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sdbus-cpp/examples/org.freedesktop.DBus.ObjectManager/examplemanager-planet1-client-glue.h
T
Stanislav Angelovič 84932a6985 refactor: improve Proxy signal subscription (#389)
This makes D-Bus proxy signal registration more flexible, more dynamic, and less error-prone since no `finishRegistration()` call is needed. A proxy can register to a signal at any time during its lifetime, and can unregister freely by simply destroying the associated slot.
2024-04-24 20:20:29 +02:00

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1.2 KiB
C++

/*
* This file was automatically generated by sdbus-c++-xml2cpp; DO NOT EDIT!
*/
#ifndef __sdbuscpp__examplemanager_planet1_client_glue_h__proxy__H__
#define __sdbuscpp__examplemanager_planet1_client_glue_h__proxy__H__
#include <sdbus-c++/sdbus-c++.h>
#include <string>
#include <tuple>
namespace org {
namespace sdbuscpp {
namespace ExampleManager {
class Planet1_proxy
{
public:
static constexpr const char* INTERFACE_NAME = "org.sdbuscpp.ExampleManager.Planet1";
protected:
Planet1_proxy(sdbus::IProxy& proxy)
: proxy_(&proxy)
{
}
Planet1_proxy(const Planet1_proxy&) = delete;
Planet1_proxy& operator=(const Planet1_proxy&) = delete;
Planet1_proxy(Planet1_proxy&&) = default;
Planet1_proxy& operator=(Planet1_proxy&&) = default;
~Planet1_proxy() = default;
void registerProxy()
{
}
public:
uint64_t GetPopulation()
{
uint64_t result;
proxy_->callMethod("GetPopulation").onInterface(INTERFACE_NAME).storeResultsTo(result);
return result;
}
public:
std::string Name()
{
return proxy_->getProperty("Name").onInterface(INTERFACE_NAME);
}
private:
sdbus::IProxy* proxy_;
};
}}} // namespaces
#endif