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.. _ide_sublimetext:
Sublime Text
============
The `Sublime Text <http://www.sublimetext.com/>`_ is a cross-platform text and source code editor, with a Python application programming interface (API). Sublime Text is proprietary software. Its functionality is extendable with plugins. Most of the extending packages have free-software licenses and are community-built and maintained. Sublime Text lacks graphical setting dialogues and is entirely configured by editing text files.
This software can be used with:
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* all available :ref:`platforms`
* all available :ref:`frameworks`
Refer to the `Sublime Text Documentation <http://docs.sublimetext.info/en/latest>`_
page for more detailed information.
.. contents::
Integration
-----------
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Project Generator
^^^^^^^^^^^^^^^^^
Since PlatformIO 2.0 you can generate Sublime Text compatible project using
:option:`platformio init --ide` command. Please choose board type using
:ref:`cmd_boards` command and run:
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.. code-block:: shell
platformio init --ide sublimetext --board %TYPE%
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Then import this project via ``Project > Open Project...`` and specify root
directory where is located :ref:`projectconf`.
Manual Integration
^^^^^^^^^^^^^^^^^^
.. note::
Please verify that folder where is located ``platformio`` program is added
to `PATH (wiki) <https://en.wikipedia.org/wiki/PATH_(variable)>`_ environment
variable. See FAQ: :ref:`faq_troubleshooting_pionotfoundinpath`.
Initial configuration
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~~~~~~~~~~~~~~~~~~~~~
First of all, we need to create "New Build System" with name "PlatformIO"
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from ``Menu: Tools > Build System > New Build System`` and fill it like
described below:
.. code-block:: bash
{
"cmd": ["platformio", "-f", "-c", "sublimetext", "run"],
"working_dir": "${project_path:${folder}}",
"variants":
[
{
"name": "Clean",
"cmd": ["platformio", "-f", "-c", "sublimetext", "run", "--target", "clean"]
},
{
"name": "Upload",
"cmd": ["platformio", "-f", "-c", "sublimetext", "run", "--target", "upload"]
}
]
}
Secondly, we need to select "PlatformIO" Build System from a list:
.. image:: ../_static/ide-sublime-text-platformio-newproject-2.png
After that, we can use the necessary commands from
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``Menu: Tools > Command Palette`` or with ``Ctrl+Shift+P`` (Windows/Linux)
``Cmd+Shift+P`` (Mac) shortcut.
.. image:: ../_static/ide-sublime-text-platformio-newproject-3.png
Command Hotkeys
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'''''''''''''''
Sublime Text allows to bind own hotkey per command. Let's setup them
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for PlatformIO commands using shortcut ``Menu: Preferences > Key-Bindings - User``:
.. image:: ../_static/ide-sublime-text-platformio-newproject-4.png
We are going to use these shortcuts:
* ``F11`` for clean project
* ``F12`` for upload firmware to target device
In this case, the final code will look like:
.. code-block:: none
[
{ "keys": ["f11"], "command": "build", "args": {"variant": "Clean"} },
{ "keys": ["f12"], "command": "build", "args": {"variant": "Upload"} }
]
First program in Sublime Text
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Simple "Blink" project will consist from two files:
1. Main "C" source file named ``main.c`` must be located in the ``src`` directory.
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Let's create new file named ``main.c`` using ``Menu: File > New File`` or shortcut ``Ctrl+N`` (Windows/Linux) ``Cmd+N`` (Mac) with the next contents:
.. code-block:: c
#include "Arduino.h"
#define WLED 13 // Most Arduino boards already have an LED attached to pin 13 on the board itself
void setup()
{
pinMode(WLED, OUTPUT); // set pin as output
}
void loop()
{
digitalWrite(WLED, HIGH); // set the LED on
delay(1000); // wait for a second
digitalWrite(WLED, LOW); // set the LED off
delay(1000); // wait for a second
}
2. Project Configuration File named ``platformio.ini`` must be located in the project root directory.
Copy the source code which is described below to it.
.. code-block:: none
#
# Project Configuration File
#
# A detailed documentation with the EXAMPLES is located here:
# http://docs.platformio.org/en/latest/projectconf.html
#
# A sign `#` at the beginning of the line indicates a comment
# Comment lines are ignored.
[env:arduino_uno]
platform = atmelavr
framework = arduino
board = uno
Conclusion
----------
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Taking everything into account, we can open project directory in Sublime Text using ``Menu: File > Open Folder`` and build it with shortcut ``Ctrl+B`` (Windows/Linux) or ``Cmd+B`` (Mac), clean project with shortcut ``F11`` and upload firmware to target with shortcut ``F12``.
.. image:: ../_static/ide-sublime-text-platformio-newproject-5.png