/** * (C) 2017 KISTLER INSTRUMENTE AG, Winterthur, Switzerland * * @file IObjectProxy.h * * Created on: Nov 8, 2016 * Project: sdbus-c++ * Description: High-level D-Bus IPC C++ library based on sd-bus * * This file is part of sdbus-c++. * * sdbus-c++ is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 2.1 of the License, or * (at your option) any later version. * * sdbus-c++ is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with sdbus-c++. If not, see . */ #ifndef SDBUS_CXX_IOBJECTPROXY_H_ #define SDBUS_CXX_IOBJECTPROXY_H_ #include #include #include #include // Forward declarations namespace sdbus { class Message; class IConnection; } namespace sdbus { /********************************************//** * @class IObjectProxy * * An interface to D-Bus object proxy. Provides API for calling * methods, getting/setting properties, and for registering to signals. * * All methods throw @c sdbus::Error in case of failure. The class is * thread-aware, but not thread-safe. * ***********************************************/ class IObjectProxy { public: /*! * @brief Creates a method call message * * @param[in] interfaceName Name of an interface that the method is defined under * @param[in] methodName Name of the method * @return A method call message message * * Serialize method arguments into the returned message and invoke the method by passing * the message with serialized arguments to the @c callMethod function. * Alternatively, use higher-level API @c callMethod(const std::string& methodName) defined below. * * @throws sdbus::Error in case of failure */ virtual Message createMethodCall(const std::string& interfaceName, const std::string& methodName) = 0; /*! * @brief Calls method on the proxied D-Bus object * * @param[in] message Message representing a method call * * Note: To avoid messing with messages, use higher-level API defined below. * * @throws sdbus::Error in case of failure */ virtual Message callMethod(const sdbus::Message& message) = 0; /*! * @brief Registers a handler for the desired signal emitted by the proxied D-Bus object * * @param[in] interfaceName Name of an interface that the signal belongs to * @param[in] signalName Name of the signal * @param[in] signalHandler Callback that implements the body of the signal handler * * @throws sdbus::Error in case of failure */ virtual void registerSignalHandler( const std::string& interfaceName , const std::string& signalName , signal_handler signalHandler ) = 0; /*! * @brief Finishes the registration of signal handlers * * The method physically subscribes to the desired signals. * Must be called only once, after all signals have been registered already. * * @throws sdbus::Error in case of failure */ virtual void finishRegistration() = 0; /*! * @brief Calls method on the proxied D-Bus object * * @param[in] methodName Name of the method * @return A helper object for convenient invocation of the method * * This is a high-level, convenience way of calling D-Bus methods that abstracts * from the D-Bus message concept. Method arguments/return value are automatically (de)serialized * in a message and D-Bus signatures automatically deduced from the provided native arguments * and return values. * * Example of use: * @code * int result, a = ..., b = ...; * object_.callMethod("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).storeResultsTo(result); * @endcode * * @throws sdbus::Error in case of failure */ MethodInvoker callMethod(const std::string& methodName); /*! * @brief Registers signal handler for a given signal of the proxied D-Bus object * * @param[in] signalName Name of the signal * @return A helper object for convenient registration of the signal handler * * This is a high-level, convenience way of registering to D-Bus signals that abstracts * from the D-Bus message concept. Signal arguments are automatically serialized * in a message and D-Bus signatures automatically deduced from the parameters * of the provided native signal callback. * * Example of use: * @code * object_.uponSignal("fooSignal").onInterface("com.kistler.foo").call([this](int arg1, double arg2){ this->onFooSignal(arg1, arg2); }); * @endcode * * @throws sdbus::Error in case of failure */ SignalSubscriber uponSignal(const std::string& signalName); /*! * @brief Gets value of a property of the proxied D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient getting of property value * * This is a high-level, convenience way of reading D-Bus property values that abstracts * from the D-Bus message concept. sdbus::Variant is returned which shall then be converted * to the real property type (implicit conversion is supported). * * Example of use: * @code * int state = object.getProperty("state").onInterface("com.kistler.foo"); * @endcode * * @throws sdbus::Error in case of failure */ PropertyGetter getProperty(const std::string& propertyName); /*! * @brief Sets value of a property of the proxied D-Bus object * * @param[in] propertyName Name of the property * @return A helper object for convenient setting of property value * * This is a high-level, convenience way of writing D-Bus property values that abstracts * from the D-Bus message concept. * * Example of use: * @code * int state = ...; * object_.setProperty("state").onInterface("com.kistler.foo").toValue(state); * @endcode * * @throws sdbus::Error in case of failure */ PropertySetter setProperty(const std::string& propertyName); virtual ~IObjectProxy() = 0; }; inline MethodInvoker IObjectProxy::callMethod(const std::string& methodName) { return MethodInvoker(*this, methodName); } inline SignalSubscriber IObjectProxy::uponSignal(const std::string& signalName) { return SignalSubscriber(*this, signalName); } inline PropertyGetter IObjectProxy::getProperty(const std::string& propertyName) { return PropertyGetter(*this, propertyName); } inline PropertySetter IObjectProxy::setProperty(const std::string& propertyName) { return PropertySetter(*this, propertyName); } inline IObjectProxy::~IObjectProxy() {} /*! * @brief Creates object proxy instance * * @param[in] connection D-Bus connection to be used by the proxy object * @param[in] destination Bus name that provides a D-Bus object * @param[in] objectPath Path of the D-Bus object * @return Pointer to the object proxy instance * * The provided connection will be used by the proxy to issue calls against the object, * and signals, if any, will be subscribed to on this connection. * * Code example: * @code * auto proxy = sdbus::createObjectProxy(connection, "com.kistler.foo", "/com/kistler/foo"); * @endcode */ std::unique_ptr createObjectProxy( sdbus::IConnection& connection , std::string destination , std::string objectPath ); /*! * @brief Creates object proxy instance that uses its own D-Bus connection * * @param[in] destination Bus name that provides a D-Bus object * @param[in] objectPath Path of the D-Bus object * @return Pointer to the object proxy instance * * This factory overload creates a proxy that manages its own D-Bus connection(s). * * Code example: * @code * auto proxy = sdbus::createObjectProxy(connection, "com.kistler.foo", "/com/kistler/foo"); * @endcode */ std::unique_ptr createObjectProxy( std::string destination , std::string objectPath ); } #include #endif /* SDBUS_CXX_IOBJECTPROXY_H_ */