forked from Kistler-Group/sdbus-cpp
Update doxygen documentation as well as tutorial
This commit is contained in:
@@ -38,8 +38,8 @@ namespace sdbus {
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* An interface to D-Bus bus connection. Incorporates implementation
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* of both synchronous and asynchronous processing loop.
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*
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* All methods throw @sdbus::Error in case of failure. The class is
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* thread-aware, but not thread-safe.
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* All methods throw sdbus::Error in case of failure. All methods in
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* this class are thread-aware, but not thread-safe.
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*
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***********************************************/
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class IConnection
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@@ -67,7 +67,7 @@ namespace sdbus {
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* @brief Enters the D-Bus processing loop
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*
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* The incoming D-Bus messages are processed in the loop. The method
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* blocks indefinitely, until unblocked via @leaveProcessingLoop.
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* blocks indefinitely, until unblocked via leaveProcessingLoop.
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*
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* @throws sdbus::Error in case of failure
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*/
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@@ -76,7 +76,7 @@ namespace sdbus {
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/*!
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* @brief Enters the D-Bus processing loop in a separate thread
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*
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* The same as @enterProcessingLoop, except that it doesn't block
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* The same as enterProcessingLoop, except that it doesn't block
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* because it runs the loop in a separate thread managed internally.
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*/
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virtual void enterProcessingLoopAsync() = 0;
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@@ -47,8 +47,11 @@ namespace sdbus {
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* An interface to D-Bus object. Provides API for registration
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* of methods, signals, properties, and for emitting signals.
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*
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* All methods throw @c sdbus::Error in case of failure. The class is
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* thread-aware, but not thread-safe.
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* All methods throw @c sdbus::Error in case of failure.
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* In general, the class is thread-aware, but not thread-safe.
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* However, the operation of creating and sending asynchronous
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* method replies, as well as creating and emitting
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* signals, is thread-safe.
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*
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***********************************************/
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class IObject
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@@ -62,7 +65,7 @@ namespace sdbus {
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* @param[in] inputSignature D-Bus signature of method input parameters
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* @param[in] outputSignature D-Bus signature of method output parameters
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* @param[in] methodCallback Callback that implements the body of the method
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* @param[in] noReply If true, the method isn't expected to send reply
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* @param[in] flags D-Bus method flags (privileged, deprecated, or no reply)
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*
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* @throws sdbus::Error in case of failure
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*/
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@@ -81,7 +84,7 @@ namespace sdbus {
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* @param[in] inputSignature D-Bus signature of method input parameters
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* @param[in] outputSignature D-Bus signature of method output parameters
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* @param[in] asyncMethodCallback Callback that implements the body of the method
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* @param[in] noReply If true, the method isn't expected to send reply
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* @param[in] flags D-Bus method flags (privileged, deprecated, or no reply)
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*
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* This overload register a method callback that will have a freedom to execute
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* its body in asynchronous contexts, and send the results from those contexts.
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@@ -103,6 +106,7 @@ namespace sdbus {
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* @param[in] interfaceName Name of an interface that the signal will fall under
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* @param[in] signalName Name of the signal
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* @param[in] signature D-Bus signature of signal parameters
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* @param[in] flags D-Bus signal flags (deprecated)
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*
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* @throws sdbus::Error in case of failure
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*/
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@@ -118,6 +122,7 @@ namespace sdbus {
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* @param[in] propertyName Name of the property
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* @param[in] signature D-Bus signature of property parameters
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* @param[in] getCallback Callback that implements the body of the property getter
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* @param[in] flags D-Bus property flags (deprecated, property update behavior)
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*
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* @throws sdbus::Error in case of failure
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*/
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@@ -135,6 +140,7 @@ namespace sdbus {
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* @param[in] signature D-Bus signature of property parameters
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* @param[in] getCallback Callback that implements the body of the property getter
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* @param[in] setCallback Callback that implements the body of the property setter
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* @param[in] flags D-Bus property flags (deprecated, property update behavior)
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*
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* @throws sdbus::Error in case of failure
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*/
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@@ -327,6 +333,9 @@ namespace sdbus {
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* The provided connection will be used by the object to export methods,
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* issue signals and provide properties.
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*
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* Creating a D-Bus object instance is (thread-)safe even upon the connection
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* which is already running its processing loop.
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*
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* Code example:
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* @code
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* auto proxy = sdbus::createObject(connection, "/com/kistler/foo");
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@@ -47,8 +47,10 @@ namespace sdbus {
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* An interface to D-Bus object proxy. Provides API for calling
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* methods, getting/setting properties, and for registering to signals.
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*
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* All methods throw @c sdbus::Error in case of failure. The class is
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* thread-aware, but not thread-safe.
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* All methods throw @c sdbus::Error in case of failure.
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* In general, the class is thread-aware, but not thread-safe.
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* However, the operation of creating and sending method calls
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* (both synchronously and asynchronously) is thread-safe.
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*
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***********************************************/
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class IObjectProxy
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@@ -107,7 +109,7 @@ namespace sdbus {
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* @brief Calls method on the proxied D-Bus object asynchronously
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*
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* @param[in] message Message representing an async method call
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* @param[in] asyncReplyHandler Handler for the async reply
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* @param[in] asyncReplyCallback Handler for the async reply
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*
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* The call is non-blocking. It doesn't wait for the reply. Once the reply arrives,
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* the provided async reply handler will get invoked from the context of the connection
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@@ -284,11 +286,10 @@ namespace sdbus {
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* @return Pointer to the object proxy instance
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*
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* The provided connection will be used by the proxy to issue calls against the object,
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* and signals, if any, will be subscribed to on this connection. Since the caller still
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* remains the owner of the connection (the proxy just keeps reference to it) after the call,
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* the proxy will not start its own background processing loop for incoming signals (if any),
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* as it will rely on the client as an owner of the connection to handle processing of
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* incoming messages on that connection by themselves.
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* and signals, if any, will be subscribed to on this connection. The caller still
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* remains the owner of the connection (the proxy just keeps a reference to it), and
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* should make sure that a processing loop is running on that connection, so the proxy
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* may receive incoming signals and asynchronous method replies.
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*
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* Code example:
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* @code
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@@ -308,11 +309,10 @@ namespace sdbus {
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* @return Pointer to the object proxy instance
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*
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* The provided connection will be used by the proxy to issue calls against the object,
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* and signals, if any, will be subscribed to on this connection. Object proxy becomes
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* an exclusive owner of this connection. The effect of this is that when there is at
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* least one signal in proxy's interface, then the proxy will immediately start its own
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* processing loop for this connection in a separate internal thread, causing incoming
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* signals to be correctly received and processed in the context of that internal thread.
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* and signals, if any, will be subscribed to on this connection. The Object proxy becomes
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* an exclusive owner of this connection, and will automatically start a procesing loop
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* upon that connection in a separate internal thread. Handlers for incoming signals and
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* asynchronous method replies will be executed in the context of that thread.
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*
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* Code example:
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* @code
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@@ -330,14 +330,14 @@ namespace sdbus {
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* @param[in] objectPath Path of the D-Bus object
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* @return Pointer to the object proxy instance
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*
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* This factory overload creates a proxy that manages its own D-Bus connection(s).
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* When there is at least one signal in proxy's interface, then the proxy will immediately
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* start its own processing loop for this connection in its own separate thread, causing
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* incoming signals to be correctly received and processed in the context of that thread.
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* No D-Bus connection is provided here, so the object proxy will create and manage
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* his own connection, and will automatically start a procesing loop upon that connection
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* in a separate internal thread. Handlers for incoming signals and asynchronous
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* method replies will be executed in the context of that thread.
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*
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* Code example:
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* @code
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* auto proxy = sdbus::createObjectProxy(connection, "com.kistler.foo", "/com/kistler/foo");
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* auto proxy = sdbus::createObjectProxy("com.kistler.foo", "/com/kistler/foo");
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* @endcode
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*/
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std::unique_ptr<sdbus::IObjectProxy> createObjectProxy( std::string destination
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