forked from Kistler-Group/sdbus-cpp
Introduce sdbus-c++ v0.2.3
This commit is contained in:
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Using sdbus-c++ library
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=======================
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**Table of contents**
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1. [Introduction](#introduction)
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2. [Integrating sdbus-c++ into your project](#integrating-sdbus-c-into-your-project)
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3. [Header files and namespaces](#header-files-and-namespaces)
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4. [Error signalling and propagation](#error-signalling-and-propagation)
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5. [Multiple layers of sdbus-c++ API](#multiple-layers-of-sdbus-c-api)
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6. [An example: Number concatenator](#an-example-number-concatenator)
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7. [Implementing the Concatenator example using basic sdbus-c++ API layer](#implementing-the-concatenator-example-using-basic-sdbus-c-api-layer)
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8. [Implementing the Concatenator example using convenience sdbus-c++ API layer](#implementing-the-concatenator-example-using-convenience-sdbus-c-api-layer)
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9. [Implementing the Concatenator example using sdbus-c++-generated stubs](#implementing-the-concatenator-example-using-sdbus-c-generated-stubs)
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10. [Using D-Bus properties](#using-d-bus-properties)
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11. [Conclusion](#conclusion)
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Introduction
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------------
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sdbus-c++ is a C++ wrapper library built on top of [sd-bus](http://0pointer.net/blog/the-new-sd-bus-api-of-systemd.html), a lightweight D-Bus client
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library implemented within systemd project. It provides D-Bus functionality on a higher level of abstraction, trying to employ C++ type system
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to shift as much work as possible from the developer to the compiler.
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sdbus-c++ does not cover the entire sd-bus API, but provides tools for implementing the most common functionality - RPC
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method calls, signals and properties. There is room for additions and improvements, as needed and when needed.
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Integrating sdbus-c++ into your project
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---------------------------------------
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The library build system is based on Autotools. The library supports `pkg-config`, so integrating it into your autotools project
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is a two step process.
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1. Add `PKG_CHECK_MODULES` macro into your `configure.ac`:
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```bash
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PKG_CHECK_MODULES(SDBUSCPP, [sdbus-c++ >= 0.1],,
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AC_MSG_ERROR([You need the sdbus-c++ library (version 0.1 or better)]
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[http://www.kistler.com/])
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)
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```
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2. Update `*_CFLAGS` and `*_LDFLAGS` in Makefiles of modules that use *sdbus-c++*, for example like this:
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```bash
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AM_CXXFLAGS = -std=c++17 -pedantic -W -Wall @SDBUSCPP_CFLAGS@ ...
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AM_LDFLAGS = @SDBUSCPP_LIBS@ ...
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```
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Note: sdbus-c++ library depends on C++17, since it uses C++17 `std::uncaught_exceptions()` feature. When building sdbus-c++ manually, make sure you use a compiler that supports that feature. To use the library, make sure you have a C++ standard library that supports the feature. The feature is supported by e.g. gcc >= 6, and clang >= 3.7.
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Header files and namespaces
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---------------------------
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All sdbus-c++ header files reside in the `sdbus-c++` subdirectory within the standard include directory. Users can either include
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individual header files, like so:
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```cpp
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#include <sdbus-c++/IConnection.h>
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#include <sdbus-c++/IObjectProxy.h>
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```
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or just include the global header file that pulls in everything:
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```cpp
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#include <sdbus-c++/sdbus-c++.h>
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```
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All public types and functions of sdbus-c++ reside in the `sdbus` namespace.
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Error signalling and propagation
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--------------------------------
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`sdbus::Error` exception is used to signal errors in sdbus-c++. There are two types of errors:
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* D-Bus related errors, like call timeouts, failed socket allocation, etc.
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* user errors, i.e. errors signalled and propagated from remote methods back to the caller.
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The exception object carries the error name and error message with it.
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Multiple layers of sdbus-c++ API
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-------------------------------
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sdbus-c++ API comes in two layers:
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* the basic layer, which is almost pure wrapper layer on top of sd-bus, using mechanisms that are native to C++,
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* the convenience layer, building on top of the basic layer, which aims at providing shorter, safer, and more expressive way of writing the
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client code.
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sdbus-c++ also ships with a stub generator tool that converts D-Bus IDL in XML format into stub code for the adaptor as well as proxy part.
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Hierarchically, these stubs provide yet another layer of convenience (the "stubs layer"), making it possible for D-Bus RPC calls to look like
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native C++ calls on a local object.
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An example: Number concatenator
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-------------------------------
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Let's have an object `/org/sdbuscpp/concatenator` that implements the `org.sdbuscpp.concatenator` interface. The interface exposes the following:
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* a `concatenate` method that takes a collection of integers and a separator string and returns a string that is the concatenation of all
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integers from the collection using given separator,
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* a `concatenated` signal that is emitted at the end of each successful concatenation.
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In the following sections, we will elaborate on the ways of implementing such an object on both the server and the client side.
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Implementing the Concatenator example using basic sdbus-c++ API layer
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---------------------------------------------------------------------
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In the basic API layer, we already have abstractions for D-Bus connections, objects and object proxies, with which we can interact via
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interfaces. However, we still work with the concept of messages. To issue a method call for example, we have to go through several steps:
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we have to create a method call message first, serialize method arguments into the message, and send the message at last. We get the reply
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message (if applicable) in return, so we have to deserialize the return values from it manually.
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Overloaded versions of C++ insertion/extraction operators are used for serialization/deserialization. That makes the client code much simpler.
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### Server side
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```c++
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#include <sdbus-c++/sdbus-c++.h>
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#include <vector>
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#include <string>
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// Yeah, global variable is ugly, but this is just an example and we want to access
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// the concatenator instance from within the concatenate method handler to be able
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// to emit signals.
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sdbus::IObject* g_concatenator{};
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void concatenate(sdbus::Message& msg, sdbus::Message& reply)
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{
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// Deserialize the collection of numbers from the message
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std::vector<int> numbers;
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msg >> numbers;
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// Deserialize separator from the message
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std::string separator;
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msg >> separator;
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// Return error if there are no numbers in the collection
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if (numbers.empty())
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throw sdbus::Error("org.sdbuscpp.Concatenator.Error", "No numbers provided");
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std::string result;
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for (auto number : numbers)
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{
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result += (result.empty() ? std::string() : separator) + std::to_string(number);
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}
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// Serialize resulting string to the reply
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reply << result;
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// Emit 'concatenated' signal
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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auto signalMsg = g_concatenator->createSignal(interfaceName, "concatenated");
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signalMsg << result;
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g_concatenator->emitSignal(signalMsg);
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}
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int main(int argc, char *argv[])
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{
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// Create D-Bus connection and requests name on it.
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const char* serviceName = "org.sdbuscpp.concatenator";
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auto connection = sdbus::createConnection(serviceName);
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// Create concatenator D-Bus object.
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const char* objectPath = "/org/sdbuscpp/concatenator";
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auto concatenator = sdbus::createObject(*connection, objectPath);
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g_concatenator = concatenator.get();
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// Register D-Bus methods and signals on the concatenator object, and exports the object.
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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concatenator->registerMethod(interfaceName, "concatenate", "ais", "s", &concatenate);
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concatenator->registerSignal(interfaceName, "concatenated", "s");
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concatenator->finishRegistration();
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// Run the loop on the connection.
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connection->enterProcessingLoop();
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}
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```
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### Client side
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```c++
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#include <sdbus-c++/sdbus-c++.h>
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#include <vector>
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#include <string>
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#include <iostream>
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#include <unistd.h>
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void onConcatenated(sdbus::Message& signalMsg)
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{
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std::string concatenatedString;
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msg >> concatenatedString;
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std::cout << "Received signal with concatenated string " << concatenatedString << std::endl;
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}
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int main(int argc, char *argv[])
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{
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// Create proxy object for the concatenator object on the server side
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const char* destinationName = "org.sdbuscpp.concatenator";
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const char* objectPath = "/org/sdbuscpp/concatenator";
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auto concatenatorProxy = sdbus::createObjectProxy(destinationName, objectPath);
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// Let's subscribe for the 'concatenated' signals
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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concatenatorProxy->registerSignalHandler(interfaceName, "concatenated", &onConcatenated);
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concatenatorProxy->finishRegistration();
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std::vector<int> numbers = {1, 2, 3};
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std::string separator = ":";
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// Invoke concatenate on given interface of the object
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{
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auto method = concatenatorProxy->createMethodCall(interfaceName, "concatenate");
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method << numbers << separator;
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auto reply = concatenatorProxy->callMethod(method);
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std::string result;
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reply >> result;
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assert(result == "1:2:3");
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}
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// Invoke concatenate again, this time with no numbers and we shall get an error
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{
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auto method = concatenatorProxy->createMethodCall(interfaceName, "concatenate");
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method << std::vector<int>() << separator;
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try
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{
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auto reply = concatenatorProxy->callMethod(method);
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assert(false);
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}
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catch(const sdbus::Error& e)
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{
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std::cerr << "Got concatenate error " << e.getName() << " with message " << e.getMessage() << std::endl;
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}
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}
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// Give sufficient time to receive 'concatenated' signal from the first concatenate invocation
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sleep(1);
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return 0;
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}
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```
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The object proxy is created without explicitly providing a D-Bus connection as an argument in its factory function. In that case, the proxy
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will create its own connection and listen to signals on it in a separate thread. That means the `onConcatenated` method is invoked always
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in the context of a thread different from the main thread.
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Implementing the Concatenator example using convenience sdbus-c++ API layer
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---------------------------------------------------------------------------
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One of the major sdbus-c++ design goals is to make the sdbus-c++ API easy to use correctly, and hard to use incorrectly.
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The convenience API layer abstracts the concept of underlying D-Bus messages away completely. It abstracts away D-Bus signatures. And it tries
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to provide an interface that uses small, focused functions, with one or zero parameters, to form a chained function statement that reads like
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a sentence to a human reading the code. To achieve that, sdbus-c++ utilizes the power of the C++ type system, so many issues are resolved at
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compile time, and the run-time performance cost compared to the basic layer is close to zero.
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Thus, in the end of the day, the code written using the convenience API is:
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- more expressive,
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- closer to the abstraction level of the problem being solved,
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- shorter,
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- almost as fast (if not equally fast) as one written using the basic API layer.
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Rather than *how*, the code written using this layer expresses *what* it does. Let's look at code samples to see if you agree :)
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### Server side
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```c++
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#include <sdbus-c++/sdbus-c++.h>
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#include <vector>
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#include <string>
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// Yeah, global variable is ugly, but this is just an example and we want to access
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// the concatenator instance from within the concatenate method handler to be able
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// to emit signals.
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sdbus::IObject* g_concatenator{};
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std::string concatenate(const std::vector<int> numbers, const std::string& separator)
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{
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// Return error if there are no numbers in the collection
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if (numbers.empty())
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throw sdbus::Error("org.sdbuscpp.Concatenator.Error", "No numbers provided");
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std::string result;
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for (auto number : numbers)
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{
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result += (result.empty() ? std::string() : separator) + std::to_string(number);
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}
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// Emit 'concatenated' signal
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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g_concatenator->emitSignal("concatenated").onInterface(interfaceName).withArguments(result);
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return result;
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}
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int main(int argc, char *argv[])
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{
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// Create D-Bus connection and requests name on it.
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const char* serviceName = "org.sdbuscpp.concatenator";
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auto connection = sdbus::createConnection(serviceName);
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// Create concatenator D-Bus object.
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const char* objectPath = "/org/sdbuscpp/concatenator";
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auto concatenator = sdbus::createObject(*connection, objectPath);
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g_concatenator = concatenator.get();
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// Register D-Bus methods and signals on the concatenator object, and exports the object.
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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concatenator->registerMethod("concatenate").onInterface(interfaceName).implementedAs(&concatenate);
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concatenator->registerSignal("concatenated").onInterface(interfaceName).withParameters<std::string>();
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concatenator->finishRegistration();
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// Run the loop on the connection.
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connection->enterProcessingLoop();
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}
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```
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### Client side
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```c++
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#include <sdbus-c++/sdbus-c++.h>
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#include <vector>
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#include <string>
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#include <iostream>
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#include <unistd.h>
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void onConcatenated(const std::string& concatenatedString)
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{
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std::cout << "Received signal with concatenated string " << concatenatedString << std::endl;
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}
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int main(int argc, char *argv[])
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{
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// Create proxy object for the concatenator object on the server side
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const char* destinationName = "org.sdbuscpp.concatenator";
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const char* objectPath = "/org/sdbuscpp/concatenator";
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auto concatenatorProxy = sdbus::createObjectProxy(destinationName, objectPath);
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// Let's subscribe for the 'concatenated' signals
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const char* interfaceName = "org.sdbuscpp.Concatenator";
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concatenatorProxy->uponSignal("concatenated").onInterface(interfaceName).call([this](const std::string& str){ onConcatenated(str); });
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concatenatorProxy->finishRegistration();
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std::vector<int> numbers = {1, 2, 3};
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std::string separator = ":";
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// Invoke concatenate on given interface of the object
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{
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std::string concatenatedString;
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concatenatorProxy->callMethod("concatenate").onInterface(interfaceName).withArguments(numbers, separator).storeResultsTo(concatenatedString);
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assert(concatenatedString == "1:2:3");
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}
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// Invoke concatenate again, this time with no numbers and we shall get an error
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{
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try
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{
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concatenatorProxy->callMethod("concatenate").onInterface(interfaceName).withArguments(std::vector<int>(), separator);
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assert(false);
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}
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catch(const sdbus::Error& e)
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{
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std::cerr << "Got concatenate error " << e.getName() << " with message " << e.getMessage() << std::endl;
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}
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}
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// Give sufficient time to receive 'concatenated' signal from the first concatenate invocation
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sleep(1);
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return 0;
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}
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```
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Several lines of code have shrunk into one-liners when registering/calling methods or signals. D-Bus signatures and the serialization/deserialization
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of arguments from the messages is generated at compile time, by introspecting signatures of provided callbacks or deducing types of provided arguments.
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Implementing the Concatenator example using sdbus-c++-generated stubs
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---------------------------------------------------------------------
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sdbus-c++ ships with the native stub generator tool called sdbuscpp-xml2cpp. The tool is very similar to dbusxx-xml2cpp tool that comes from
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dbus-c++ project.
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The generator tool takes D-Bus XML IDL description of D-Bus interfaces on its input, and can be instructed to generate one or both of these:
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an adaptor header file for use at server side, and a proxy header file for use at client side. Like this:
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```bash
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sdbuscpp-xml2cpp database-bindings.xml --adaptor=database-server-glue.h --proxy=database-client-glue.h
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```
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The adaptor header file contains classes that can be used to implement described interfaces. The proxy header file contains classes that can be used
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to make calls to remote objects.
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### XML description of the Concatenator interface
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As an example, let's look at an XML description of our Concatenator's interfaces.
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<node name="/org/sdbuscpp/concatenator">
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<interface name="org.sdbuscpp.Concatenator">
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<method name="concatenate">
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<arg type="ai" name="numbers" direction="in" />
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<arg type="s" name="separator" direction="in" />
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<arg type="s" name="concatenatedString" direction="out" />
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</method>
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<signal name="concatenated">
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<arg type="s" name="concatenatedString" />
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</signal>
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</interface>
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</node>
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```
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After running this through the stubs generator, we get the stub code that is described in the following two subsections.
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### concatenator-server-glue.h
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There is specific class for each interface in the XML IDL file. The class is de facto an interface which shall be implemented by inheriting from it.
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The class' constructor takes care of registering all methods, signals and properties. For each D-Bus method there is a pure virtual member function.
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These pure virtual functions must be implemented in the child class. For each signal, there is a public function member that emits this signal.
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||||
```cpp
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/*
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* This file was automatically generated by sdbuscpp-xml2cpp; DO NOT EDIT!
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||||
*/
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||||
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||||
#ifndef __sdbuscpp__concatenator_server_glue_h__adaptor__H__
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#define __sdbuscpp__concatenator_server_glue_h__adaptor__H__
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||||
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||||
#include <sdbus-c++/sdbus-c++.h>
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#include <string>
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||||
#include <tuple>
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||||
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||||
namespace org {
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||||
namespace sdbuscpp {
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||||
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||||
class Concatenator_adaptor
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||||
{
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||||
public:
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||||
static constexpr const char* interfaceName = "org.sdbuscpp.Concatenator";
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||||
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||||
protected:
|
||||
Concatenator_adaptor(sdbus::IObject& object)
|
||||
: object_(object)
|
||||
{
|
||||
object_.registerMethod("concatenate").onInterface(interfaceName).implementedAs([this](const std::vector<int32_t>& numbers, const std::string& separator){ return this->concatenate(numbers, separator); });
|
||||
object_.registerSignal("concatenated").onInterface(interfaceName).withParameters<std::string>();
|
||||
}
|
||||
|
||||
public:
|
||||
void concatenated(const std::string& concatenatedString)
|
||||
{
|
||||
object_.emitSignal("concatenated").onInterface(interfaceName).withArguments(concatenatedString);
|
||||
}
|
||||
|
||||
private:
|
||||
virtual std::string concatenate(const std::vector<int32_t>& numbers, const std::string& separator) = 0;
|
||||
|
||||
private:
|
||||
sdbus::IObject& object_;
|
||||
};
|
||||
|
||||
}} // namespaces
|
||||
|
||||
#endif
|
||||
```
|
||||
|
||||
### concatenator-client-glue.h
|
||||
|
||||
Analogously to the adaptor classes described above, there is specific class for each interface in the XML IDL file. The class is de facto a proxy
|
||||
to the concrete interface of a remote object. For each D-Bus signal there is a pure virtual member function whose body must be provided in a child
|
||||
class. For each method, there is a public function member that calls the method remotely.
|
||||
|
||||
```cpp
|
||||
/*
|
||||
* This file was automatically generated by sdbuscpp-xml2cpp; DO NOT EDIT!
|
||||
*/
|
||||
|
||||
#ifndef __sdbuscpp__concatenator_client_glue_h__proxy__H__
|
||||
#define __sdbuscpp__concatenator_client_glue_h__proxy__H__
|
||||
|
||||
#include <sdbus-c++/sdbus-c++.h>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
namespace org {
|
||||
namespace sdbuscpp {
|
||||
|
||||
class Concatenator_proxy
|
||||
{
|
||||
public:
|
||||
static constexpr const char* interfaceName = "org.sdbuscpp.Concatenator";
|
||||
|
||||
protected:
|
||||
Concatenator_proxy(sdbus::IObjectProxy& object)
|
||||
: object_(object)
|
||||
{
|
||||
object_.uponSignal("concatenated").onInterface(interfaceName).call([this](const std::string& concatenatedString){ this->onConcatenated(concatenatedString); });
|
||||
}
|
||||
|
||||
virtual void onConcatenated(const std::string& concatenatedString) = 0;
|
||||
|
||||
public:
|
||||
std::string concatenate(const std::vector<int32_t>& numbers, const std::string& separator)
|
||||
{
|
||||
std::string result;
|
||||
object_.callMethod("concatenate").onInterface(interfaceName).withArguments(numbers, separator).storeResultsTo(result);
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
sdbus::IObjectProxy& object_;
|
||||
};
|
||||
|
||||
}} // namespaces
|
||||
|
||||
#endif
|
||||
```
|
||||
|
||||
### Providing server implementation based on generated adaptors
|
||||
|
||||
To implement a D-Bus object that implements all its D-Bus interfaces, we shall create a class representing the object that inherits from all
|
||||
corresponding `*_adaptor` classes and implements all pure virtual member functions. Specifically, the object class shall inherit from the
|
||||
`Interfaces` template class, the template arguments of which are individual adaptor classes. The `Interfaces` is just a convenience class that
|
||||
hides a few boiler-plate details. For example, in its constructor, it creates an `Object` instance, it takes care of proper initialization of
|
||||
all adaptor superclasses, and exports the object finally.
|
||||
|
||||
```cpp
|
||||
#include <sdbus-c++/sdbus-c++.h>
|
||||
#include "concatenator-server-glue.h"
|
||||
|
||||
class Concatenator : public sdbus::Interfaces<org::sdbuscpp::Concatenator_adaptor /*, more adaptor classes if there are more interfaces*/>
|
||||
{
|
||||
public:
|
||||
Concatenator(sdbus::IConnection& connection, std::string objectPath)
|
||||
: sdbus::Interfaces<org::sdbuscpp::Concatenator_adaptor>(connection, std::move(objectPath))
|
||||
{
|
||||
}
|
||||
|
||||
protected:
|
||||
std::string concatenate(const std::vector<int32_t>& numbers, const std::string& separator) override
|
||||
{
|
||||
// Return error if there are no numbers in the collection
|
||||
if (numbers.empty())
|
||||
throw sdbus::Error("org.sdbuscpp.Concatenator.Error", "No numbers provided");
|
||||
|
||||
// Concatenate the numbers
|
||||
std::string result;
|
||||
for (auto number : numbers)
|
||||
{
|
||||
result += (result.empty() ? std::string() : separator) + std::to_string(number);
|
||||
}
|
||||
|
||||
// Emit the 'concatenated' signal with the resulting string
|
||||
concatenated(result);
|
||||
|
||||
// Return the resulting string
|
||||
return result;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
That's it. We now have an implementation of a D-Bus object implementing `org.sdbuscpp.Concatenator` interface. Let's now create a service
|
||||
publishing the object.
|
||||
|
||||
```cpp
|
||||
#include "Concatenator.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Create D-Bus connection and requests name on it.
|
||||
const char* serviceName = "org.sdbuscpp.concatenator";
|
||||
auto connection = sdbus::createConnection(serviceName);
|
||||
|
||||
// Create concatenator D-Bus object.
|
||||
const char* objectPath = "/org/sdbuscpp/concatenator";
|
||||
Concatenator concatenator(*connection, objectPath);
|
||||
|
||||
// Run the loop on the connection.
|
||||
connection->enterProcessingLoop();
|
||||
}
|
||||
```
|
||||
|
||||
It's that simple!
|
||||
|
||||
### Providing client implementation based on generated proxies
|
||||
|
||||
To implement a proxy for a remote D-Bus object, we shall create a class representing the object proxy that inherits from all corresponding
|
||||
`*_proxy` classes and -- if applicable -- implements all pure virtual member functions. Specifically, the object proxy class shall inherit
|
||||
from the `ProxyInterfaces` template class. As its template arguments we shall provide all proxy classes. The `ProxyInterfaces` is just a
|
||||
convenience class that hides a few boiler-plate details. For example, in its constructor, it creates an `ObjectProxy` instance, and it takes
|
||||
care of proper initialization of all proxy superclasses.
|
||||
|
||||
```cpp
|
||||
#include <sdbus-c++/sdbus-c++.h>
|
||||
#include "concatenator-client-glue.h"
|
||||
|
||||
class ConcatenatorProxy : public sdbus::ProxyInterfaces<org::sdbuscpp::Concatenator_proxy /*, more proxy classes if there are more interfaces*/>
|
||||
{
|
||||
public:
|
||||
ConcatenatorProxy(std::string destination, std::string objectPath)
|
||||
: sdbus::ProxyInterfaces<org::sdbuscpp::Concatenator_proxy>(std::move(destination), std::move(objectPath))
|
||||
{
|
||||
}
|
||||
|
||||
protected:
|
||||
void onConcatenated(const std::string& concatenatedString) override
|
||||
{
|
||||
std::cout << "Received signal with concatenated string " << concatenatedString << std::endl;
|
||||
}
|
||||
};
|
||||
```
|
||||
|
||||
Now let's use this proxy to make remote calls and listen to signals in a real application.
|
||||
|
||||
```cpp
|
||||
#include "ConcatenatorProxy.h"
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
// Create proxy object for the concatenator object on the server side
|
||||
const char* destinationName = "org.sdbuscpp.concatenator";
|
||||
const char* objectPath = "/org/sdbuscpp/concatenator";
|
||||
ConcatenatorProxy concatenatorProxy(destinationName, objectPath);
|
||||
|
||||
std::vector<int> numbers = {1, 2, 3};
|
||||
std::string separator = ":";
|
||||
|
||||
// Invoke concatenate with some numbers
|
||||
auto concatenatedString = concatenatorProxy.concatenate(numbers, separator);
|
||||
assert(concatenatedString == "1:2:3");
|
||||
|
||||
// Invoke concatenate again, this time with no numbers and we shall get an error
|
||||
try
|
||||
{
|
||||
auto concatenatedString = concatenatorProxy.concatenate(std::vector<int>(), separator);
|
||||
assert(false);
|
||||
}
|
||||
catch(const sdbus::Error& e)
|
||||
{
|
||||
std::cerr << "Got concatenate error " << e.getName() << " with message " << e.getMessage() << std::endl;
|
||||
}
|
||||
|
||||
// Give sufficient time to receive 'concatenated' signal from the first concatenate invocation
|
||||
sleep(1);
|
||||
|
||||
return 0;
|
||||
}
|
||||
```
|
||||
|
||||
Using D-Bus properties
|
||||
----------------------
|
||||
|
||||
Defining and working with D-Bus properties using XML description is quite easy.
|
||||
|
||||
### Defining a property in the XML
|
||||
|
||||
A property element has no arg child element. It just has the attributes name, type and access, which are all mandatory. The access attribute allows the values ‘readwrite’, ‘read’, and ‘write’.
|
||||
|
||||
An example of a read-write property `status`:
|
||||
|
||||
```xml
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<node name="/org/sdbuscpp/propertyprovider">
|
||||
<interface name="org.sdbuscpp.PropertyProvider">
|
||||
<!--...-->
|
||||
<property name="status" type="u" access="readwrite"/>
|
||||
<!--...-->
|
||||
</interface>
|
||||
</node>
|
||||
```
|
||||
|
||||
### Generated stubs
|
||||
|
||||
This is how generated adaptor and proxy classes would look like with the read-write `status` property. The adaptor:
|
||||
|
||||
```cpp
|
||||
class PropertyProvider_adaptor
|
||||
{
|
||||
/*...*/
|
||||
|
||||
public:
|
||||
PropertyProvider_adaptor(sdbus::IObject& object)
|
||||
: object_(object)
|
||||
{
|
||||
object_.registerProperty("status").onInterface(INTERFACE_NAME).withGetter([this](){ return this->status(); }).withSetter([this](const uint32_t& value){ this->status(value); });
|
||||
}
|
||||
|
||||
private:
|
||||
// property getter
|
||||
virtual uint32_t status() = 0;
|
||||
// property setter
|
||||
virtual void status(const uint32_t& value) = 0;
|
||||
|
||||
/*...*/
|
||||
};
|
||||
#endif
|
||||
```
|
||||
|
||||
The proxy:
|
||||
|
||||
```cpp
|
||||
class PropertyProvider_proxy
|
||||
{
|
||||
/*...*/
|
||||
|
||||
public:
|
||||
// getting the property value
|
||||
uint32_t status()
|
||||
{
|
||||
return object_.getProperty("status").onInterface(INTERFACE_NAME);
|
||||
}
|
||||
|
||||
// setting the property value
|
||||
void status(const uint32_t& value)
|
||||
{
|
||||
object_.setProperty("status").onInterface(INTERFACE_NAME).toValue(value);
|
||||
}
|
||||
|
||||
/*...*/
|
||||
};
|
||||
```
|
||||
|
||||
When implementing the adaptor, we simply need to provide the body for `status` getter and setter method by overriding them. Then in the proxy, we just call them.
|
||||
|
||||
Conclusion
|
||||
----------
|
||||
|
||||
There is no conclusion. Happy journeys by D-Bus with sdbus-c++!
|
||||
Reference in New Issue
Block a user