/** * (C) 2016 - 2017 KISTLER INSTRUMENTE AG, Winterthur, Switzerland * (C) 2016 - 2019 Stanislav Angelovic * * @file Proxy.cpp * * Created on: Nov 8, 2016 * Project: sdbus-c++ * Description: High-level D-Bus IPC C++ library based on sd-bus * * This file is part of sdbus-c++. * * sdbus-c++ is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * sdbus-c++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with sdbus-c++. If not, see . */ #include "Proxy.h" #include "IConnection.h" #include "MessageUtils.h" #include "sdbus-c++/Message.h" #include "sdbus-c++/IConnection.h" #include "sdbus-c++/Error.h" #include "ScopeGuard.h" #include #include #include #include namespace sdbus::internal { Proxy::Proxy(sdbus::internal::IConnection& connection, std::string destination, std::string objectPath) : connection_(&connection, [](sdbus::internal::IConnection *){ /* Intentionally left empty */ }) , destination_(std::move(destination)) , objectPath_(std::move(objectPath)) { // The connection is not ours only, it is owned and managed by the user and we just reference // it here, so we expect the client to manage the event loop upon this connection themselves. } Proxy::Proxy( std::unique_ptr&& connection , std::string destination , std::string objectPath ) : connection_(std::move(connection)) , destination_(std::move(destination)) , objectPath_(std::move(objectPath)) { // The connection is ours only, i.e. it's us who has to manage the event loop upon this connection, // in order that we get and process signals, async call replies, and other messages from D-Bus. connection_->enterEventLoopAsync(); } MethodCall Proxy::createMethodCall(const std::string& interfaceName, const std::string& methodName) { return connection_->createMethodCall(destination_, objectPath_, interfaceName, methodName); } MethodReply Proxy::callMethod(const MethodCall& message, uint64_t timeout) { // Sending method call synchronously is the only operation that blocks, waiting for the method // reply message among the incoming message on the sd-bus connection socket. But typically there // already is somebody that generally handles incoming D-Bus messages -- the connection event loop // running typically in its own thread. We have to avoid polling on socket from several threads. // So we have to branch here: either we are within the context of the event loop thread, then we // can send the message simply via sd_bus_call, which blocks. Or we are in another thread, then // we can perform the send operation of the method call message from here (because that is thread- // safe like other sd-bus API accesses), but the incoming reply we have to get through the event // loop thread, because this is be the only rightful listener on the sd-bus connection socket. // So, technically, we use async means to wait here for reply received by the event loop thread. SDBUS_THROW_ERROR_IF(!message.isValid(), "Invalid method call message provided", EINVAL); // If we don't need to wait for any reply, we can send the message now irrespective of the context if (message.doesntExpectReply()) return message.send(timeout); // If we are in the context of event loop thread, we can send the D-Bus call synchronously // and wait blockingly for the reply, because we are the exclusive listeners on the socket auto reply = connection_->tryCallMethodSynchronously(message, timeout); if (reply.isValid()) return reply; // Otherwise we send the call asynchronously and do blocking wait for the reply from the event loop thread return sendMethodCallMessageAndWaitForReply(message, timeout); } void Proxy::callMethod(const MethodCall& message, async_reply_handler asyncReplyCallback, uint64_t timeout) { SDBUS_THROW_ERROR_IF(!message.isValid(), "Invalid async method call message provided", EINVAL); auto callback = (void*)&Proxy::sdbus_async_reply_handler; auto callData = std::make_unique(AsyncCalls::CallData{*this, std::move(asyncReplyCallback), {}}); callData->slot = message.send(callback, callData.get(), timeout); pendingAsyncCalls_.addCall(callData->slot.get(), std::move(callData)); } MethodReply Proxy::sendMethodCallMessageAndWaitForReply(const MethodCall& message, uint64_t timeout) { /*thread_local*/ SyncCallReplyData syncCallReplyData; async_reply_handler asyncReplyCallback = [&syncCallReplyData](MethodReply& reply, const Error* error) { syncCallReplyData.sendMethodReplyToWaitingThread(reply, error); }; auto callback = (void*)&Proxy::sdbus_async_reply_handler; AsyncCalls::CallData callData{*this, std::move(asyncReplyCallback), {}}; message.send(callback, &callData, timeout, dont_request_slot); return syncCallReplyData.waitForMethodReply(); } void Proxy::SyncCallReplyData::sendMethodReplyToWaitingThread(MethodReply& reply, const Error* error) { SCOPE_EXIT{ cond_.notify_one(); }; std::unique_lock lock{mutex_}; SCOPE_EXIT{ arrived_ = true; }; //error_ = nullptr; // Necessary if SyncCallReplyData instance is thread_local if (error == nullptr) reply_ = std::move(reply); else error_ = std::make_unique(*error); } MethodReply Proxy::SyncCallReplyData::waitForMethodReply() { std::unique_lock lock{mutex_}; cond_.wait(lock, [this](){ return arrived_; }); //arrived_ = false; // Necessary if SyncCallReplyData instance is thread_local if (error_) throw *error_; return std::move(reply_); } void Proxy::registerSignalHandler( const std::string& interfaceName , const std::string& signalName , signal_handler signalHandler ) { SDBUS_THROW_ERROR_IF(!signalHandler, "Invalid signal handler provided", EINVAL); auto& interface = interfaces_[interfaceName]; InterfaceData::SignalData signalData{std::move(signalHandler), nullptr}; auto insertionResult = interface.signals_.emplace(signalName, std::move(signalData)); auto inserted = insertionResult.second; SDBUS_THROW_ERROR_IF(!inserted, "Failed to register signal handler: handler already exists", EINVAL); } void Proxy::finishRegistration() { registerSignalHandlers(*connection_); } void Proxy::registerSignalHandlers(sdbus::internal::IConnection& connection) { for (auto& interfaceItem : interfaces_) { const auto& interfaceName = interfaceItem.first; auto& signalsOnInterface = interfaceItem.second.signals_; for (auto& signalItem : signalsOnInterface) { const auto& signalName = signalItem.first; auto& slot = signalItem.second.slot_; slot = connection.registerSignalHandler( objectPath_ , interfaceName , signalName , &Proxy::sdbus_signal_handler , this ); } } } void Proxy::unregister() { pendingAsyncCalls_.clear(); interfaces_.clear(); } int Proxy::sdbus_async_reply_handler(sd_bus_message *sdbusMessage, void *userData, sd_bus_error */*retError*/) { auto* asyncCallData = static_cast(userData); assert(asyncCallData != nullptr); assert(asyncCallData->callback); auto& proxy = asyncCallData->proxy; SCOPE_EXIT { // Slot may be null if we're doing blocking synchronous call implemented by means of asynchronous call, // because in that case the call data is still alive on the stack, we don't need to manage it separately. if (asyncCallData->slot) proxy.pendingAsyncCalls_.removeCall(asyncCallData->slot.get()); }; auto message = Message::Factory::create(sdbusMessage, &proxy.connection_->getSdBusInterface()); const auto* error = sd_bus_message_get_error(sdbusMessage); if (error == nullptr) { asyncCallData->callback(message, nullptr); } else { sdbus::Error exception(error->name, error->message); asyncCallData->callback(message, &exception); } return 1; } int Proxy::sdbus_signal_handler(sd_bus_message *sdbusMessage, void *userData, sd_bus_error */*retError*/) { auto* proxy = static_cast(userData); assert(proxy != nullptr); auto message = Message::Factory::create(sdbusMessage, &proxy->connection_->getSdBusInterface()); // Note: The lookup can be optimized by using sorted vectors instead of associative containers auto& callback = proxy->interfaces_[message.getInterfaceName()].signals_[message.getMemberName()].callback_; assert(callback); callback(message); return 1; } } namespace sdbus { std::unique_ptr createProxy( IConnection& connection , std::string destination , std::string objectPath ) { auto* sdbusConnection = dynamic_cast(&connection); SDBUS_THROW_ERROR_IF(!sdbusConnection, "Connection is not a real sdbus-c++ connection", EINVAL); return std::make_unique( *sdbusConnection , std::move(destination) , std::move(objectPath) ); } std::unique_ptr createProxy( std::unique_ptr&& connection , std::string destination , std::string objectPath ) { auto* sdbusConnection = dynamic_cast(connection.get()); SDBUS_THROW_ERROR_IF(!sdbusConnection, "Connection is not a real sdbus-c++ connection", EINVAL); connection.release(); return std::make_unique( std::unique_ptr(sdbusConnection) , std::move(destination) , std::move(objectPath) ); } std::unique_ptr createProxy( std::string destination , std::string objectPath ) { auto connection = sdbus::createConnection(); auto sdbusConnection = std::unique_ptr(dynamic_cast(connection.release())); assert(sdbusConnection != nullptr); return std::make_unique( std::move(sdbusConnection) , std::move(destination) , std::move(objectPath) ); } }