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sdbus-cpp/include/sdbus-c++/IObjectProxy.h
2017-11-27 14:13:55 +01:00

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/**
* (C) 2017 KISTLER INSTRUMENTE AG, Winterthur, Switzerland
*
* @file IObjectProxy.h
*
* Created on: Nov 8, 2016
* Project: sdbus-c++
* Description: High-level D-Bus IPC C++ library based on sd-bus
*
* This file is part of sdbus-c++.
*
* sdbus-c++ is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* sdbus-c++ is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with sdbus-c++. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SDBUS_CXX_IOBJECTPROXY_H_
#define SDBUS_CXX_IOBJECTPROXY_H_
#include <sdbus-c++/ConvenienceClasses.h>
#include <string>
#include <memory>
#include <functional>
// Forward declarations
namespace sdbus {
class Message;
class IConnection;
}
namespace sdbus {
/********************************************//**
* @class IObjectProxy
*
* An interface to D-Bus object proxy. Provides API for calling
* methods, getting/setting properties, and for registering to signals.
*
* All methods throw @c sdbus::Error in case of failure. The class is
* thread-aware, but not thread-safe.
*
***********************************************/
class IObjectProxy
{
public:
/*!
* @brief Creates a method call message
*
* @param[in] interfaceName Name of an interface that the method is defined under
* @param[in] methodName Name of the method
* @return A method call message message
*
* Serialize method arguments into the returned message and invoke the method by passing
* the message with serialized arguments to the @c callMethod function.
* Alternatively, use higher-level API @c callMethod(const std::string& methodName) defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual Message createMethodCall(const std::string& interfaceName, const std::string& methodName) = 0;
/*!
* @brief Calls method on the proxied D-Bus object
*
* @param[in] message Message representing a method call
*
* Note: To avoid messing with messages, use higher-level API defined below.
*
* @throws sdbus::Error in case of failure
*/
virtual Message callMethod(const sdbus::Message& message) = 0;
/*!
* @brief Registers a handler for the desired signal emitted by the proxied D-Bus object
*
* @param[in] interfaceName Name of an interface that the signal belongs to
* @param[in] signalName Name of the signal
* @param[in] signalHandler Callback that implements the body of the signal handler
*
* @throws sdbus::Error in case of failure
*/
virtual void registerSignalHandler( const std::string& interfaceName
, const std::string& signalName
, signal_handler signalHandler ) = 0;
/*!
* @brief Finishes the registration of signal handlers
*
* The method physically subscribes to the desired signals.
* Must be called only once, after all signals have been registered already.
*
* @throws sdbus::Error in case of failure
*/
virtual void finishRegistration() = 0;
/*!
* @brief Calls method on the proxied D-Bus object
*
* @param[in] methodName Name of the method
* @return A helper object for convenient invocation of the method
*
* This is a high-level, convenience way of calling D-Bus methods that abstracts
* from the D-Bus message concept. Method arguments/return value are automatically (de)serialized
* in a message and D-Bus signatures automatically deduced from the provided native arguments
* and return values.
*
* Example of use:
* @code
* int result, a = ..., b = ...;
* object_.callMethod("multiply").onInterface(INTERFACE_NAME).withArguments(a, b).storeResultsTo(result);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
MethodInvoker callMethod(const std::string& methodName);
/*!
* @brief Registers signal handler for a given signal of the proxied D-Bus object
*
* @param[in] signalName Name of the signal
* @return A helper object for convenient registration of the signal handler
*
* This is a high-level, convenience way of registering to D-Bus signals that abstracts
* from the D-Bus message concept. Signal arguments are automatically serialized
* in a message and D-Bus signatures automatically deduced from the parameters
* of the provided native signal callback.
*
* Example of use:
* @code
* object_.uponSignal("fooSignal").onInterface("com.kistler.foo").call([this](int arg1, double arg2){ this->onFooSignal(arg1, arg2); });
* @endcode
*
* @throws sdbus::Error in case of failure
*/
SignalSubscriber uponSignal(const std::string& signalName);
/*!
* @brief Gets value of a property of the proxied D-Bus object
*
* @param[in] propertyName Name of the property
* @return A helper object for convenient getting of property value
*
* This is a high-level, convenience way of reading D-Bus property values that abstracts
* from the D-Bus message concept. sdbus::Variant is returned which shall then be converted
* to the real property type (implicit conversion is supported).
*
* Example of use:
* @code
* int state = object.getProperty("state").onInterface("com.kistler.foo");
* @endcode
*
* @throws sdbus::Error in case of failure
*/
PropertyGetter getProperty(const std::string& propertyName);
/*!
* @brief Sets value of a property of the proxied D-Bus object
*
* @param[in] propertyName Name of the property
* @return A helper object for convenient setting of property value
*
* This is a high-level, convenience way of writing D-Bus property values that abstracts
* from the D-Bus message concept.
*
* Example of use:
* @code
* int state = ...;
* object_.setProperty("state").onInterface("com.kistler.foo").toValue(state);
* @endcode
*
* @throws sdbus::Error in case of failure
*/
PropertySetter setProperty(const std::string& propertyName);
virtual ~IObjectProxy() = 0;
};
inline MethodInvoker IObjectProxy::callMethod(const std::string& methodName)
{
return MethodInvoker(*this, methodName);
}
inline SignalSubscriber IObjectProxy::uponSignal(const std::string& signalName)
{
return SignalSubscriber(*this, signalName);
}
inline PropertyGetter IObjectProxy::getProperty(const std::string& propertyName)
{
return PropertyGetter(*this, propertyName);
}
inline PropertySetter IObjectProxy::setProperty(const std::string& propertyName)
{
return PropertySetter(*this, propertyName);
}
inline IObjectProxy::~IObjectProxy() {}
/*!
* @brief Creates object proxy instance
*
* @param[in] connection D-Bus connection to be used by the proxy object
* @param[in] destination Bus name that provides a D-Bus object
* @param[in] objectPath Path of the D-Bus object
* @return Pointer to the object proxy instance
*
* The provided connection will be used by the proxy to issue calls against the object,
* and signals, if any, will be subscribed to on this connection.
*
* Code example:
* @code
* auto proxy = sdbus::createObjectProxy(connection, "com.kistler.foo", "/com/kistler/foo");
* @endcode
*/
std::unique_ptr<sdbus::IObjectProxy> createObjectProxy( sdbus::IConnection& connection
, std::string destination
, std::string objectPath );
/*!
* @brief Creates object proxy instance that uses its own D-Bus connection
*
* @param[in] destination Bus name that provides a D-Bus object
* @param[in] objectPath Path of the D-Bus object
* @return Pointer to the object proxy instance
*
* This factory overload creates a proxy that manages its own D-Bus connection(s).
*
* Code example:
* @code
* auto proxy = sdbus::createObjectProxy(connection, "com.kistler.foo", "/com/kistler/foo");
* @endcode
*/
std::unique_ptr<sdbus::IObjectProxy> createObjectProxy( std::string destination
, std::string objectPath );
}
#include <sdbus-c++/ConvenienceClasses.inl>
#endif /* SDBUS_CXX_IOBJECTPROXY_H_ */