forked from Kistler-Group/sdbus-cpp
refactor: little fixes and reorganizations around Connection class
This commit is contained in:
committed by
Stanislav Angelovič
parent
2a4c241303
commit
b7f3d7c876
+5
-5
@@ -103,18 +103,18 @@ namespace sdbus::internal {
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using SignalName = std::string;
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struct SignalData
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{
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SignalData(Proxy& proxy, signal_handler callback, SlotPtr slot)
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SignalData(Proxy& proxy, signal_handler callback, Slot slot)
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: proxy(proxy)
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, callback(std::move(callback))
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, slot(std::move(slot))
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{}
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Proxy& proxy;
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signal_handler callback;
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// slot_ must be listed after callback_ to ensure that slot_ is destructed first.
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// Destructing the slot_ will sd_bus_slot_unref() the callback.
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// slot must be listed after callback to ensure that slot is destructed first.
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// Destructing the slot will sd_bus_slot_unref() the callback.
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// Only after sd_bus_slot_unref(), we can safely delete the callback. The bus mutex (SdBus::sdbusMutex_)
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// ensures that sd_bus_slot_unref() and the callback execute sequentially.
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SlotPtr slot;
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Slot slot;
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};
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std::map<SignalName, std::unique_ptr<SignalData>> signals_;
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};
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@@ -131,7 +131,7 @@ namespace sdbus::internal {
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{
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Proxy& proxy;
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async_reply_handler callback;
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MethodCall::Slot slot;
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Slot slot;
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};
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~AsyncCalls()
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