refactor: 💥 framework.h introduced + IWYU

This commit is contained in:
Mateusz Pusz
2024-04-24 20:53:54 +02:00
parent 2a05f931e7
commit c066104af7
123 changed files with 478 additions and 337 deletions

View File

@@ -27,7 +27,7 @@
import mp_units;
#else
#include <mp-units/format.h>
#include <mp-units/quantity.h>
#include <mp-units/framework/quantity.h>
#endif
namespace mp_units {

View File

@@ -20,11 +20,15 @@
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#include <catch2/catch_all.hpp>
#include <mp-units/systems/isq/space_and_time.h>
#include <mp-units/systems/si/unit_symbols.h>
#include <mp-units/systems/si/units.h>
#include <catch2/catch_test_macros.hpp>
#include <atomic>
#ifdef MP_UNITS_MODULES
import mp_units;
#else
#include <mp-units/ostream.h> // IWYU pragma: keep
#include <mp-units/systems/isq/space_and_time.h>
#include <mp-units/systems/si/si.h>
#endif
using namespace mp_units;
using namespace mp_units::si::unit_symbols;

View File

@@ -22,16 +22,18 @@
#include <catch2/catch_test_macros.hpp>
#include <array>
#include <cstddef>
#include <cstdint>
#include <initializer_list>
#include <random>
#include <vector>
#ifdef MP_UNITS_MODULES
import mp_units;
#else
#include <mp-units/ostream.h>
#include <mp-units/ostream.h> // IWYU pragma: keep
#include <mp-units/random.h>
#include <mp-units/systems/si/unit_symbols.h>
#include <mp-units/systems/si/units.h>
#include <mp-units/systems/isq/space_and_time.h>
#include <mp-units/systems/si/si.h>
#endif

View File

@@ -30,9 +30,9 @@
#ifdef MP_UNITS_MODULES
import mp_units;
#else
#include <mp-units/customization_points.h>
#include <mp-units/format.h>
#include <mp-units/ostream.h>
#include <mp-units/framework/customization_points.h>
#include <mp-units/ostream.h> // IWYU pragma: keep
#include <mp-units/systems/cgs/cgs.h>
#include <mp-units/systems/isq/electromagnetism.h>
#include <mp-units/systems/isq/mechanics.h>

View File

@@ -22,15 +22,14 @@
#include <catch2/catch_test_macros.hpp>
#include <mp-units/compat_macros.h>
#include <cmath>
#include <matrix>
#include <ostream>
#ifdef MP_UNITS_MODULES
import mp_units;
#else
#include <mp-units/customization_points.h>
#include <mp-units/format.h>
#include <mp-units/math.h>
#include <mp-units/ostream.h>
#include <mp-units/ostream.h> // IWYU pragma: keep
#include <mp-units/systems/isq/mechanics.h>
#include <mp-units/systems/isq/space_and_time.h>
#include <mp-units/systems/si/si.h>

View File

@@ -21,13 +21,14 @@
// SOFTWARE.
#include "almost_equals.h"
#include <catch2/catch_all.hpp>
#include <catch2/catch_test_macros.hpp>
#include <catch2/matchers/catch_matchers.hpp>
#include <limits>
#ifdef MP_UNITS_MODULES
import mp_units;
#else
#include <mp-units/math.h>
#include <mp-units/ostream.h>
#include <mp-units/ostream.h> // IWYU pragma: keep
#include <mp-units/systems/angular/angular.h>
#include <mp-units/systems/isq/space_and_time.h>
#include <mp-units/systems/si/si.h>