forked from Kistler-Group/sdbus-cpp
Provide better names to event loop-related IConnection methods
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@@ -38,7 +38,7 @@ namespace sdbus {
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* @class IConnection
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*
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* An interface to D-Bus bus connection. Incorporates implementation
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* of both synchronous and asynchronous processing loop.
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* of both synchronous and asynchronous D-Bus I/O event loop.
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*
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* All methods throw sdbus::Error in case of failure. All methods in
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* this class are thread-aware, but not thread-safe.
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@@ -82,31 +82,31 @@ namespace sdbus {
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virtual std::string getUniqueName() const = 0;
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/*!
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* @brief Enters the D-Bus processing loop
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* @brief Enters I/O event loop on this bus connection
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*
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* The incoming D-Bus messages are processed in the loop. The method
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* blocks indefinitely, until unblocked via leaveProcessingLoop.
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* blocks indefinitely, until unblocked through leaveEventLoop().
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*
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* @throws sdbus::Error in case of failure
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*/
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virtual void enterProcessingLoop() = 0;
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virtual void enterEventLoop() = 0;
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/*!
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* @brief Enters the D-Bus processing loop in a separate thread
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* @brief Enters I/O event loop on this bus connection in a separate thread
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*
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* The same as enterProcessingLoop, except that it doesn't block
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* because it runs the loop in a separate thread managed internally.
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* The same as enterEventLoop, except that it doesn't block
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* because it runs the loop in a separate, internally managed thread.
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*/
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virtual void enterProcessingLoopAsync() = 0;
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virtual void enterEventLoopAsync() = 0;
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/*!
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* @brief Leaves the D-Bus processing loop
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* @brief Leaves the I/O event loop running on this bus connection
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*
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* Ends the previously started processing loop.
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* This causes the loop to exit and frees the thread serving the loop
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*
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* @throws sdbus::Error in case of failure
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*/
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virtual void leaveProcessingLoop() = 0;
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virtual void leaveEventLoop() = 0;
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/*!
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* @brief Adds an ObjectManager at the specified D-Bus object path
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@@ -120,7 +120,7 @@ namespace sdbus {
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virtual void addObjectManager(const std::string& objectPath) = 0;
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/*!
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* @brief Returns parameters you can pass to poll
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* @brief Returns fd, I/O events and timeout data you can pass to poll
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*
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* To integrate sdbus with your app's own custom event handling system
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* (without the requirement of an extra thread), you can use this
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@@ -130,26 +130,31 @@ namespace sdbus {
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* to process the event. This means that all of sdbus's callbacks will
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* arrive on your app's main event thread (opposed to on a thread created
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* by sdbus-c++). If you are unsure what this all means then use
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* enterProcessingLoop() or enterProcessingLoopAsync() instead.
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* enterEventLoop() or enterEventLoopAsync() instead.
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*
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* To integrate sdbus-c++ into a gtk app, pass the file descriptor returned
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* by this method to g_main_context_add_poll.
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*
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* @throws sdbus::Error in case of failure
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*/
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virtual PollData getProcessLoopPollData() const = 0;
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virtual PollData getEventLoopPollData() const = 0;
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/*!
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* @brief Process a pending request
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*
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* @returns true if an event was processed, false if poll should be called
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*
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* Processes a single dbus event. All of sdbus-c++'s callbacks will be called
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* from within this method. This method should ONLY be used in conjuction
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* with getProcessLoopPollData(). enterProcessingLoop() and
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* enterProcessingLoopAsync() will call this method for you, so there is no
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* need to call it when using these. If you are unsure what this all means then
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* don't use this method.
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* with getEventLoopPollData().
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* This method returns true if an I/O message was processed. This you can try
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* to call this method again before going to poll on I/O events. The method
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* returns false if no operations were pending, and the caller should then
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* poll for I/O events before calling this method again.
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* enterEventLoop() and enterEventLoopAsync() will call this method for you,
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* so there is no need to call it when using these. If you are unsure what
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* this all means then don't use this method.
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*
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* @returns true if an event was processed
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* @throws sdbus::Error in case of failure
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*/
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virtual bool processPendingRequest() = 0;
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@@ -184,6 +189,34 @@ namespace sdbus {
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* @throws sdbus::Error in case of failure
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*/
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virtual uint64_t getMethodCallTimeout() const = 0;
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/*!
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* @copydoc IConnection::enterEventLoop()
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*
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* @deprecated This function has been replaced by enterEventLoop()
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*/
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[[deprecated("This function has been replaced by enterEventLoop()")]] void enterProcessingLoop();
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/*!
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* @copydoc IConnection::enterProcessingLoopAsync()
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*
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* @deprecated This function has been replaced by enterEventLoopAsync()
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*/
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[[deprecated("This function has been replaced by enterEventLoopAsync()")]] void enterProcessingLoopAsync();
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/*!
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* @copydoc IConnection::leaveProcessingLoop()
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*
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* @deprecated This function has been replaced by leaveEventLoop()
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*/
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[[deprecated("This function has been replaced by leaveEventLoop()")]] void leaveProcessingLoop();
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/*!
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* @copydoc IConnection::getProcessLoopPollData()
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*
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* @deprecated This function has been replaced by getEventLoopPollData()
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*/
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[[deprecated("This function has been replaced by getEventLoopPollData()")]] PollData getProcessLoopPollData() const;
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};
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template <typename _Rep, typename _Period>
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@@ -193,6 +226,26 @@ namespace sdbus {
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return setMethodCallTimeout(microsecs.count());
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}
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inline void IConnection::enterProcessingLoop()
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{
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enterEventLoop();
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}
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inline void IConnection::enterProcessingLoopAsync()
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{
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enterEventLoopAsync();
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}
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inline void IConnection::leaveProcessingLoop()
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{
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leaveEventLoop();
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}
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inline IConnection::PollData IConnection::getProcessLoopPollData() const
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{
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return getEventLoopPollData();
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}
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/*!
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* @brief Creates/opens D-Bus system connection
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*
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@@ -475,7 +475,7 @@ namespace sdbus {
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* issue signals and provide properties.
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*
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* Creating a D-Bus object instance is (thread-)safe even upon the connection
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* which is already running its processing loop.
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* which is already running its I/O event loop.
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*
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* Code example:
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* @code
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@@ -111,7 +111,7 @@ namespace sdbus {
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*
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* The call is non-blocking. It doesn't wait for the reply. Once the reply arrives,
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* the provided async reply handler will get invoked from the context of the connection
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* event loop processing thread.
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* I/O event loop thread.
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*
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* Note: To avoid messing with messages, use higher-level API defined below.
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*
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@@ -315,7 +315,7 @@ namespace sdbus {
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* The provided connection will be used by the proxy to issue calls against the object,
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* and signals, if any, will be subscribed to on this connection. The caller still
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* remains the owner of the connection (the proxy just keeps a reference to it), and
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* should make sure that a processing loop is running on that connection, so the proxy
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* should make sure that an I/O event loop is running on that connection, so the proxy
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* may receive incoming signals and asynchronous method replies.
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*
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* Code example:
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