forked from Kistler-Group/sdbus-cpp
Added ability to integrate with foreign event loops
This commit is contained in:
committed by
Stanislav Angelovič
parent
e30ce194ab
commit
0440dcb15b
@ -46,6 +46,13 @@ namespace sdbus {
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class IConnection
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{
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public:
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struct PollData
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{
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int fd;
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short int events;
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uint64_t timeout_usec;
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};
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virtual ~IConnection() = default;
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/*!
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@ -103,6 +110,41 @@ namespace sdbus {
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* @throws sdbus::Error in case of failure
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*/
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virtual void addObjectManager(const std::string& objectPath) = 0;
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/*!
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* @brief Returns parameters you can pass to poll
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*
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* To integrate sdbus with your app's own custom event handling system
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* (without the requirement of an extra thread), you can use this
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* method to query which file descriptors, poll events and timeouts you
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* should add to your app's poll call in your main event loop. If these
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* file descriptors signal, then you should call processPendingRequest
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* to process the event. This means that all of sdbus's callbacks will
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* arrive on your app's main event thread (opposed to on a thread created
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* by sdbus-c++). If you are unsure what this all means then use
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* enterProcessingLoop() or enterProcessingLoopAsync() instead.
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*
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* To integrate sdbus-c++ into a gtk app, pass the file descriptor returned
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* by this method to g_main_context_add_poll.
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*
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* @throws sdbus::Error in case of failure
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*/
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virtual PollData getProcessLoopPollData() = 0;
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/*!
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* @brief Process a pending request
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*
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* Processes a single dbus event. All of sdbus-c++'s callbacks will be called
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* from within this method. This method should ONLY be used in conjuction
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* with getProcessLoopPollData(). enterProcessingLoop() and
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* enterProcessingLoopAsync() will call this method for you, so there is no
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* need to call it when using these. If you are unsure what this all means then
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* don't use this method.
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*
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* @returns true if an event was processed
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* @throws sdbus::Error in case of failure
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*/
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virtual bool processPendingRequest() = 0;
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};
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/*!
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