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glide_computer example added
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561
example/glide_computer.cpp
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561
example/glide_computer.cpp
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// The MIT License (MIT)
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//
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// Copyright (c) 2018 Mateusz Pusz
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include <units/physical/si/speed.h>
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#include <units/physical/international/length.h>
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#include <units/math.h>
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#include <units/format.h>
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#include <units/quantity_point.h>
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#include <array>
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#include <iostream>
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// An example of a really simplified tactical glide computer
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// Simplifications:
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// - glider 100% clean and with full factory performance (brand new painting)
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// - no influence of the ballast (pilot weight, water, etc) to glider performance
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// - only one point on a glider polar curve
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// - no influence of bank angle (during circling) on a glider performance
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// - no wind
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// - constant thermals strength
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// - thermals exactly where and when we need them ;-)
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// - no airspaces
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// - Earth is flat
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// - ground level changes linearly between airports
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// - no ground obstacles (i.e. mountains) to pass
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// - flight path exactly on a shortest possible line to destination
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// horizontal/vertical vector
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namespace {
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using namespace units;
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enum class direction {
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horizontal,
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vertical
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};
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template<typename Q, direction D>
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requires Quantity<Q> || QuantityPoint<Q>
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class vector {
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public:
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using magnitude_type = Q;
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static constexpr direction dir = D;
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vector() = default;
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explicit constexpr vector(Q m): magnitude_(std::move(m)) {}
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// template<Quantity QQ>
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// requires QuantityPoint<Q>
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// explicit constexpr vector(QQ q)
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// : magnitude_(std::move(q)) {}
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constexpr const Q& magnitude() const & { return magnitude_; }
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constexpr Q magnitude() const && { return std::move(magnitude_); }
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template<typename QQ = Q>
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[[nodiscard]] constexpr vector operator-() const
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requires requires(QQ q) { -q; }
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// requires requires { -magnitude(); } // TODO gated by gcc-9 (fixed in gcc-10)
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{
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return vector(-magnitude());
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}
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#if __GNUC__ >= 10
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator<=>(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() <=> rhs.magnitude(); }
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{
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return lhs.magnitude() <=> rhs.magnitude();
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr bool operator==(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() == rhs.magnitude(); }
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{
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return lhs.magnitude() == rhs.magnitude();
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}
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#else
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator==(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() == rhs.magnitude(); }
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{
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return lhs.magnitude() == rhs.magnitude();
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator!=(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() != rhs.magnitude(); }
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{
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return !(lhs == rhs);
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator<(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() < rhs.magnitude(); }
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{
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return lhs.magnitude() < rhs.magnitude();
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator>(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() > rhs.magnitude(); }
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{
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return rhs < lhs;
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator<=(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() <= rhs.magnitude(); }
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{
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return !(rhs < lhs);
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}
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template<typename Q2>
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[[nodiscard]] friend constexpr auto operator>=(const vector& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() >= rhs.magnitude(); }
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{
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return !(lhs < rhs);
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}
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#endif
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// template<class CharT, class Traits>
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// requires Quantity<Q> // TODO gated by gcc-9 (fixed in gcc-10)
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template<class CharT, class Traits, typename QQ = Q>
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requires Quantity<QQ>
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friend std::basic_ostream<CharT, Traits>& operator<<(std::basic_ostream<CharT, Traits>& os, const vector& v)
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{
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return os << v.magnitude();
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}
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private:
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Q magnitude_{};
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};
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template<typename Q1, typename Q2, direction D>
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[[nodiscard]] constexpr auto operator+(const vector<Q1, D>& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() + rhs.magnitude(); }
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{
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using ret_type = decltype(lhs.magnitude() + rhs.magnitude());
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return vector<ret_type, D>(lhs.magnitude() + rhs.magnitude());
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}
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template<typename Q1, typename Q2, direction D>
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[[nodiscard]] constexpr auto operator-(const vector<Q1, D>& lhs, const vector<Q2, D>& rhs)
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requires requires { lhs.magnitude() - rhs.magnitude(); }
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{
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using ret_type = decltype(lhs.magnitude() - rhs.magnitude());
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return vector<ret_type, D>(lhs.magnitude() - rhs.magnitude());
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}
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// template<typename Q1, typename Q2, direction D>
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// constexpr AUTO operator*(const vector<Q1, D>& lhs, const vector<Q2, D>& rhs)
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// requires requires { lhs.magnitude() * rhs.magnitude(); }
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// {
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// using ret_type = decltype(lhs.magnitude() * rhs.magnitude());
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// return vector<ret_type, D>(lhs.magnitude() * rhs.magnitude());
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// }
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template<typename Q1, typename Q2, direction D1, direction D2>
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[[nodiscard]] constexpr double operator/(const vector<Q1, D1>& lhs, const vector<Q2, D2>& rhs)
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requires equivalent_dim<typename Q1::dimension, typename Q2::dimension> &&
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requires { lhs.magnitude() / rhs.magnitude(); }
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{
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return lhs.magnitude() / rhs.magnitude();
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}
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template<typename T>
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inline constexpr bool is_vector = false;
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template<typename Q, direction D>
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inline constexpr bool is_vector<vector<Q, D>> = true;
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} // namespace
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template<Quantity Q, direction D>
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struct fmt::formatter<vector<Q, D>> : formatter<Q> {
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template <typename FormatContext>
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auto format(const vector<Q, D>& v, FormatContext& ctx)
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{
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return formatter<Q>::format(v.magnitude(), ctx);
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}
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};
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// custom types
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namespace {
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using namespace units::physical;
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// concepts do not scale :-(
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// template<typename T>
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// concept QPLength = QuantityPoint<T> && Length<typename T::quantity_type>;
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using distance = vector<si::length<si::kilometre>, direction::horizontal>;
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using height = vector<si::length<si::metre>, direction::vertical>;
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using altitude = vector<quantity_point<si::dim_length, si::metre>, direction::vertical>;
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using velocity = vector<si::speed<si::kilometre_per_hour>, direction::horizontal>;
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using rate_of_climb = vector<si::speed<si::metre_per_second>, direction::vertical>;
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using time_point = quantity_point<si::dim_time, si::second>;
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using duration = si::time<si::second>;
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template<class CharT, class Traits>
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std::basic_ostream<CharT, Traits>& operator<<(std::basic_ostream<CharT, Traits>& os, const altitude& a)
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{
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return os << a.magnitude().relative() << " AMSL";
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}
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} // namespace
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template<>
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struct fmt::formatter<altitude> : formatter<si::length<si::metre>> {
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template <typename FormatContext>
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auto format(altitude a, FormatContext& ctx)
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{
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formatter<si::length<si::metre>>::format(a.magnitude().relative(), ctx);
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return format_to(ctx.out(), " AMSL");
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}
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};
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// gliders database
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namespace {
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using namespace units::physical::si::literals;
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using namespace units::physical::international::literals;
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struct glider {
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struct polar_point {
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velocity v;
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rate_of_climb climb;
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};
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std::string name;
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std::array<polar_point, 1> polar;
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};
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auto get_gliders()
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{
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const std::array gliders = {
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glider{"SZD-30 Pirat", {velocity(83q_km_per_h), rate_of_climb(-0.7389q_m_per_s)}},
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glider{"SZD-51 Junior", {velocity(80q_km_per_h), rate_of_climb(-0.6349q_m_per_s)}},
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glider{"SZD-48 Jantar Std 3", {velocity(110q_km_per_h), rate_of_climb(-0.77355q_m_per_s)}},
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glider{"SZD-56 Diana", {velocity(110q_km_per_h), rate_of_climb(-0.63657q_m_per_s)}}
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};
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return gliders;
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}
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constexpr double glide_ratio(const glider::polar_point& polar)
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{
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return polar.v / -polar.climb;
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}
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template<std::ranges::forward_range R>
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requires std::same_as<std::ranges::range_value_t<R>, glider>
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void print(const R& gliders)
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{
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std::cout << "Gliders:\n";
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std::cout << "========\n";
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for(const auto& g : gliders) {
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std::cout << "- Name: " << g.name << "\n";
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std::cout << "- Polar:\n";
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for(const auto& p : g.polar)
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fmt::print(" * {:%.4Q %q} @ {:%.1Q %q} -> {:.1f}\n", p.climb, p.v, glide_ratio(g.polar[0]));
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std::cout << "\n";
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}
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}
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} // namespace
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// weather conditions
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namespace {
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struct weather {
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height cloud_base;
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rate_of_climb thermal_strength;
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};
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auto get_weather_conditions()
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{
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const std::array weather_conditions = {
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std::pair("Good", weather{height(1900q_m), rate_of_climb(4.3q_m_per_s)}),
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std::pair("Medium", weather{height(1550q_m), rate_of_climb(2.8q_m_per_s)}),
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std::pair("Bad", weather{height(850q_m), rate_of_climb(1.8q_m_per_s)})
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};
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return weather_conditions;
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}
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template<std::ranges::forward_range R>
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requires std::same_as<std::ranges::range_value_t<R>, std::pair<const char*, weather>>
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void print(const R& conditions)
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{
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std::cout << "Weather:\n";
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std::cout << "========\n";
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for(const auto& c : conditions) {
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std::cout << "- Kind: " << c.first << "\n";
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const auto& w = c.second;
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std::cout << "- Cloud base: " << fmt::format("{:%.0Q %q}", w.cloud_base) << " AGL\n";
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std::cout << "- Thermals strength: " << fmt::format("{:%.1Q %q}", w.thermal_strength) << "\n";
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std::cout << "\n";
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}
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}
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} // namespace
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// task
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namespace {
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struct waypoint {
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std::string name;
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altitude alt;
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};
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struct task {
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waypoint start;
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waypoint finish;
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distance dist;
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};
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void print(const task& t)
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{
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std::cout << "Task:\n";
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std::cout << "=====\n";
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std::cout << "- Start: " << t.start.name << " (" << fmt::format("{:%.1Q %q}", t.start.alt) << ")\n";
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std::cout << "- Finish: " << t.finish.name << " (" << fmt::format("{:%.1Q %q}", t.finish.alt) << ")\n";
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std::cout << "- Distance: " << fmt::format("{:%.1Q %q}", t.dist) << "\n";
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std::cout << "\n";
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}
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} // namespace
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// safety params
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namespace {
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struct safety {
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height min_agl_height;
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};
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void print(const safety& s)
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{
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std::cout << "Safety:\n";
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std::cout << "=======\n";
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std::cout << "- Min AGL separation: " << fmt::format("{:%.0Q %q}", s.min_agl_height) << "\n";
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std::cout << "\n";
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}
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} // namespace
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// tow parameters
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namespace {
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struct aircraft_tow {
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height height_agl;
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rate_of_climb performance;
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};
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void print(const aircraft_tow& tow)
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{
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std::cout << "Tow:\n";
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std::cout << "====\n";
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std::cout << " - Type: aircraft\n" ;
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std::cout << " - Height: " << fmt::format("{:%.0Q %q}", tow.height_agl) <<"\n";
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std::cout << " - Performance: " << fmt::format("{:%.1Q %q}", tow.performance) <<"\n";
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std::cout << "\n";
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}
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} // namespace
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// tactical flight computer basics
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namespace {
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struct position {
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time_point timestamp;
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distance dist;
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altitude alt;
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};
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constexpr altitude terrain_level_alt(const task& t, distance pos)
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{
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const height alt_diff = t.finish.alt - t.start.alt;
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return t.start.alt + height(alt_diff.magnitude() * (pos / t.dist));
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}
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constexpr height agl(altitude glider_alt, altitude terrain_level)
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{
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return glider_alt - terrain_level;
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}
|
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||||
position takeoff(const task& t)
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{
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const position new_pos{{}, {}, t.start.alt};
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return new_pos;
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}
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||||
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void print(std::string_view phase_name, const position& pos, const position& new_pos)
|
||||
{
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fmt::print("| {:<12} | {:>9%.1Q %q} (Total: {:>9%.1Q %q}) | {:>8%.1Q %q} (Total: {:>8%.1Q %q}) | {:>7%.0Q %q} ({:>6%.0Q %q}) |\n",
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||||
phase_name,
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quantity_cast<si::minute>(new_pos.timestamp - pos.timestamp), quantity_cast<si::minute>(new_pos.timestamp.relative()),
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new_pos.dist - pos.dist, new_pos.dist,
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new_pos.alt - pos.alt, new_pos.alt);
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}
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||||
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position tow(const position& pos, const aircraft_tow& at)
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{
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const duration d = at.height_agl.magnitude() / at.performance.magnitude();
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const position new_pos{pos.timestamp + d, pos.dist, pos.alt + at.height_agl};
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print("Tow", pos, new_pos);
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return new_pos;
|
||||
}
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||||
|
||||
position circle(const position& pos, const glider& g, const weather& w, const task& t, height& height_to_gain)
|
||||
{
|
||||
const height h_agl = agl(pos.alt, terrain_level_alt(t, pos.dist));
|
||||
const height circle_height = std::min(w.cloud_base - h_agl, height_to_gain);
|
||||
const rate_of_climb circling_rate = w.thermal_strength + g.polar[0].climb;
|
||||
const duration d = circle_height.magnitude() / circling_rate.magnitude();
|
||||
const position new_pos{pos.timestamp + d, pos.dist, pos.alt + circle_height};
|
||||
|
||||
height_to_gain = height_to_gain - circle_height; // TODO -=
|
||||
|
||||
print("Circle", pos, new_pos);
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||||
return new_pos;
|
||||
}
|
||||
|
||||
// Returns `x` of the intersection of a glide line and a terrain line.
|
||||
// y = -x / glide_ratio + pos.alt;
|
||||
// y = (finish_alt - ground_alt) / dist_to_finish * x + ground_alt + min_agl_height;
|
||||
constexpr distance glide_distance(const position& pos, const glider& g, const task& t, const safety& s, altitude ground_alt)
|
||||
{
|
||||
const auto dist_to_finish = t.dist - pos.dist;
|
||||
return distance((ground_alt + s.min_agl_height - pos.alt).magnitude() / ((ground_alt - t.finish.alt) / dist_to_finish - 1 / glide_ratio(g.polar[0])));
|
||||
}
|
||||
|
||||
position glide(const position& pos, const glider& g, const task& t, const safety& s)
|
||||
{
|
||||
const auto ground_alt = terrain_level_alt(t, pos.dist);
|
||||
const auto dist = glide_distance(pos, g, t, s, ground_alt);
|
||||
const auto alt = ground_alt + s.min_agl_height;
|
||||
const auto dist3d = sqrt(pow<2>(dist.magnitude()) + pow<2>((pos.alt - alt).magnitude()));
|
||||
const duration d = dist3d / g.polar[0].v.magnitude();
|
||||
const position new_pos{pos.timestamp + d, pos.dist + dist, terrain_level_alt(t, pos.dist + dist) + s.min_agl_height};
|
||||
|
||||
print("Glide", pos, new_pos);
|
||||
return new_pos;
|
||||
}
|
||||
|
||||
position final_glide(const position& pos, const glider& g, const task& t)
|
||||
{
|
||||
const auto dist = t.dist - pos.dist;
|
||||
const auto dist3d = sqrt(pow<2>(dist.magnitude()) + pow<2>((pos.alt - t.finish.alt).magnitude()));
|
||||
const duration d = dist3d / g.polar[0].v.magnitude();
|
||||
const position new_pos{pos.timestamp + d, pos.dist + dist, t.finish.alt};
|
||||
|
||||
print("Final Glide", pos, new_pos);
|
||||
return new_pos;
|
||||
}
|
||||
|
||||
void estimate(const glider& g, const weather& w, const task& t, const safety& s, const aircraft_tow& at)
|
||||
{
|
||||
// ready to takeoff
|
||||
position pos = takeoff(t);
|
||||
|
||||
// estimate aircraft towing
|
||||
pos = tow(pos, at);
|
||||
|
||||
// estimate the altitude needed to reach the finish line from this place
|
||||
const altitude final_glide_alt = t.finish.alt + height(t.dist.magnitude() / glide_ratio(g.polar[0]));
|
||||
|
||||
// how much height we still need to gain in the thermalls to reach the destination?
|
||||
height height_to_gain = final_glide_alt - pos.alt;
|
||||
|
||||
do {
|
||||
// glide to the next thermall
|
||||
pos = glide(pos, g, t, s);
|
||||
|
||||
// circle in a thermall to gain height
|
||||
pos = circle(pos, g, w, t, height_to_gain);
|
||||
}
|
||||
while(height_to_gain > height(0q_m));
|
||||
|
||||
// final glide
|
||||
pos = final_glide(pos, g, t);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
// example
|
||||
namespace {
|
||||
|
||||
void example()
|
||||
{
|
||||
const auto gliders = get_gliders();
|
||||
print(gliders);
|
||||
|
||||
const auto weather_conditions = get_weather_conditions();
|
||||
print(weather_conditions);
|
||||
|
||||
const task t = {
|
||||
waypoint{"EPPR", altitude(quantity_point(16q_ft))},
|
||||
waypoint{"EPGI", altitude(quantity_point(115q_ft))},
|
||||
distance(81.7q_km)
|
||||
};
|
||||
print(t);
|
||||
|
||||
const safety s = {height(300q_m)};
|
||||
print(s);
|
||||
|
||||
const aircraft_tow tow = {height(400q_m), rate_of_climb(1.6q_m_per_s)};
|
||||
print(tow);
|
||||
|
||||
for(const auto& g : gliders) {
|
||||
for(const auto& c : weather_conditions) {
|
||||
std::string txt = "Scenario: Glider = " + g.name + ", Weather = " + c.first;
|
||||
std::cout << txt << "\n";
|
||||
fmt::print("{0:=^{1}}\n\n", "", txt.size());
|
||||
fmt::print("| {:<12} | {:^28} | {:^26} | {:^21} |\n", "Flight phase", "Duration", "Distance", "Height");
|
||||
fmt::print("|{0:-^14}|{0:-^30}|{0:-^28}|{0:-^23}|\n", "");
|
||||
|
||||
estimate(g, c.second, t, s, tow);
|
||||
|
||||
std::cout << "\n\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
int main()
|
||||
{
|
||||
try {
|
||||
example();
|
||||
}
|
||||
catch (const std::exception& ex) {
|
||||
std::cerr << "Unhandled std exception caught: " << ex.what() << '\n';
|
||||
}
|
||||
catch (...) {
|
||||
std::cerr << "Unhandled unknown exception caught\n";
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user