/** * (C) 2016 - 2021 KISTLER INSTRUMENTE AG, Winterthur, Switzerland * (C) 2016 - 2022 Stanislav Angelovic * * @file IProxy.h * * Created on: Nov 8, 2016 * Project: sdbus-c++ * Description: High-level D-Bus IPC C++ library based on sd-bus * * This file is part of sdbus-c++. * * sdbus-c++ is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * sdbus-c++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with sdbus-c++. If not, see . */ #ifndef SDBUS_CXX_IPROXY_H_ #define SDBUS_CXX_IPROXY_H_ #include #include #include #include #include #include #include // Forward declarations namespace sdbus { class MethodCall; class MethodReply; class IConnection; class PendingAsyncCall; namespace internal { class Proxy; } } namespace sdbus { /********************************************//** * @class IProxy * * IProxy class represents a proxy object, which is a convenient local object created * to represent a remote D-Bus object in another process. * The proxy enables calling methods on remote objects, receiving signals from remote * objects, and getting/setting properties of remote objects. * * All IProxy member methods throw @c sdbus::Error in case of D-Bus or sdbus-c++ error. * The IProxy class has been designed as thread-aware. However, the operation of * creating and sending method calls (both synchronously and asynchronously) is * thread-safe by design. * ***********************************************/ class IProxy { public: virtual ~IProxy() = default; /*! * @brief Creates a method call message * * @param[in] interfaceName Name of an interface that provides a given method * @param[in] methodName Name of the method * @return A method call message * * Serialize method arguments into the returned message and invoke the method by passing * the message with serialized arguments to the @c callMethod function. * Alternatively, use higher-level API @c callMethod(const std::string& methodName) defined below. * * @throws sdbus::Error in case of failure */ virtual MethodCall createMethodCall(const std::string& interfaceName, const std::string& methodName) = 0; /*! * @brief Calls method on the D-Bus object * * @param[in] message Message representing a method call * @param[in] timeout Timeout for dbus call in microseconds * @return A method reply message * * Normally, the call is blocking, i.e. it waits for the remote method to finish with either * a return value or an error. * * If the method call argument is set to not expect reply, the call will not wait for the remote * method to finish, i.e. the call will be non-blocking, and the function will return an empty, * invalid MethodReply object (representing void). * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual MethodReply callMethod(const MethodCall& message, uint64_t timeout = 0) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,uint64_t) */ template MethodReply callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout); /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @param[in] timeout Timeout for dbus call in microseconds * @return Cookie for the the pending asynchronous call * * The call is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the connection * I/O event loop thread. * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual PendingAsyncCall callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, uint64_t timeout = 0) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,async_reply_handler,uint64_t) */ template PendingAsyncCall callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, const std::chrono::duration<_Rep, _Period>& timeout); /*! * @brief Registers a handler for the desired signal emitted by the D-Bus object * * @param[in] interfaceName Name of an interface that the signal belongs to * @param[in] signalName Name of the signal * @param[in] signalHandler Callback that implements the body of the signal handler * * @throws sdbus::Error in case of failure */ virtual void registerSignalHandler( const std::string& interfaceName , const std::string& signalName , signal_handler signalHandler ) = 0; /*! * @brief Unregisters the handler of the desired signal * * @param[in] interfaceName Name of an interface that the signal belongs to * @param[in] signalName Name of the signal * * @throws sdbus::Error in case of failure */ virtual void unregisterSignalHandler( const std::string& interfaceName , const std::string& signalName ) = 0; /*! * @brief Finishes the registration of signal handlers * * The method physically subscribes to the desired signals. * Must be called only once, after all signals have been registered already. * * @throws sdbus::Error in case of failure */ virtual void finishRegistration() = 0; /*! * @brief Unregisters proxy's signal handlers and stops receving replies to pending async calls * * Unregistration is done automatically also in proxy's destructor. This method makes * sense if, in the process of proxy removal, we need to make sure that callbacks * are unregistered explicitly before the final destruction of the proxy instance. * * @throws sdbus::Error in case of failure */ virtual void unregister() = 0; /*! * @brief Calls method on the D-Bus object * * @param[in] methodName Name of the method * @return A helper object for convenient invocation of the method * * This is a high-level, convenience way of calling D-Bus methods that abstracts * from the D-Bus message concept. Method arguments/return value are automatically (de)serialized * in a message and D-Bus signatures automatically deduced from the provided native arguments * and return values. * * Example of use: * @code * int result, a = ..., b = ...; * object_.callMethod("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).storeResultsTo(result); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] MethodInvoker callMethod(const std::string& methodName); /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] methodName Name of the method * @return A helper object for convenient asynchronous invocation of the method * * This is a high-level, convenience way of calling D-Bus methods that abstracts * from the D-Bus message concept. Method arguments/return value are automatically (de)serialized * in a message and D-Bus signatures automatically deduced from the provided native arguments * and return values. * * Example of use: * @code * int a = ..., b = ...; * object_.callMethodAsync("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).uponReplyInvoke([](int result) * { * std::cout << "Got result of multiplying " << a << " and " << b << ": " << result << std::endl; * }); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncMethodInvoker callMethodAsync(const std::string& methodName); /*! * @brief Registers signal handler for a given signal of the D-Bus object * * @param[in] signalName Name of the signal * @return A helper object for convenient registration of the signal handler * * This is a high-level, convenience way of registering to D-Bus signals that abstracts * from the D-Bus message concept. Signal arguments are automatically serialized * in a message and D-Bus signatures automatically deduced from the parameters * of the provided native signal callback. * * Example of use: * @code * object_.uponSignal("fooSignal").onInterface("com.kistler.foo").call([this](int arg1, double arg2){ this->onFooSignal(arg1, arg2); }); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] SignalSubscriber uponSignal(const std::string& signalName); /*! * @brief Unregisters signal handler of a given signal of the D-Bus object * * @param[in] signalName Name of the signal * @return A helper object for convenient unregistration of the signal handler * * This is a high-level, convenience way of unregistering a D-Bus signal's handler. * * Example of use: * @code * object_.muteSignal("fooSignal").onInterface("com.kistler.foo"); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] SignalUnsubscriber muteSignal(const std::string& signalName); /*! * @brief Gets value of a property of the D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient getting of property value * * This is a high-level, convenience way of reading D-Bus property values that abstracts * from the D-Bus message concept. sdbus::Variant is returned which shall then be converted * to the real property type (implicit conversion is supported). * * Example of use: * @code * int state = object.getProperty("state").onInterface("com.kistler.foo"); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] PropertyGetter getProperty(const std::string& propertyName); /*! * @brief Gets value of a property of the D-Bus object asynchronously * * @param[in] propertyName Name of the property * @return A helper object for convenient asynchronous getting of property value * * This is a high-level, convenience way of reading D-Bus property values that abstracts * from the D-Bus message concept. * * Example of use: * @code * std::future state = object.getPropertyAsync("state").onInterface("com.kistler.foo").getResultAsFuture(); * auto callback = [](const sdbus::Error* err, const sdbus::Variant& value){ ... }; * object.getPropertyAsync("state").onInterface("com.kistler.foo").uponReplyInvoke(std::move(callback)); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncPropertyGetter getPropertyAsync(const std::string& propertyName); /*! * @brief Sets value of a property of the D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient setting of property value * * This is a high-level, convenience way of writing D-Bus property values that abstracts * from the D-Bus message concept. * Setting property value with NoReply flag is also supported. * * Example of use: * @code * int state = ...; * object_.setProperty("state").onInterface("com.kistler.foo").toValue(state); * // Or we can just send the set message call without waiting for the reply * object_.setProperty("state").onInterface("com.kistler.foo").toValue(state, dont_expect_reply); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] PropertySetter setProperty(const std::string& propertyName); /*! * @brief Sets value of a property of the D-Bus object asynchronously * * @param[in] propertyName Name of the property * @return A helper object for convenient asynchronous setting of property value * * This is a high-level, convenience way of writing D-Bus property values that abstracts * from the D-Bus message concept. * * Example of use: * @code * int state = ...; * // We can wait until the set operation finishes by waiting on the future * std::future res = object_.setPropertyAsync("state").onInterface("com.kistler.foo").toValue(state).getResultAsFuture(); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncPropertySetter setPropertyAsync(const std::string& propertyName); /*! * @brief Gets values of all properties of the D-Bus object * * @return A helper object for convenient getting of properties' values * * This is a high-level, convenience way of reading D-Bus properties' values that abstracts * from the D-Bus message concept. * * Example of use: * @code * auto props = object.getAllProperties().onInterface("com.kistler.foo"); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AllPropertiesGetter getAllProperties(); /*! * @brief Gets values of all properties of the D-Bus object asynchronously * * @return A helper object for convenient asynchronous getting of properties' values * * This is a high-level, convenience way of reading D-Bus properties' values that abstracts * from the D-Bus message concept. * * Example of use: * @code * auto callback = [](const sdbus::Error* err, const std::map>& properties){ ... }; * auto props = object.getAllPropertiesAsync().onInterface("com.kistler.foo").uponReplyInvoke(std::move(callback)); * @endcode * * @throws sdbus::Error in case of failure */ [[nodiscard]] AsyncAllPropertiesGetter getAllPropertiesAsync(); /*! * @brief Provides D-Bus connection used by the proxy * * @return Reference to the D-Bus connection */ virtual sdbus::IConnection& getConnection() const = 0; /*! * @brief Returns object path of the underlying DBus object */ virtual const std::string& getObjectPath() const = 0; /*! * @brief Provides currently processed D-Bus message * * This method provides immutable access to the currently processed incoming D-Bus message. * "Currently processed" means that the registered callback handler(s) for that message * are being invoked. This method is meant to be called from within a callback handler * (e.g. from a D-Bus signal handler, or async method reply handler, etc.). In such a case it is * guaranteed to return a valid pointer to the D-Bus message for which the handler is called. * If called from other contexts/threads, it may return a nonzero pointer or a nullptr, depending * on whether a message was processed at the time of call or not, but the value is nondereferencable, * since the pointed-to message may have gone in the meantime. * * @return A pointer to the currently processed D-Bus message */ virtual const Message* getCurrentlyProcessedMessage() const = 0; /*! * @brief Calls method on the D-Bus object asynchronously * * @param[in] message Message representing an async method call * @param[in] asyncReplyCallback Handler for the async reply * @param[in] timeout Timeout for dbus call in microseconds * @return Cookie for the the pending asynchronous call * * The call is non-blocking. It doesn't wait for the reply. Once the reply arrives, * the provided async reply handler will get invoked from the context of the connection * I/O event loop thread. * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual std::future callMethod(const MethodCall& message, with_future_t) = 0; virtual std::future callMethod(const MethodCall& message, uint64_t timeout, with_future_t) = 0; /*! * @copydoc IProxy::callMethod(const MethodCall&,uint64_t,with_future_t) */ template std::future callMethod( const MethodCall& message , const std::chrono::duration<_Rep, _Period>& timeout , with_future_t ); }; /********************************************//** * @class PendingAsyncCall * * PendingAsyncCall represents a simple handle type to cancel the delivery * of the asynchronous D-Bus call result to the application. * * The handle is lifetime-independent from the originating Proxy object. * It's safe to call its methods even after the Proxy has gone. * ***********************************************/ class PendingAsyncCall { public: PendingAsyncCall() = default; /*! * @brief Cancels the delivery of the pending asynchronous call result * * This function effectively removes the callback handler registered to the * async D-Bus method call result delivery. Does nothing if the call was * completed already, or if the originating Proxy object has gone meanwhile. */ void cancel(); /*! * @brief Answers whether the asynchronous call is still pending * * @return True if the call is pending, false if the call has been fully completed * * Pending call in this context means a call whose results have not arrived, or * have arrived and are currently being processed by the callback handler. */ bool isPending() const; private: friend internal::Proxy; PendingAsyncCall(std::weak_ptr callData); private: std::weak_ptr callData_; }; // Out-of-line member definitions template inline MethodReply IProxy::callMethod(const MethodCall& message, const std::chrono::duration<_Rep, _Period>& timeout) { auto microsecs = std::chrono::duration_cast(timeout); return callMethod(message, microsecs.count()); } template inline PendingAsyncCall IProxy::callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, const std::chrono::duration<_Rep, _Period>& timeout) { auto microsecs = std::chrono::duration_cast(timeout); return callMethod(message, std::move(asyncReplyCallback), microsecs.count()); } template inline std::future IProxy::callMethod( const MethodCall& message , const std::chrono::duration<_Rep, _Period>& timeout , with_future_t ) { auto microsecs = std::chrono::duration_cast(timeout); return callMethod(message, microsecs.count(), with_future); } inline MethodInvoker IProxy::callMethod(const std::string& methodName) { return MethodInvoker(*this, methodName); } inline AsyncMethodInvoker IProxy::callMethodAsync(const std::string& methodName) { return AsyncMethodInvoker(*this, methodName); } inline SignalSubscriber IProxy::uponSignal(const std::string& signalName) { return SignalSubscriber(*this, signalName); } inline SignalUnsubscriber IProxy::muteSignal(const std::string& signalName) { return SignalUnsubscriber(*this, signalName); } inline PropertyGetter IProxy::getProperty(const std::string& propertyName) { return PropertyGetter(*this, propertyName); } inline AsyncPropertyGetter IProxy::getPropertyAsync(const std::string& propertyName) { return AsyncPropertyGetter(*this, propertyName); } inline PropertySetter IProxy::setProperty(const std::string& propertyName) { return PropertySetter(*this, propertyName); } inline AsyncPropertySetter IProxy::setPropertyAsync(const std::string& propertyName) { return AsyncPropertySetter(*this, propertyName); } inline AllPropertiesGetter IProxy::getAllProperties() { return AllPropertiesGetter(*this); } inline AsyncAllPropertiesGetter IProxy::getAllPropertiesAsync() { return AsyncAllPropertiesGetter(*this); } /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the proxy object instance * * The provided connection will be used by the proxy to issue calls against the object, * and signals, if any, will be subscribed to on this connection. The caller still * remains the owner of the connection (the proxy just keeps a reference to it), and * should make sure that an I/O event loop is running on that connection, so the proxy * may receive incoming signals and asynchronous method replies. * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(connection, "com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( sdbus::IConnection& connection , std::string destination , std::string objectPath ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * The provided connection will be used by the proxy to issue calls against the object, * and signals, if any, will be subscribed to on this connection. The Object proxy becomes * an exclusive owner of this connection, and will automatically start a procesing loop * upon that connection in a separate internal thread. Handlers for incoming signals and * asynchronous method replies will be executed in the context of that thread. * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(std::move(connection), "com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::unique_ptr&& connection , std::string destination , std::string objectPath ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * The provided connection will be used by the proxy to issue calls against the object. * The Object proxy becomes an exclusive owner of this connection, but will not start * an event loop thread on this connection. This is cheap construction and is suitable * for short-lived proxies created just to execute simple synchronous D-Bus calls and * then destroyed. Such blocking request-reply calls will work without an event loop * (but signals, async calls, etc. won't). * * The destination parameter may be an empty string (useful e.g. in case of direct * D-Bus connections to a custom server bus). * * Code example: * @code * auto proxy = sdbus::createProxy(std::move(connection), "com.kistler.foo", "/com/kistler/foo", sdbus::dont_run_event_loop_thread); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::unique_ptr&& connection , std::string destination , std::string objectPath , dont_run_event_loop_thread_t ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * No D-Bus connection is provided here, so the object proxy will create and manage * his own connection, and will automatically start an event loop upon that connection * in a separate internal thread. Handlers for incoming signals and asynchronous * method replies will be executed in the context of that thread. * * Code example: * @code * auto proxy = sdbus::createProxy("com.kistler.foo", "/com/kistler/foo"); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::string destination , std::string objectPath ); /*! * @brief Creates a proxy object for a specific remote D-Bus object * * @param[in] destination Bus name that provides the remote D-Bus object * @param[in] objectPath Path of the remote D-Bus object * @return Pointer to the object proxy instance * * No D-Bus connection is provided here, so the object proxy will create and manage * his own connection, but it will not start an event loop thread. This is cheap * construction and is suitable for short-lived proxies created just to execute simple * synchronous D-Bus calls and then destroyed. Such blocking request-reply calls * will work without an event loop (but signals, async calls, etc. won't). * * Code example: * @code * auto proxy = sdbus::createProxy("com.kistler.foo", "/com/kistler/foo", sdbus::dont_run_event_loop_thread ); * @endcode */ [[nodiscard]] std::unique_ptr createProxy( std::string destination , std::string objectPath , dont_run_event_loop_thread_t ); } #include #endif /* SDBUS_CXX_IPROXY_H_ */