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refactor: unit_text.h
header include moved to text-related targets
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@ -1,7 +1,9 @@
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#pragma once
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#pragma once
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#include <units/bits/unit_text.h>
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#include <units/isq/si/prefixes.h>
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#include <units/isq/si/prefixes.h>
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#include <units/quantity.h>
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#include <units/quantity.h>
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// get at the units text of the quantity, without its numeric value
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// get at the units text of the quantity, without its numeric value
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inline auto constexpr units_str(const units::Quantity auto& q)
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inline auto constexpr units_str(const units::Quantity auto& q)
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{
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{
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@ -26,14 +26,16 @@
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#include <units/quantity.h>
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#include <units/quantity.h>
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#include <string_view>
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#include <string_view>
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// IWYU pragma: begin_exports
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#include <units/bits/unit_text.h>
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UNITS_DIAGNOSTIC_PUSH
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UNITS_DIAGNOSTIC_PUSH
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UNITS_DIAGNOSTIC_IGNORE_UNREACHABLE
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UNITS_DIAGNOSTIC_IGNORE_UNREACHABLE
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UNITS_DIAGNOSTIC_IGNORE_SHADOW
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UNITS_DIAGNOSTIC_IGNORE_SHADOW
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// IWYU pragma: begin_exports
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include <fmt/locale.h>
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#include <fmt/locale.h>
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// IWYU pragma: end_exports
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UNITS_DIAGNOSTIC_POP
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UNITS_DIAGNOSTIC_POP
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// IWYU pragma: end_exports
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// Grammar
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// Grammar
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//
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//
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@ -27,6 +27,7 @@
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// IWYU pragma: begin_exports
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// IWYU pragma: begin_exports
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#include <units/bits/external/fixed_string_io.h>
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#include <units/bits/external/fixed_string_io.h>
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#include <units/bits/unit_text.h>
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#include <sstream>
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#include <sstream>
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// IWYU pragma: end_exports
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// IWYU pragma: end_exports
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@ -27,7 +27,6 @@
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#include <units/generic/dimensionless.h>
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#include <units/generic/dimensionless.h>
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// IWYU pragma: begin_exports
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// IWYU pragma: begin_exports
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#include <units/bits/unit_text.h>
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#include <units/quantity_cast.h>
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#include <units/quantity_cast.h>
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#include <units/ratio.h>
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#include <units/ratio.h>
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#include <compare>
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#include <compare>
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@ -20,6 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// SOFTWARE.
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#include <units/bits/unit_text.h>
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#include <units/concepts.h>
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#include <units/concepts.h>
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#include <units/isq/si/cgs/cgs.h>
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#include <units/isq/si/cgs/cgs.h>
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#include <units/unit.h>
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#include <units/unit.h>
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@ -20,9 +20,10 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// SOFTWARE.
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#include <units/isq/si/fps/fps.h>
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#include <units/bits/basic_concepts.h>
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#include <units/bits/basic_concepts.h>
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#include <units/bits/unit_text.h>
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#include <units/isq/si/acceleration.h>
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#include <units/isq/si/acceleration.h>
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#include <units/isq/si/fps/fps.h>
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#include <units/isq/si/time.h>
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#include <units/isq/si/time.h>
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namespace {
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namespace {
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@ -20,6 +20,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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// SOFTWARE.
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#include <units/bits/unit_text.h>
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#include <units/generic/angle.h>
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#include <units/generic/angle.h>
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#include <units/generic/dimensionless.h>
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#include <units/generic/dimensionless.h>
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#include <units/isq/si/si.h>
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#include <units/isq/si/si.h>
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