Fix transparent Sprite rendering

This commit is contained in:
Bodmer
2019-02-04 01:48:53 +00:00
parent 091d8cd231
commit 7479f7e680

View File

@@ -60,7 +60,7 @@ inline void TFT_eSPI::spi_end(void){
#if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(ESP32_PARALLEL)
if(!inTransaction) {if (!locked) {locked = true; CS_H; spi.endTransaction();}}
#else
CS_H;
if(!inTransaction) CS_H;
#endif
}