65 lines
1.2 KiB
QML
65 lines
1.2 KiB
QML
import QtQuick
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import QtQuick.Layouts
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import QtQuick.Controls.Material
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GridLayout {
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columns: 2
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property vector3d value
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onValueChanged: {
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xBox.realValue = value.x
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yBox.realValue = value.y
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zBox.realValue = value.z
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}
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signal valueModified
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function updateValue() {
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const newValue = Qt.vector3d(xBox.realValue, yBox.realValue, zBox.realValue);
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console.log(newValue);
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if (newValue === value)
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return;
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value = newValue;
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valueModified();
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}
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Label {
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text: qsTr('x:')
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}
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DoubleSpinBox {
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id: xBox
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editable: true
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realFrom: -1000
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realTo: 1000
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//stepSize: 0.01
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onRealValueModified: updateValue()
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}
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Label {
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text: qsTr('y:')
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}
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DoubleSpinBox {
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id: yBox
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editable: true
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realFrom: -1000
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realTo: 1000
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//stepSize: 0.01
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onRealValueModified: updateValue()
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}
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Label {
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text: qsTr('z:')
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}
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DoubleSpinBox {
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id: zBox
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editable: true
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realFrom: -1000
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realTo: 1000
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//stepSize: 0.01
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onRealValueModified: updateValue()
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}
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}
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