Introduce support for asynchronous server-side methods (#12)
* Add preliminary changes for async server methods * Refactor the Message concept and break it into distinctive types * Continue working on async server methods (high-level API mainly) * Continue developing support for async server * Finishing async server methods * Finishing async server methods (fixing tests & cleaning up) * A little code cleaning * Add unit tests for type traits of free functions * Support for generating async server methods in stub headers * Update ChangeLog for v0.3.0 * Update the tutorial with how to use async server-side methods * Update the TOC in sdbus-c++ tutorial * Update numbering in TOC * Remove unnecessary code * Final cleanups
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@@ -52,8 +52,8 @@ namespace internal {
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, std::string objectPath );
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~ObjectProxy();
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Message createMethodCall(const std::string& interfaceName, const std::string& methodName) override;
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Message callMethod(const Message& message) override;
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MethodCall createMethodCall(const std::string& interfaceName, const std::string& methodName) override;
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MethodReply callMethod(const MethodCall& message) override;
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void registerSignalHandler( const std::string& interfaceName
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, const std::string& signalName
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