forked from Kistler-Group/sdbus-cpp
Add unregister function to IObject and IProxy API
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+48
-6
@@ -31,6 +31,8 @@
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#include <string>
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#include <memory>
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#include <map>
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#include <unordered_map>
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#include <mutex>
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// Forward declarations
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namespace sdbus { namespace internal {
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@@ -60,14 +62,9 @@ namespace internal {
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, const std::string& signalName
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, signal_handler signalHandler ) override;
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void finishRegistration() override;
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void unregister() override;
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private:
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struct AsyncReplyUserData
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{
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Proxy& proxy;
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async_reply_handler callback;
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};
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void registerSignalHandlers(sdbus::internal::IConnection& connection);
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static int sdbus_async_reply_handler(sd_bus_message *sdbusMessage, void *userData, sd_bus_error *retError);
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static int sdbus_signal_callback(sd_bus_message *sdbusMessage, void *userData, sd_bus_error *retError);
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@@ -91,6 +88,51 @@ namespace internal {
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std::map<SignalName, SignalData> signals_;
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};
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std::map<InterfaceName, InterfaceData> interfaces_;
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// We need to keep track of pending async calls. When the proxy is being destructed, we must
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// remove all slots of these pending calls, otherwise in case when the connection outlives
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// the proxy, we might get async reply handlers invoked for pending async calls after the proxy
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// has been destroyed, which is a free ticket into the realm of undefined behavior.
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class AsyncCalls
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{
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public:
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struct CallData
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{
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Proxy& proxy;
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async_reply_handler callback;
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AsyncMethodCall::Slot slot;
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};
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~AsyncCalls()
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{
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clear();
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}
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bool addCall(void* slot, std::unique_ptr<CallData>&& asyncCallData)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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return calls_.emplace(slot, std::move(asyncCallData)).second;
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}
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bool removeCall(void* slot)
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{
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std::lock_guard<std::mutex> lock(mutex_);
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return calls_.erase(slot) > 0;
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}
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void clear()
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{
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std::unique_lock<std::mutex> lock(mutex_);
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auto asyncCallSlots = std::move(calls_);
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// Perform releasing of sd-bus slots outside of the calls_ critical section which avoids
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// double mutex dead lock when the async reply handler is invoked at the same time.
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lock.unlock();
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}
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private:
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std::unordered_map<void*, std::unique_ptr<CallData>> calls_;
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std::mutex mutex_;
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} pendingAsyncCalls_;
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};
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}}
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