forked from Kistler-Group/sdbus-cpp
Add unregister function to IObject and IProxy API
This commit is contained in:
+6
-2
@@ -658,10 +658,14 @@ AsyncMethodCall::AsyncMethodCall(MethodCall&& call) noexcept
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{
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}
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void AsyncMethodCall::send(void* callback, void* userData) const
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AsyncMethodCall::Slot AsyncMethodCall::send(void* callback, void* userData) const
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{
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auto r = sdbus_->sd_bus_call_async(nullptr, nullptr, (sd_bus_message*)msg_, (sd_bus_message_handler_t)callback, userData, 0);
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sd_bus_slot* slot;
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auto r = sdbus_->sd_bus_call_async(nullptr, &slot, (sd_bus_message*)msg_, (sd_bus_message_handler_t)callback, userData, 0);
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SDBUS_THROW_ERROR_IF(r < 0, "Failed to call method asynchronously", -r);
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return Slot{slot, [sdbus_ = sdbus_](void *slot){ sdbus_->sd_bus_slot_unref((sd_bus_slot*)slot); }};
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}
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void MethodReply::send() const
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@@ -120,6 +120,11 @@ void Object::finishRegistration()
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}
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}
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void Object::unregister()
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{
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interfaces_.clear();
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}
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sdbus::Signal Object::createSignal(const std::string& interfaceName, const std::string& signalName)
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{
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return connection_.createSignal(objectPath_, interfaceName, signalName);
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@@ -73,6 +73,7 @@ namespace internal {
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void setInterfaceFlags(const std::string& interfaceName, Flags flags) override;
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void finishRegistration() override;
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void unregister() override;
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sdbus::Signal createSignal(const std::string& interfaceName, const std::string& signalName) override;
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void emitSignal(const sdbus::Signal& message) override;
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+24
-14
@@ -28,6 +28,7 @@
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#include "sdbus-c++/Message.h"
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#include "sdbus-c++/IConnection.h"
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#include "sdbus-c++/Error.h"
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#include "ScopeGuard.h"
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#include <systemd/sd-bus.h>
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#include <cassert>
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#include <chrono>
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@@ -40,8 +41,8 @@ Proxy::Proxy(sdbus::internal::IConnection& connection, std::string destination,
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, destination_(std::move(destination))
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, objectPath_(std::move(objectPath))
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{
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// The connection is not ours only, it is managed by the client and we just reference it here,
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// so we expect the client to manage the event loop upon this connection themselves.
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// The connection is not ours only, it is owned and managed by the user and we just reference
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// it here, so we expect the client to manage the event loop upon this connection themselves.
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}
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Proxy::Proxy( std::unique_ptr<sdbus::internal::IConnection>&& connection
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@@ -51,8 +52,8 @@ Proxy::Proxy( std::unique_ptr<sdbus::internal::IConnection>&& connection
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, destination_(std::move(destination))
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, objectPath_(std::move(objectPath))
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{
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// The connection is ours only, so we have to manage event loop upon this connection,
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// so we get signals, async replies, and other messages from D-Bus.
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// The connection is ours only, i.e. it's us who has to manage the event loop upon this connection,
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// in order that we get and process signals, async call replies, and other messages from D-Bus.
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connection_->enterProcessingLoopAsync();
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}
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@@ -74,10 +75,11 @@ MethodReply Proxy::callMethod(const MethodCall& message)
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void Proxy::callMethod(const AsyncMethodCall& message, async_reply_handler asyncReplyCallback)
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{
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auto callback = (void*)&Proxy::sdbus_async_reply_handler;
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// Allocated userData gets deleted in the sdbus_async_reply_handler
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auto userData = new AsyncReplyUserData{*this, std::move(asyncReplyCallback)};
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auto callData = std::make_unique<AsyncCalls::CallData>(AsyncCalls::CallData{*this, std::move(asyncReplyCallback), {}});
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message.send(callback, userData);
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callData->slot = message.send(callback, callData.get());
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pendingAsyncCalls_.addCall(callData->slot.get(), std::move(callData));
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}
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void Proxy::registerSignalHandler( const std::string& interfaceName
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@@ -122,24 +124,32 @@ void Proxy::registerSignalHandlers(sdbus::internal::IConnection& connection)
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}
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}
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void Proxy::unregister()
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{
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pendingAsyncCalls_.clear();
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interfaces_.clear();
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}
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int Proxy::sdbus_async_reply_handler(sd_bus_message *sdbusMessage, void *userData, sd_bus_error */*retError*/)
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{
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// We are assuming the ownership of the async reply handler pointer passed here
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std::unique_ptr<AsyncReplyUserData> asyncReplyUserData{static_cast<AsyncReplyUserData*>(userData)};
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assert(asyncReplyUserData != nullptr);
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assert(asyncReplyUserData->callback);
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auto* asyncCallData = static_cast<AsyncCalls::CallData*>(userData);
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assert(asyncCallData != nullptr);
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assert(asyncCallData->callback);
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auto& proxy = asyncCallData->proxy;
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MethodReply message{sdbusMessage, &asyncReplyUserData->proxy.connection_->getSdBusInterface()};
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SCOPE_EXIT{ proxy.pendingAsyncCalls_.removeCall(asyncCallData->slot.get()); };
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MethodReply message{sdbusMessage, &proxy.connection_->getSdBusInterface()};
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const auto* error = sd_bus_message_get_error(sdbusMessage);
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if (error == nullptr)
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{
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asyncReplyUserData->callback(message, nullptr);
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asyncCallData->callback(message, nullptr);
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}
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else
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{
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sdbus::Error exception(error->name, error->message);
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asyncReplyUserData->callback(message, &exception);
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asyncCallData->callback(message, &exception);
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}
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return 1;
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+48
-6
@@ -31,6 +31,8 @@
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#include <string>
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#include <memory>
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#include <map>
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#include <unordered_map>
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#include <mutex>
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// Forward declarations
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namespace sdbus { namespace internal {
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@@ -60,14 +62,9 @@ namespace internal {
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, const std::string& signalName
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, signal_handler signalHandler ) override;
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void finishRegistration() override;
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void unregister() override;
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private:
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struct AsyncReplyUserData
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{
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Proxy& proxy;
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async_reply_handler callback;
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};
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void registerSignalHandlers(sdbus::internal::IConnection& connection);
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static int sdbus_async_reply_handler(sd_bus_message *sdbusMessage, void *userData, sd_bus_error *retError);
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static int sdbus_signal_callback(sd_bus_message *sdbusMessage, void *userData, sd_bus_error *retError);
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@@ -91,6 +88,51 @@ namespace internal {
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std::map<SignalName, SignalData> signals_;
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};
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std::map<InterfaceName, InterfaceData> interfaces_;
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// We need to keep track of pending async calls. When the proxy is being destructed, we must
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// remove all slots of these pending calls, otherwise in case when the connection outlives
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// the proxy, we might get async reply handlers invoked for pending async calls after the proxy
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// has been destroyed, which is a free ticket into the realm of undefined behavior.
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class AsyncCalls
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{
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public:
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struct CallData
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{
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Proxy& proxy;
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async_reply_handler callback;
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AsyncMethodCall::Slot slot;
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};
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~AsyncCalls()
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{
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clear();
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}
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bool addCall(void* slot, std::unique_ptr<CallData>&& asyncCallData)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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return calls_.emplace(slot, std::move(asyncCallData)).second;
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}
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bool removeCall(void* slot)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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return calls_.erase(slot) > 0;
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}
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void clear()
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{
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std::unique_lock<std::mutex> lock(mutex_);
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auto asyncCallSlots = std::move(calls_);
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// Perform releasing of sd-bus slots outside of the calls_ critical section which avoids
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// double mutex dead lock when the async reply handler is invoked at the same time.
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lock.unlock();
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}
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private:
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std::unordered_map<void*, std::unique_ptr<CallData>> calls_;
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std::mutex mutex_;
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} pendingAsyncCalls_;
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};
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}}
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