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refactor: glide_computer
renamed to glide_computer_lib
This commit is contained in:
27
example/glide_computer_lib/CMakeLists.txt
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27
example/glide_computer_lib/CMakeLists.txt
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# The MIT License (MIT)
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#
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# Copyright (c) 2018 Mateusz Pusz
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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cmake_minimum_required(VERSION 3.2)
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add_library(glide_computer_lib STATIC glide_computer_lib.cpp include/glide_computer_lib.h)
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target_link_libraries(glide_computer_lib PRIVATE mp-units::core-fmt PUBLIC mp-units::si mp-units::utility example_utils)
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target_include_directories(glide_computer_lib PUBLIC include)
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174
example/glide_computer_lib/glide_computer_lib.cpp
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174
example/glide_computer_lib/glide_computer_lib.cpp
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// The MIT License (MIT)
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//
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// Copyright (c) 2018 Mateusz Pusz
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "glide_computer_lib.h"
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#include <mp-units/format.h>
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#include <iostream>
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#include <numeric>
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#include <string_view>
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namespace glide_computer {
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using namespace mp_units;
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task::legs task::make_legs(const waypoints& wpts)
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{
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task::legs res;
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res.reserve(wpts.size() - 1);
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auto to_leg = [](const waypoint& w1, const waypoint& w2) { return task::leg(w1, w2); };
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std::ranges::transform(wpts.cbegin(), prev(wpts.cend()), next(wpts.cbegin()), wpts.cend(), std::back_inserter(res),
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to_leg);
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return res;
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}
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std::vector<distance> task::make_leg_total_distances(const legs& legs)
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{
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std::vector<distance> res;
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res.reserve(legs.size());
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auto to_length = [](const leg& l) { return l.get_distance(); };
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std::transform_inclusive_scan(legs.cbegin(), legs.cend(), std::back_inserter(res), std::plus(), to_length);
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return res;
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}
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geographic::msl_altitude terrain_level_alt(const task& t, const flight_point& pos)
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{
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const task::leg& l = t.get_legs()[pos.leg_idx];
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const height alt_diff = l.end().alt - l.begin().alt;
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return l.begin().alt + alt_diff * ((pos.dist - t.get_leg_dist_offset(pos.leg_idx)) / l.get_distance());
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}
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// Returns `x` of the intersection of a glide line and a terrain line.
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// y = -x / glide_ratio + pos.alt;
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// y = (finish_alt - ground_alt) / dist_to_finish * x + ground_alt + min_agl_height;
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distance glide_distance(const flight_point& pos, const glider& g, const task& t, const safety& s,
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geographic::msl_altitude ground_alt)
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{
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const auto dist_to_finish = t.get_distance() - pos.dist;
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return quantity_cast<isq::distance>(ground_alt + s.min_agl_height - pos.alt) /
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((ground_alt - t.get_finish().alt) / dist_to_finish - 1 / glide_ratio(g.polar[0]));
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}
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} // namespace glide_computer
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namespace {
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using namespace glide_computer;
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void print(std::string_view phase_name, timestamp start_ts, const glide_computer::flight_point& point,
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const glide_computer::flight_point& new_point)
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{
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std::cout << MP_UNITS_STD_FMT::format(
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"| {:<12} | {:>9%.1Q %q} (Total: {:>9%.1Q %q}) | {:>8%.1Q %q} (Total: {:>8%.1Q %q}) | {:>7%.0Q %q} ({:>6%.0Q %q}) "
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"|\n",
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phase_name, value_cast<si::minute>(new_point.ts - point.ts), value_cast<si::minute>(new_point.ts - start_ts),
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new_point.dist - point.dist, new_point.dist, new_point.alt - point.alt, new_point.alt);
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}
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flight_point takeoff(timestamp start_ts, const task& t) { return {start_ts, t.get_start().alt}; }
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flight_point tow(timestamp start_ts, const flight_point& pos, const aircraft_tow& at)
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{
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const duration d = (at.height_agl / at.performance);
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const flight_point new_pos{pos.ts + d, pos.alt + at.height_agl, pos.leg_idx, pos.dist};
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print("Tow", start_ts, pos, new_pos);
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return new_pos;
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}
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flight_point circle(timestamp start_ts, const flight_point& pos, const glider& g, const weather& w, const task& t,
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height& height_to_gain)
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{
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const height h_agl = agl(pos.alt, terrain_level_alt(t, pos));
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const height circling_height = std::min(w.cloud_base - h_agl, height_to_gain);
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const rate_of_climb circling_rate = w.thermal_strength + g.polar[0].climb;
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const duration d = (circling_height / circling_rate);
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const flight_point new_pos{pos.ts + d, pos.alt + circling_height, pos.leg_idx, pos.dist};
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height_to_gain -= circling_height;
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print("Circle", start_ts, pos, new_pos);
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return new_pos;
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}
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flight_point glide(timestamp start_ts, const flight_point& pos, const glider& g, const task& t, const safety& s)
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{
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const auto ground_alt = terrain_level_alt(t, pos);
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const auto dist = glide_distance(pos, g, t, s, ground_alt);
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const auto new_distance = pos.dist + dist;
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const auto alt = ground_alt + s.min_agl_height;
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const auto l3d = length_3d(dist, pos.alt - alt);
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const duration d = l3d / g.polar[0].v;
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const flight_point new_pos{pos.ts + d, terrain_level_alt(t, pos) + s.min_agl_height, t.get_leg_index(new_distance),
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new_distance};
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print("Glide", start_ts, pos, new_pos);
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return new_pos;
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}
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flight_point final_glide(timestamp start_ts, const flight_point& pos, const glider& g, const task& t)
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{
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const auto dist = t.get_distance() - pos.dist;
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const auto l3d = length_3d(dist, pos.alt - t.get_finish().alt);
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const duration d = l3d / g.polar[0].v;
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const flight_point new_pos{pos.ts + d, t.get_finish().alt, t.get_legs().size() - 1, pos.dist + dist};
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print("Final Glide", start_ts, pos, new_pos);
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return new_pos;
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}
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} // namespace
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namespace glide_computer {
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void estimate(timestamp start_ts, const glider& g, const weather& w, const task& t, const safety& s,
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const aircraft_tow& at)
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{
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std::cout << MP_UNITS_STD_FMT::format("| {:<12} | {:^28} | {:^26} | {:^21} |\n", "Flight phase", "Duration",
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"Distance", "Height");
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std::cout << MP_UNITS_STD_FMT::format("|{0:-^14}|{0:-^30}|{0:-^28}|{0:-^23}|\n", "");
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// ready to takeoff
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flight_point pos = takeoff(start_ts, t);
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// estimate aircraft towing
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pos = tow(start_ts, pos, at);
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// estimate the msl_altitude needed to reach the finish line from this place
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const geographic::msl_altitude final_glide_alt =
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t.get_finish().alt + quantity_cast<isq::height>(t.get_distance() / glide_ratio(g.polar[0]));
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// how much height we still need to gain in the thermalls to reach the destination?
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height height_to_gain = final_glide_alt - pos.alt;
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do {
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// glide to the next thermall
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pos = glide(start_ts, pos, g, t, s);
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// circle in a thermall to gain height
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pos = circle(start_ts, pos, g, w, t, height_to_gain);
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} while (height_to_gain > height{});
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// final glide
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pos = final_glide(start_ts, pos, g, t);
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}
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} // namespace glide_computer
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185
example/glide_computer_lib/include/glide_computer_lib.h
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185
example/glide_computer_lib/include/glide_computer_lib.h
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@@ -0,0 +1,185 @@
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// The MIT License (MIT)
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//
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// Copyright (c) 2018 Mateusz Pusz
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#pragma once
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#include "geographic.h"
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#include <mp-units/chrono.h>
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#include <mp-units/math.h> // IWYU pragma: keep
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#include <mp-units/quantity_point.h>
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#include <mp-units/systems/isq/space_and_time.h>
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#include <algorithm>
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#include <array>
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#include <initializer_list>
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#include <iterator>
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#include <ostream>
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#include <ranges>
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#include <string> // IWYU pragma: keep
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#include <vector>
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// An example of a really simplified tactical glide computer
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// Simplifications:
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// - glider 100% clean and with full factory performance (brand new painting)
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// - no influence of the ballast (pilot weight, water, etc) to glider performance
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// - only one point on a glider polar curve
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// - no influence of bank angle (during circling) on a glider performance
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// - no wind
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// - constant thermals strength
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// - thermals exactly where and when we need them ;-)
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// - no airspaces
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// - ground level changes linearly between waypoints
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// - no ground obstacles (i.e. mountains) to pass
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// - flight path exactly on a shortest possible line to destination
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namespace glide_computer {
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// https://en.wikipedia.org/wiki/Flight_planning#Units_of_measurement
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QUANTITY_SPEC(rate_of_climb_speed, mp_units::isq::speed, mp_units::isq::height / mp_units::isq::time);
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// length
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using distance = mp_units::quantity<mp_units::isq::distance[mp_units::si::kilo<mp_units::si::metre>]>;
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using height = mp_units::quantity<mp_units::isq::height[mp_units::si::metre]>;
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// time
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using duration = mp_units::quantity<mp_units::isq::duration[mp_units::si::second]>;
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using timestamp = mp_units::quantity_point<mp_units::isq::time[mp_units::si::second],
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mp_units::chrono_point_origin<std::chrono::system_clock>>;
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// speed
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using velocity = mp_units::quantity<mp_units::isq::speed[mp_units::si::kilo<mp_units::si::metre> / mp_units::si::hour]>;
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using rate_of_climb = mp_units::quantity<rate_of_climb_speed[mp_units::si::metre / mp_units::si::second]>;
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// definition of glide computer databases and utilities
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struct glider {
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struct polar_point {
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velocity v;
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rate_of_climb climb;
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};
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std::string name;
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std::array<polar_point, 1> polar;
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};
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constexpr mp_units::QuantityOf<mp_units::dimensionless> auto glide_ratio(const glider::polar_point& polar)
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{
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return polar.v / -polar.climb;
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}
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struct weather {
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height cloud_base;
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rate_of_climb thermal_strength;
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};
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struct waypoint {
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std::string name;
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geographic::position<long double> pos;
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geographic::msl_altitude alt;
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};
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class task {
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public:
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using waypoints = std::vector<waypoint>;
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class leg {
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const waypoint* begin_;
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const waypoint* end_;
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distance length_ = geographic::spherical_distance(begin().pos, end().pos);
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public:
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leg(const waypoint& b, const waypoint& e) noexcept : begin_(&b), end_(&e) {}
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constexpr const waypoint& begin() const { return *begin_; };
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constexpr const waypoint& end() const { return *end_; }
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constexpr distance get_distance() const { return length_; }
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};
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using legs = std::vector<leg>;
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template<std::ranges::input_range R>
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requires std::same_as<std::ranges::range_value_t<R>, waypoint>
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explicit task(const R& r) : waypoints_(std::ranges::begin(r), std::ranges::end(r))
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{
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}
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task(std::initializer_list<waypoint> wpts) : waypoints_(wpts) {}
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const waypoints& get_waypoints() const { return waypoints_; }
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const legs& get_legs() const { return legs_; }
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const waypoint& get_start() const { return waypoints_.front(); }
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const waypoint& get_finish() const { return waypoints_.back(); }
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distance get_distance() const { return length_; }
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distance get_leg_dist_offset(std::size_t leg_index) const
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{
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return leg_index == 0 ? distance{} : leg_total_distances_[leg_index - 1];
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}
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std::size_t get_leg_index(distance dist) const
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{
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return static_cast<std::size_t>(
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std::ranges::distance(leg_total_distances_.cbegin(), std::ranges::lower_bound(leg_total_distances_, dist)));
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}
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private:
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waypoints waypoints_;
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legs legs_ = make_legs(waypoints_);
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std::vector<distance> leg_total_distances_ = make_leg_total_distances(legs_);
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distance length_ = leg_total_distances_.back();
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static legs make_legs(const task::waypoints& wpts);
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static std::vector<distance> make_leg_total_distances(const legs& legs);
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};
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struct safety {
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height min_agl_height;
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};
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struct aircraft_tow {
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height height_agl;
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rate_of_climb performance;
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};
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struct flight_point {
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timestamp ts;
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geographic::msl_altitude alt;
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std::size_t leg_idx = 0;
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distance dist{};
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};
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geographic::msl_altitude terrain_level_alt(const task& t, const flight_point& pos);
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constexpr height agl(geographic::msl_altitude glider_alt, geographic::msl_altitude terrain_level)
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{
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return glider_alt - terrain_level;
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}
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inline mp_units::quantity<mp_units::isq::length[mp_units::si::kilo<mp_units::si::metre>]> length_3d(distance dist,
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height h)
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{
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return hypot(dist, h);
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}
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distance glide_distance(const flight_point& pos, const glider& g, const task& t, const safety& s,
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geographic::msl_altitude ground_alt);
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void estimate(timestamp start_ts, const glider& g, const weather& w, const task& t, const safety& s,
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const aircraft_tow& at);
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} // namespace glide_computer
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