/** * (C) 2016 - 2021 KISTLER INSTRUMENTE AG, Winterthur, Switzerland * (C) 2016 - 2024 Stanislav Angelovic * * @file IProxy.h * * Created on: Nov 8, 2016 * Project: sdbus-c++ * Description: High-level D-Bus IPC C++ library based on sd-bus * * This file is part of sdbus-c++. * * sdbus-c++ is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * sdbus-c++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with sdbus-c++. If not, see . */ #ifndef SDBUS_CXX_IPROXY_H_ #define SDBUS_CXX_IPROXY_H_ #include #include #include #include #include #include #include #include // Forward declarations namespace sdbus { class MethodCall; class MethodReply; class IConnection; class ObjectPath; class PendingAsyncCall; namespace internal { class Proxy; } } namespace sdbus { /********************************************//** * @class IProxy * * IProxy class represents a proxy object, which is a convenient local object created * to represent a remote D-Bus object in another process. * The proxy enables calling methods on remote objects, receiving signals from remote * objects, and getting/setting properties of remote objects. * * All IProxy member methods throw @c sdbus::Error in case of D-Bus or sdbus-c++ error. * The IProxy class has been designed as thread-aware. However, the operation of * creating and sending method calls (both synchronously and asynchronously) is * thread-safe by design. * ***********************************************/ class IProxy { public: // High-level, convenience API virtual ~IProxy() = default; /*! * @brief Calls method on the D-Bus object * * @param[in] methodName Name of the method * @return A helper object for convenient invocation of the method * * This is a high-level, convenience way of calling D-Bus methods that abstracts * from the D-Bus message concept. Method arguments/return value are automatically (de)serialized * in a message and D-Bus signatures automatically deduced from the provided native arguments * and return values. * * Example of use: * @code * int result, a = ..., b = ...; * MethodName multiply{"multiply"}; * object_.callMethod(multiply).onInterface(INTERFACE_NAME).withArguments(a, b).storeResultsTo(result); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] MethodInvoker callMethod(const MethodName& methodName); /*! * @copydoc IProxy::callMethod(const MethodName&) */ [[nodiscard]] MethodInvoker callMethod(const std::string& methodName); /*! * @copydoc IProxy::callMethod(const MethodName&) */ [[nodiscard]] MethodInvoker callMethod(const char* methodName); /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] methodName Name of the method * @return A helper object for convenient asynchronous invocation of the method * * This is a high-level, convenience way of calling D-Bus methods that abstracts * from the D-Bus message concept. Method arguments/return value are automatically (de)serialized * in a message and D-Bus signatures automatically deduced from the provided native arguments * and return values. * * Example of use: * @code * int a = ..., b = ...; * MethodName multiply{"multiply"}; * object_.callMethodAsync(multiply).onInterface(INTERFACE_NAME).withArguments(a, b).uponReplyInvoke([](int result) * { * std::cout << "Got result of multiplying " << a << " and " << b << ": " << result << std::endl; * }); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncMethodInvoker callMethodAsync(const MethodName& methodName); /*! * @copydoc IProxy::callMethodAsync(const MethodName&) */ [[nodiscard]] AsyncMethodInvoker callMethodAsync(const std::string& methodName); /*! * @copydoc IProxy::callMethodAsync(const MethodName&) */ [[nodiscard]] AsyncMethodInvoker callMethodAsync(const char* methodName); /*! * @brief Registers signal handler for a given signal of the D-Bus object * * @param[in] signalName Name of the signal * @return A helper object for convenient registration of the signal handler * * This is a high-level, convenience way of registering to D-Bus signals that abstracts * from the D-Bus message concept. Signal arguments are automatically serialized * in a message and D-Bus signatures automatically deduced from the parameters * of the provided native signal callback. * * A signal can be subscribed to and unsubscribed from at any time during proxy * lifetime. The subscription is active immediately after the call. * * Example of use: * @code * object_.uponSignal("stateChanged").onInterface("com.kistler.foo").call([this](int arg1, double arg2){ this->onStateChanged(arg1, arg2); }); * sdbus::InterfaceName foo{"com.kistler.foo"}; * sdbus::SignalName levelChanged{"levelChanged"}; * object_.uponSignal(levelChanged).onInterface(foo).call([this](uint16_t level){ this->onLevelChanged(level); }); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] SignalSubscriber uponSignal(const SignalName& signalName); /*! * @copydoc IProxy::uponSignal(const SignalName&) */ [[nodiscard]] SignalSubscriber uponSignal(const std::string& signalName); /*! * @copydoc IProxy::uponSignal(const SignalName&) */ [[nodiscard]] SignalSubscriber uponSignal(const char* signalName); /*! * @brief Gets value of a property of the D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient getting of property value * * This is a high-level, convenience way of reading D-Bus property values that abstracts * from the D-Bus message concept. sdbus::Variant is returned which shall then be converted * to the real property type (implicit conversion is supported). * * Example of use: * @code * int state = object.getProperty("state").onInterface("com.kistler.foo"); * sdbus::InterfaceName foo{"com.kistler.foo"}; * sdbus::PropertyName level{"level"}; * int level = object.getProperty(level).onInterface(foo); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] PropertyGetter getProperty(const PropertyName& propertyName); /*! * @copydoc IProxy::getProperty(const PropertyName&) */ [[nodiscard]] PropertyGetter getProperty(std::string_view propertyName); /*! * @brief Gets value of a property of the D-Bus object asynchronously * * @param[in] propertyName Name of the property * @return A helper object for convenient asynchronous getting of property value * * This is a high-level, convenience way of reading D-Bus property values that abstracts * from the D-Bus message concept. * * Example of use: * @code * std::future state = object.getPropertyAsync("state").onInterface("com.kistler.foo").getResultAsFuture(); * auto callback = [](std::optional err, const sdbus::Variant& value){ ... }; * object.getPropertyAsync("state").onInterface("com.kistler.foo").uponReplyInvoke(std::move(callback)); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncPropertyGetter getPropertyAsync(const PropertyName& propertyName); /*! * @copydoc IProxy::getPropertyAsync(const PropertyName&) */ [[nodiscard]] AsyncPropertyGetter getPropertyAsync(std::string_view propertyName); /*! * @brief Sets value of a property of the D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient setting of property value * * This is a high-level, convenience way of writing D-Bus property values that abstracts * from the D-Bus message concept. * Setting property value with NoReply flag is also supported. * * Example of use: * @code * int state = ...; * object_.setProperty("state").onInterface("com.kistler.foo").toValue(state); * // Or we can just send the set message call without waiting for the reply * object_.setProperty("state").onInterface("com.kistler.foo").toValue(state, dont_expect_reply); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] PropertySetter setProperty(const PropertyName& propertyName); /*! * @copydoc IProxy::setProperty(const PropertyName&) */ [[nodiscard]] PropertySetter setProperty(std::string_view propertyName); /*! * @brief Sets value of a property of the D-Bus object asynchronously * * @param[in] propertyName Name of the property * @return A helper object for convenient asynchronous setting of property value * * This is a high-level, convenience way of writing D-Bus property values that abstracts * from the D-Bus message concept. * * Example of use: * @code * int state = ...; * // We can wait until the set operation finishes by waiting on the future * std::future res = object_.setPropertyAsync("state").onInterface("com.kistler.foo").toValue(state).getResultAsFuture(); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncPropertySetter setPropertyAsync(const PropertyName& propertyName); /*! * @copydoc IProxy::setPropertyAsync(const PropertyName&) */ [[nodiscard]] AsyncPropertySetter setPropertyAsync(std::string_view propertyName); /*! * @brief Gets values of all properties of the D-Bus object * * @return A helper object for convenient getting of properties' values * * This is a high-level, convenience way of reading D-Bus properties' values that abstracts * from the D-Bus message concept. * * Example of use: * @code * auto props = object.getAllProperties().onInterface("com.kistler.foo"); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AllPropertiesGetter getAllProperties(); /*! * @brief Gets values of all properties of the D-Bus object asynchronously * * @return A helper object for convenient asynchronous getting of properties' values * * This is a high-level, convenience way of reading D-Bus properties' values that abstracts * from the D-Bus message concept. * * Example of use: * @code * auto callback = [](std::optional err, const std::map>& properties){ ... }; * auto props = object.getAllPropertiesAsync().onInterface("com.kistler.foo").uponReplyInvoke(std::move(callback)); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncAllPropertiesGetter getAllPropertiesAsync(); /*! * @brief Provides D-Bus connection used by the proxy * * @return Reference to the D-Bus connection */ [[nodiscard]] virtual sdbus::IConnection& getConnection() const = 0; /*! * @brief Returns object path of the underlying DBus object */ [[nodiscard]] virtual const ObjectPath& getObjectPath() const = 0; /*! * @brief Provides access to the currently processed D-Bus message * * This method provides access to the currently processed incoming D-Bus message. * "Currently processed" means that the registered callback handler(s) for that message * are being invoked. This method is meant to be called from within a callback handler * (e.g. from a D-Bus signal handler, or async method reply handler, etc.). In such a case it is * guaranteed to return a valid D-Bus message instance for which the handler is called. * If called from other contexts/threads, it may return a valid or invalid message, depending * on whether a message was processed or not at the time of the call. * * @return Currently processed D-Bus message */ [[nodiscard]] virtual Message getCurrentlyProcessedMessage() const = 0; /*! * @brief Unregisters proxy's signal handlers and stops receiving replies to pending async calls * * Unregistration is done automatically also in proxy's destructor. This method makes * sense if, in the process of proxy removal, we need to make sure that callbacks * are unregistered explicitly before the final destruction of the proxy instance. * * @throws sdbus::Error in case of failure */ virtual void unregister() = 0; public: // Lower-level, message-based API /*! * @brief Creates a method call message * * @param[in] interfaceName Name of an interface that provides a given method * @param[in] methodName Name of the method * @return A method call message * * Serialize method arguments into the returned message and invoke the method by passing * the message with serialized arguments to the @c callMethod function. * Alternatively, use higher-level API @c callMethod(const std::string& methodName) defined below. * * @throws sdbus::Error in case of failure */ [[nodiscard]] virtual MethodCall createMethodCall(const InterfaceName& interfaceName, const MethodName& methodName) const = 0; /*! * @brief Calls method on the remote D-Bus object * * @param[in] message Message representing a method call * @return A method reply message * * The call does not block if the method call has dont-expect-reply flag set. In that case, * the call returns immediately and the return value is an empty, invalid method reply. * * The call blocks otherwise, waiting for the remote peer to send back a reply or an error, * or until the call times out. * * While blocking, other concurrent operations (in other threads) on the underlying bus * connection are stalled until the call returns. This is not an issue in vast majority of * (simple, single-threaded) applications. In asynchronous, multi-threaded designs involving * shared bus connections, this may be an issue. It is advised to instead use an asynchronous * callMethod() function overload, which does not block the bus connection, or do the synchronous * call from another Proxy instance created just before the call and then destroyed (which is * anyway quite a typical approach in D-Bus implementations). Such proxy instance must have * its own bus connection. So-called light-weight proxies (ones running without an event loop thread) * tag are designed for exactly that purpose. * * The default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure (also in case the remote function returned an error) */ virtual MethodReply callMethod(const MethodCall& message) = 0; /*! * @brief Calls method on the remote D-Bus object * * @param[in] message Message representing a method call * @param[in] timeout Method call timeout (in microseconds) * @return A method reply message * * The call does not block if the method call has dont-expect-reply flag set. In that case, * the call returns immediately and the return value is an empty, invalid method reply. * * The call blocks otherwise, waiting for the remote peer to send back a reply or an error, * or until the call times out. * * While blocking, other concurrent operations (in other threads) on the underlying bus * connection are stalled until the call returns. This is not an issue in vast majority of * (simple, single-threaded) applications. In asynchronous, multi-threaded designs involving * shared bus connections, this may be an issue. It is advised to instead use an asynchronous * callMethod() function overload, which does not block the bus connection, or do the synchronous * call from another Proxy instance created just before the call and then destroyed (which is * anyway quite a typical approach in D-Bus implementations). Such proxy instance must have * its own bus connection. So-called light-weight proxies (ones running without an event loop thread) * tag are designed for exactly that purpose. * * If timeout is zero, the default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure (also in case the remote function returned an error) */ virtual MethodReply callMethod(const MethodCall& message, uint64_t timeout) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,uint64_t) */ template MethodReply callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout); /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @return Observing handle for the the pending asynchronous call * * This is a callback-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the bus * connection I/O event loop thread. * * An non-owning, observing async call handle is returned that can be used to query call status or cancel the call. * * The default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure */ virtual PendingAsyncCall callMethodAsync(const MethodCall& message, async_reply_handler asyncReplyCallback) = 0; /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @return RAII-style slot handle representing the ownership of the async call * * This is a callback-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the bus * connection I/O event loop thread. * * A slot (an owning handle) is returned for the async call. Lifetime of the call is bound to the lifetime of the slot. * The slot can be used to cancel the method call at a later time by simply destroying it. * * The default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure */ [[nodiscard]] virtual Slot callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , return_slot_t ) = 0; /*! * @brief Calls method on the D-Bus object asynchronously, with custom timeout * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @param[in] timeout Method call timeout (in microseconds) * @return Observing handle for the the pending asynchronous call * * This is a callback-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the bus * connection I/O event loop thread. * * An non-owning, observing async call handle is returned that can be used to query call status or cancel the call. * * If timeout is zero, the default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure */ virtual PendingAsyncCall callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , uint64_t timeout ) = 0; /*! * @brief Calls method on the D-Bus object asynchronously, with custom timeout * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @param[in] timeout Method call timeout (in microseconds) * @return RAII-style slot handle representing the ownership of the async call * * This is a callback-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the bus * connection I/O event loop thread. * * A slot (an owning handle) is returned for the async call. Lifetime of the call is bound to the lifetime of the slot. * The slot can be used to cancel the method call at a later time by simply destroying it. * * If timeout is zero, the default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use API on a higher level of abstraction defined below. * * @throws sdbus::Error in case of failure */ [[nodiscard]] virtual Slot callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , uint64_t timeout , return_slot_t ) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,async_reply_handler,uint64_t) */ template PendingAsyncCall callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , const std::chrono::duration<_Rep, _Period>& timeout ); /*! * @copydoc IProxy::callMethod(const MethodCall&,async_reply_handler,uint64_t,return_slot_t) */ template [[nodiscard]] Slot callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , const std::chrono::duration<_Rep, _Period>& timeout , return_slot_t ); /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] message Message representing an async method call * @param[in] Tag denoting a std::future-based overload * @return Future object providing access to the future method reply message * * This is a std::future-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided future object will be set to contain the reply (or sdbus::Error * in case the remote method threw an exception). * * The default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual std::future callMethodAsync(const MethodCall& message, with_future_t) = 0; /*! * @brief Calls method on the D-Bus object asynchronously, with custom timeout * * @param[in] message Message representing an async method call * @param[in] timeout Method call timeout * @param[in] Tag denoting a std::future-based overload * @return Future object providing access to the future method reply message * * This is a std::future-based way of asynchronously calling a remote D-Bus method. * * The call itself is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided future object will be set to contain the reply (or sdbus::Error * in case the remote method threw an exception, or the call timed out). * * If timeout is zero, the default D-Bus method call timeout is used. See IConnection::getMethodCallTimeout(). * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual std::future callMethodAsync( const MethodCall& message , uint64_t timeout , with_future_t ) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,uint64_t,with_future_t) */ template std::future callMethodAsync( const MethodCall& message , const std::chrono::duration<_Rep, _Period>& timeout , with_future_t ); /*! * @brief Registers a handler for the desired signal emitted by the D-Bus object * * @param[in] interfaceName Name of an interface that the signal belongs to * @param[in] signalName Name of the signal * @param[in] signalHandler Callback that implements the body of the signal handler * * A signal can be subscribed to at any time during proxy lifetime. The subscription * is active immediately after the call, and stays active for the entire lifetime * of the Proxy object. * * To be able to unsubscribe from the signal at a later time, use the registerSignalHandler() * overload with request_slot tag. * * @throws sdbus::Error in case of failure */ virtual void registerSignalHandler( const InterfaceName& interfaceName , const SignalName& signalName , signal_handler signalHandler ) = 0; /*! * @brief Registers a handler for the desired signal emitted by the D-Bus object * * @param[in] interfaceName Name of an interface that the signal belongs to * @param[in] signalName Name of the signal * @param[in] signalHandler Callback that implements the body of the signal handler * * @return RAII-style slot handle representing the ownership of the subscription * * A signal can be subscribed to and unsubscribed from at any time during proxy * lifetime. The subscription is active immediately after the call. The lifetime * of the subscription is bound to the lifetime of the slot object. The subscription * is unregistered by letting go of the slot object. * * @throws sdbus::Error in case of failure */ [[nodiscard]] virtual Slot registerSignalHandler( const InterfaceName& interfaceName , const SignalName& signalName , signal_handler signalHandler , return_slot_t ) = 0; protected: // Internal API for efficiency reasons used by high-level API helper classes friend MethodInvoker; friend AsyncMethodInvoker; friend SignalSubscriber; [[nodiscard]] virtual MethodCall createMethodCall(const char* interfaceName, const char* methodName) const = 0; virtual void registerSignalHandler( const char* interfaceName , const char* signalName , signal_handler signalHandler ) = 0; [[nodiscard]] virtual Slot registerSignalHandler( const char* interfaceName , const char* signalName , signal_handler signalHandler , return_slot_t ) = 0; }; /********************************************//** * @class PendingAsyncCall * * PendingAsyncCall represents a simple handle type to cancel the delivery * of the asynchronous D-Bus call result to the application. * * The handle is lifetime-independent from the originating Proxy object. * It's safe to call its methods even after the Proxy has gone. * ***********************************************/ class PendingAsyncCall { public: PendingAsyncCall() = default; /*! * @brief Cancels the delivery of the pending asynchronous call result * * This function effectively removes the callback handler registered to the * async D-Bus method call result delivery. Does nothing if the call was * completed already, or if the originating Proxy object has gone meanwhile. */ void cancel(); /*! * @brief Answers whether the asynchronous call is still pending * * @return True if the call is pending, false if the call has been fully completed * * Pending call in this context means a call whose results have not arrived, or * have arrived and are currently being processed by the callback handler. */ [[nodiscard]] bool isPending() const; private: friend internal::Proxy; PendingAsyncCall(std::weak_ptr callInfo); private: std::weak_ptr callInfo_; }; // Out-of-line member definitions template inline MethodReply IProxy::callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout) { auto microsecs = std::chrono::duration_cast(timeout); return callMethod(message, microsecs.count()); } template inline PendingAsyncCall IProxy::callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , const std::chrono::duration<_Rep, _Period>& timeout ) { auto microsecs = std::chrono::duration_cast(timeout); return callMethodAsync(message, std::move(asyncReplyCallback), microsecs.count()); } template inline Slot IProxy::callMethodAsync( const MethodCall& message , async_reply_handler asyncReplyCallback , const std::chrono::duration<_Rep, _Period>& timeout , return_slot_t ) { auto microsecs = std::chrono::duration_cast(timeout); return callMethodAsync(message, std::move(asyncReplyCallback), microsecs.count(), return_slot); } template inline std::future IProxy::callMethodAsync( const MethodCall& message , const std::chrono::duration<_Rep, _Period>& timeout , with_future_t ) { auto microsecs = std::chrono::duration_cast(timeout); return callMethodAsync(message, microsecs.count(), with_future); } inline MethodInvoker IProxy::callMethod(const MethodName& methodName) { return MethodInvoker(*this, methodName); } inline MethodInvoker IProxy::callMethod(const std::string& methodName) { return MethodInvoker(*this, methodName.c_str()); } inline MethodInvoker IProxy::callMethod(const char* methodName) { return MethodInvoker(*this, methodName); } inline AsyncMethodInvoker IProxy::callMethodAsync(const MethodName& methodName) { return AsyncMethodInvoker(*this, methodName); } inline AsyncMethodInvoker IProxy::callMethodAsync(const std::string& methodName) { return AsyncMethodInvoker(*this, methodName.c_str()); } inline AsyncMethodInvoker IProxy::callMethodAsync(const char* methodName) { return AsyncMethodInvoker(*this, methodName); } inline SignalSubscriber IProxy::uponSignal(const SignalName& signalName) { return SignalSubscriber(*this, signalName); } inline SignalSubscriber IProxy::uponSignal(const std::string& signalName) { return SignalSubscriber(*this, signalName.c_str()); } inline SignalSubscriber IProxy::uponSignal(const char* signalName) { return SignalSubscriber(*this, signalName); } inline PropertyGetter IProxy::getProperty(const PropertyName& propertyName) { return PropertyGetter(*this, propertyName); } inline PropertyGetter IProxy::getProperty(std::string_view propertyName) { return PropertyGetter(*this, std::move(propertyName)); } inline AsyncPropertyGetter IProxy::getPropertyAsync(const PropertyName& propertyName) { return AsyncPropertyGetter(*this, propertyName); } inline AsyncPropertyGetter IProxy::getPropertyAsync(std::string_view propertyName) { return AsyncPropertyGetter(*this, std::move(propertyName)); } inline PropertySetter IProxy::setProperty(const PropertyName& propertyName) { return PropertySetter(*this, propertyName); } inline PropertySetter IProxy::setProperty(std::string_view propertyName) { return PropertySetter(*this, std::move(propertyName)); } inline AsyncPropertySetter IProxy::setPropertyAsync(const PropertyName& propertyName) { return AsyncPropertySetter(*this, propertyName); } inline AsyncPropertySetter IProxy::setPropertyAsync(std::string_view propertyName) { return AsyncPropertySetter(*this, std::move(propertyName)); } inline AllPropertiesGetter IProxy::getAllProperties() { return AllPropertiesGetter(*this); } inline AsyncAllPropertiesGetter IProxy::getAllPropertiesAsync() { return AsyncAllPropertiesGetter(*this); } /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the proxy object instance * * The provided connection will be used by the proxy to issue calls against the object, * and signals, if any, will be subscribed to on this connection. The caller still * remains the owner of the connection (the proxy just keeps a reference to it), and * should make sure that an I/O event loop is running on that connection, so the proxy * may receive incoming signals and asynchronous method replies. * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(connection, "com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( sdbus::IConnection& connection , ServiceName destination , ObjectPath objectPath ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * The provided connection will be used by the proxy to issue calls against the object, * and signals, if any, will be subscribed to on this connection. The Object proxy becomes * an exclusive owner of this connection, and will automatically start a procesing loop * upon that connection in a separate internal thread. Handlers for incoming signals and * asynchronous method replies will be executed in the context of that thread. * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(std::move(connection), "com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::unique_ptr&& connection , ServiceName destination , ObjectPath objectPath ); /*! * @brief Creates a light-weight proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * The provided connection will be used by the proxy to issue calls against the object. * The Object proxy becomes an exclusive owner of this connection, but will not start * an event loop thread on this connection. This is cheap construction and is suitable * for short-lived proxies created just to execute simple synchronous D-Bus calls and * then destroyed. Such blocking request-reply calls will work without an event loop * (but signals, async calls, etc. won't). * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(std::move(connection), "com.kistler.foo", "/com/kistler/foo", sdbus::dont_run_event_loop_thread); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::unique_ptr&& connection , ServiceName destination , ObjectPath objectPath , dont_run_event_loop_thread_t ); /*! * @brief Creates a light-weight proxy object for a specific remote D-Bus object * * Does the same thing as createProxy(std::unique_ptr&&, ServiceName, ObjectPath, dont_run_event_loop_thread_t); */ [[nodiscard]] std::unique_ptr createLightWeightProxy( std::unique_ptr&& connection , ServiceName destination , ObjectPath objectPath ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * No D-Bus connection is provided here, so the object proxy will create and manage * his own connection, and will automatically start an event loop upon that connection * in a separate internal thread. Handlers for incoming signals and asynchronous * method replies will be executed in the context of that thread. * * Code example: * @code * auto proxy = sdbus::createProxy("com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( ServiceName destination , ObjectPath objectPath ); /*! * @brief Creates a light-weight proxy object for a specific remote D-Bus object * * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * No D-Bus connection is provided here, so the object proxy will create and manage * his own connection, but it will not start an event loop thread. This is cheap * construction and is suitable for short-lived proxies created just to execute simple * synchronous D-Bus calls and then destroyed. Such blocking request-reply calls * will work without an event loop (but signals, async calls, etc. won't). * * Code example: * @code * auto proxy = sdbus::createProxy("com.kistler.foo", "/com/kistler/foo", sdbus::dont_run_event_loop_thread ); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( ServiceName destination , ObjectPath objectPath , dont_run_event_loop_thread_t ); /*! * @brief Creates a light-weight proxy object for a specific remote D-Bus object * * Does the same thing as createProxy(ServiceName, ObjectPath, dont_run_event_loop_thread_t); */ [[nodiscard]] std::unique_ptr createLightWeightProxy(ServiceName destination, ObjectPath objectPath); } #include #endif /* SDBUS_CXX_IPROXY_H_ */