forked from Kistler-Group/sdbus-cpp
refactor: add strong types to public API (#414)
This introduces strong types for `std::string`-based D-Bus types. This facilitates safer, less error-prone and more expressive API.
What previously was `auto proxy = createProxy("org.sdbuscpp.concatenator", "/org/sdbuscpp/concatenator");` is now written like `auto proxy = createProxy(ServiceName{"org.sdbuscpp.concatenator"}, ObjectPath{"/org/sdbuscpp/concatenator"});`.
These types are:
* `ObjectPath` type for the object path (the type has been around already but now is also used consistently in sdbus-c++ API for object path strings),
* `InterfaceName` type for D-Bus interface names,
* `BusName` (and its aliases `ServiceName` and `ConnectionName`) type for bus/service/connection names,
* `MemberName` (and its aliases `MethodName`, `SignalName` and `PropertyName`) type for D-Bus method, signal and property names,
* `Signature` type for the D-Bus signature (the type has been around already but now is also used consistently in sdbus-c++ API for signature strings),
* `Error::Name` type for D-Bus error names.
This commit is contained in:
@@ -55,19 +55,19 @@ class BaseTestFixture : public ::testing::Test
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public:
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static void SetUpTestCase()
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{
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s_adaptorConnection->requestName(BUS_NAME);
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s_adaptorConnection->requestName(SERVICE_NAME);
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}
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static void TearDownTestCase()
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{
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s_adaptorConnection->releaseName(BUS_NAME);
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s_adaptorConnection->releaseName(SERVICE_NAME);
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}
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private:
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void SetUp() override
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{
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m_objectManagerProxy = std::make_unique<ObjectManagerTestProxy>(*s_proxyConnection, BUS_NAME, MANAGER_PATH);
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m_proxy = std::make_unique<TestProxy>(*s_proxyConnection, BUS_NAME, OBJECT_PATH);
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m_objectManagerProxy = std::make_unique<ObjectManagerTestProxy>(*s_proxyConnection, SERVICE_NAME, MANAGER_PATH);
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m_proxy = std::make_unique<TestProxy>(*s_proxyConnection, SERVICE_NAME, OBJECT_PATH);
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m_objectManagerAdaptor = std::make_unique<ObjectManagerTestAdaptor>(*s_adaptorConnection, MANAGER_PATH);
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m_adaptor = std::make_unique<TestAdaptor>(*s_adaptorConnection, OBJECT_PATH);
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