docs: "i.e." replaced with "e.g." everywhere in the project

This commit is contained in:
Mateusz Pusz
2023-10-10 20:24:23 +02:00
parent b7e2033d33
commit c75559dd34
17 changed files with 41 additions and 41 deletions
+2 -2
View File
@@ -28,7 +28,7 @@ Many reasons make UDLs a poor choice for a physical units library:
`K` (kelvin), `d` (day), `l` or `L` (litre), `erg`, `ergps`. For a while for those we used `_` prefix
to make the library work at all, but at some point, we had to unify the naming, and we came up with `_q_`
prefix, which resulted in creating a quantity of a provided unit. So in case the library is
standardized, all quantities would be created with UDLs having `q_` prefix (i.e. `42q_s`)
standardized, all quantities would be created with UDLs having `q_` prefix (e.g. `42q_s`)
which is not that nice anymore.
4. UDLs with the same identifiers defined in different namespace can't be disambiguated in the C++
@@ -154,7 +154,7 @@ code.
Both C++ and [ISO 80000](../appendix/references.md#ISO80000) are standardized by the ISO.
[ISO 80000](../appendix/references.md#ISO80000) and the [SI](../appendix/references.md#SIBrochure)
standards specify Unicode symbols as the official unit names for some quantities
(i.e. `Ω` symbol for the resistance quantity).
(e.g. `Ω` symbol for the resistance quantity).
As **mp-units** library will be proposed for standardization as a part of the C++ Standard Library
we have to obey the rules and be consistent with ISO specifications.
@@ -137,7 +137,7 @@ tools.cmake.cmaketoolchain:generator="Ninja Multi-Config"
In such a case, you will need to use a configuration-specific preset name in the Conan instructions
provided below rather then just `conan-default` and `conan-release`
(i.e. `conan-gcc-11` and `conan-gcc-11-release`)
(e.g. `conan-gcc-11` and `conan-gcc-11-release`)
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