forked from qt-creator/qt-creator
		
	For capturing data we need a atomic mechanism. So in one process multiple node instance server can be started and then a command is send back that a scene is created. It can be used to ensure that captured data of views is up to date. Task-number: QDS-2630 Change-Id: Iea8d0b036b6384c9c1b0f91af401f2b1f1978c12 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
		
			
				
	
	
		
			71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
 | 
						|
**
 | 
						|
** Copyright (C) 2016 The Qt Company Ltd.
 | 
						|
** Contact: https://www.qt.io/licensing/
 | 
						|
**
 | 
						|
** This file is part of Qt Creator.
 | 
						|
**
 | 
						|
** Commercial License Usage
 | 
						|
** Licensees holding valid commercial Qt licenses may use this file in
 | 
						|
** accordance with the commercial license agreement provided with the
 | 
						|
** Software or, alternatively, in accordance with the terms contained in
 | 
						|
** a written agreement between you and The Qt Company. For licensing terms
 | 
						|
** and conditions see https://www.qt.io/terms-conditions. For further
 | 
						|
** information use the contact form at https://www.qt.io/contact-us.
 | 
						|
**
 | 
						|
** GNU General Public License Usage
 | 
						|
** Alternatively, this file may be used under the terms of the GNU
 | 
						|
** General Public License version 3 as published by the Free Software
 | 
						|
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
 | 
						|
** included in the packaging of this file. Please review the following
 | 
						|
** information to ensure the GNU General Public License requirements will
 | 
						|
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
 | 
						|
**
 | 
						|
****************************************************************************/
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <QtGlobal>
 | 
						|
 | 
						|
namespace QmlDesigner {
 | 
						|
 | 
						|
class ValuesChangedCommand;
 | 
						|
class ValuesModifiedCommand;
 | 
						|
class PixmapChangedCommand;
 | 
						|
class InformationChangedCommand;
 | 
						|
class ChildrenChangedCommand;
 | 
						|
class StatePreviewImageChangedCommand;
 | 
						|
class ComponentCompletedCommand;
 | 
						|
class TokenCommand;
 | 
						|
class RemoveSharedMemoryCommand;
 | 
						|
class DebugOutputCommand;
 | 
						|
class PuppetAliveCommand;
 | 
						|
class ChangeSelectionCommand;
 | 
						|
class PuppetToCreatorCommand;
 | 
						|
class CapturedDataCommand;
 | 
						|
class SceneCreatedCommand;
 | 
						|
 | 
						|
class NodeInstanceClientInterface
 | 
						|
{
 | 
						|
public:
 | 
						|
    virtual void informationChanged(const InformationChangedCommand &command) = 0;
 | 
						|
    virtual void valuesChanged(const ValuesChangedCommand &command) = 0;
 | 
						|
    virtual void valuesModified(const ValuesModifiedCommand &command) = 0;
 | 
						|
    virtual void pixmapChanged(const PixmapChangedCommand &command) = 0;
 | 
						|
    virtual void childrenChanged(const ChildrenChangedCommand &command) = 0;
 | 
						|
    virtual void statePreviewImagesChanged(const StatePreviewImageChangedCommand &command) = 0;
 | 
						|
    virtual void componentCompleted(const ComponentCompletedCommand &command) = 0;
 | 
						|
    virtual void token(const TokenCommand &command) = 0;
 | 
						|
    virtual void debugOutput(const DebugOutputCommand &command) = 0;
 | 
						|
    virtual void selectionChanged(const ChangeSelectionCommand &command) = 0;
 | 
						|
    virtual void handlePuppetToCreatorCommand(const PuppetToCreatorCommand &command) = 0;
 | 
						|
    virtual void capturedData(const CapturedDataCommand &command) = 0;
 | 
						|
    virtual void sceneCreated(const SceneCreatedCommand &command) = 0;
 | 
						|
 | 
						|
    virtual void flush() {}
 | 
						|
    virtual void synchronizeWithClientProcess() {}
 | 
						|
    virtual qint64 bytesToWrite() const {return 0;}
 | 
						|
};
 | 
						|
 | 
						|
}
 |