariant value)
: key(std::move(key))
, value(std::move(value))
{}
friend QDataStream &operator<<(QDataStream &out, const Property &property)
{
out << property.key;
out << property.value;
return out;
}
friend QDataStream &operator>>(QDataStream &in, Property &property)
{
in >> property.key;
in >> property.value;
return in;
}
QString key;
QVariant value;
};
struct NodeData
{
friend QDataStream &operator<<(QDataStream &out, const NodeData &data)
{
out << data.nodeId;
out << data.contentRect;
out << data.sceneTransform;
out << data.properties;
return out;
}
friend QDataStream &operator>>(QDataStream &in, NodeData &data)
{
in >> data.nodeId;
in >> data.contentRect;
in >> data.sceneTransform;
in >> data.properties;
return in;
}
qint32 nodeId = -1;
QRectF contentRect;
QTransform sceneTransform;
std::vector<Property> properties;
};
struct StateData
{
friend QDataStream &operator<<(QDataStream &out, const StateData &data)
{
out << data.image;
out << data.nodeData;
return out;
}
friend QDataStream &operator>>(QDataStream &in, StateData &data)
{
in >> data.image;
in >> data.nodeData;
return in;
}
ImageContainer image;
std::vector<NodeData> nodeData;
qint32 nodeId = -1;
};
friend QDataStream &operator<<(QDataStream &out, const CapturedDataCommand &command)
{
out << command.stateData;
return out;
}
friend QDataStream &operator>>(QDataStream &in, CapturedDataCommand &command)
{
in >> command.stateData;
return in;
}
public:
QVector<StateData> stateData;
};
} // namespace QmlDesigner
Q_DECLARE_METATYPE(QmlDesigner::CapturedDataCommand)