# Project structure This chapter provides a high level overview of the project to make it easier to navigate, build, and use. ## CMake projects and dependencies The [GitHub repository](https://github.com/mpusz/mp-units) contains three independent CMake-based projects: - **_./src_** - header-only project containing whole **mp-units** library - _./src/CMakeLists.txt_ file is intended as an **entry point for library users** - in case this library becomes part of the C++ standard, it will have no external dependencies but until then, it depends on the following: - [gsl-lite](https://github.com/gsl-lite/gsl-lite) or [ms-gsl](https://github.com/microsoft/GSL) to verify runtime contracts (if contract checking is enabled), - [{fmt}](https://github.com/fmtlib/fmt) to provide text formatting of quantities (if `std::format` is not supported yet on a specific compiler). - **_._** - project used as an **entry point for library development and CI/CD** - it wraps _./src_ project together with usage examples and tests - additionally to the dependencies of _./src_ project, it uses: - [Catch2](https://github.com/catchorg/Catch2) library as a unit tests framework, - [linear algebra](https://github.com/BobSteagall/wg21/tree/master/include) library based on proposal [P1385](https://wg21.link/P1385) used in some examples and tests. - **_./test_package_** - CMake library installation and Conan package verification. !!! important "Important: Library users should not use the top-level CMake file" Top level _CMakeLists.txt_ file should only be used by **mp-units** developers and contributors as an entry point for the project's development. We want to ensure that everyone will build **ALL** the code correctly before pushing a commit. Having such options would allow unintended issues to leak to PRs and CI. This is why our projects have two entry points: - _./CMakeLists.txt_ is **to be used by projects developers** to build **ALL** the project code with really restrictive compilation flags, - _./src/CMakeLists.txt_ contains only a pure library definition and **should be used by the customers** that prefer to use CMake's [`add_subdirectory()`](https://cmake.org/cmake/help/latest/command/add_subdirectory.html) to handle the dependencies. To learn more about the rationale, please check our [FAQ](faq.md#why-dont-we-have-cmake-options-to-disable-the-building-of-tests-and-examples). ## Modules The **mp-units** library provides the following C++ modules: ```mermaid flowchart TD mp_units --- mp_units.systems --- mp_units.core ``` | C++ Module | CMake Target | Contents | |--------------------|----------------------|----------------------------------------------------------| | `mp_units.core` | `mp-units::core` | Core library framework and systems-independent utilities | | `mp_units.systems` | `mp-units::systems` | All the systems of quantities and units | | `mp_units` | `mp-units::mp-units` | Core + Systems | !!! note C++ modules are provided within the package only when: - [`cxx_modules`](installation_and_usage.md#cxx_modules) Conan option is set to `True`, - [`MP_UNITS_BUILD_CXX_MODULES`](installation_and_usage.md#MP_UNITS_BUILD_CXX_MODULES) CMake option is set to `ON`. ## Header files All of the project's header files can be found in the `mp-units/...` subdirectory. ### Core library - `mp-units/framework.h` contains the entire library's framework definitions, - `mp-units/concepts.h` exposes only the library's concepts for generic code needs, - `mp-units/format.h` provides text formatting support, - `mp-units/ostream.h` enables streaming of the library's objects to the text output, - `mp-units/math.h` provides overloads of common math functions for quantities, - `mp-units/random.h` provides C++ pseudo-random number generators for quantities, - `mp-units/compat_macros.h` provides macros for [wide compatibility](../users_guide/use_cases/wide_compatibility.md). ??? info "More details" More detailed header files can be found in subfolders which typically should not be included by the end users: - `mp-units/framework/...` provides all the public interfaces of the framework, - `mp-units/bits/...` provides private implementation details only (no public definitions), - `mp-units/ext/...` contains external dependencies that at some point in the future should be replaced with C++ standard library facilities. ### Systems and associated utilities The systems definitions can be found in the `mp-units/systems/...` subdirectory: #### Systems of quantities - `mp-units/systems/isq.h` provides [International System of Quantities (ISQ)](https://en.wikipedia.org/wiki/International_System_of_Quantities) definitions, ??? tip "Tip: Improving compile times" `mp-units/systems/isq.h` might be expensive to compile in every translation unit. There are some smaller, domain targeted files available for explicit inclusion in the `mp-units/systems/isq/...` subdirectory. #### Systems of units - `mp-units/systems/si.h` provides [International System of Units (SI)](https://en.wikipedia.org/wiki/International_System_of_Units) definitions and associated math functions, - `mp-units/systems/angular.h` provides strong angular units and associated math functions, - `mp-units/systems/international.h` provides [international yard and pound](https://en.wikipedia.org/wiki/International_yard_and_pound) units, - `mp-units/systems/imperial.h` includes `international.h` and extends it with [imperial units](https://en.wikipedia.org/wiki/Imperial_units), - `mp-units/systems/usc.h` includes `international.h` and extends it with [United States customary system of units](https://en.wikipedia.org/wiki/United_States_customary_units), - `mp-units/systems/cgs.h` provides [centimetre-gram-second system of units](https://en.wikipedia.org/wiki/Centimetre%E2%80%93gram%E2%80%93second_system_of_units), - `mp-units/systems/iau.h` provides [astronomical system of units](https://en.wikipedia.org/wiki/Astronomical_system_of_units), - `mp-units/systems/hep.h` provides units used in [high-energy physics](https://en.wikipedia.org/wiki/Particle_physics), - `mp-units/systems/typographic.h` provides units used in [typography or typesetting](https://en.wikipedia.org/wiki/Typographic_unit), - `mp-units/systems/natural.h` provides an example implementation of [natural units](https://en.wikipedia.org/wiki/Natural_units). ??? tip "Tip: Improving compile times" `mp-units/systems/si.h` might be expensive to compile in every translation unit. There are some smaller files available for explicit inclusion in the `mp-units/systems/si/...` subdirectory. `mp-units/systems/si/unit_symbols.h` is the most expensive to include.