Add getConnection() method to IObject so we ask Object about its connection

This commit is contained in:
Stanislav Angelovic
2019-04-04 20:39:03 +02:00
parent a919058d13
commit 94fd3c88d8
4 changed files with 16 additions and 2 deletions
+2
View File
@@ -77,6 +77,8 @@ namespace internal {
sdbus::Signal createSignal(const std::string& interfaceName, const std::string& signalName) override;
void emitSignal(const sdbus::Signal& message) override;
sdbus::IConnection& getConnection() const override;
private:
using InterfaceName = std::string;
struct InterfaceData