This introduces strong types for `std::string`-based D-Bus types. This facilitates safer, less error-prone and more expressive API.
What previously was `auto proxy = createProxy("org.sdbuscpp.concatenator", "/org/sdbuscpp/concatenator");` is now written like `auto proxy = createProxy(ServiceName{"org.sdbuscpp.concatenator"}, ObjectPath{"/org/sdbuscpp/concatenator"});`.
These types are:
* `ObjectPath` type for the object path (the type has been around already but now is also used consistently in sdbus-c++ API for object path strings),
* `InterfaceName` type for D-Bus interface names,
* `BusName` (and its aliases `ServiceName` and `ConnectionName`) type for bus/service/connection names,
* `MemberName` (and its aliases `MethodName`, `SignalName` and `PropertyName`) type for D-Bus method, signal and property names,
* `Signature` type for the D-Bus signature (the type has been around already but now is also used consistently in sdbus-c++ API for signature strings),
* `Error::Name` type for D-Bus error names.
* Catch and process all exceptions (not just sdbus::Error) from callback handlers
* Unify handling of exceptions from all types of callbacks -- always set sd_bus_error and return a negative result number in case of exception
Although libsystemd logs (with DEBUG severity) all errors from such callback handlers (except method callback handler), it seems to be out of our control. One of handy sdbus-c++ features could be the ability for clients to install a log callback, which sdbus-c++ would call in case of exceptions flying from callback handlers. In case something doesn't work for clients (especially novices), they can first look into these logs.
This may be handy in common situations like ignored signals on client side because of the inadvertent mismatch between real signal signature and signal handler signature. Like here: #373. (Although in this specific case of signals, there is a solution with an additional const sdbus::Error* argument that would reveal such an error.)