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Merge pull request #488 from lewisxhe/master
Add TTGO T-Wristband config
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@@ -50,6 +50,7 @@
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//#include <User_Setups/Setup23_TTGO_TM.h> // Setup file for ESP32 and TTGO TM ST7789 SPI bus TFT
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//#include <User_Setups/Setup24_ST7789.h> // Setup file configured for ST7789 240 x 240
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//#include <User_Setups/Setup25_TTGO_T_Display.h> // Setup file for ESP32 and TTGO T-Display ST7789V SPI bus TFT
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//#include <User_Setups/Setup26_TTGO_T_Wristband.h> // Setup file for ESP32 and TTGO T-Wristband ST7735 SPI bus TFT
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//#include <User_Setups/Setup43_ST7735.h> // Setup file configured for my ST7735S 80x160
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35
User_Setups/Setup26_TTGO_T_Wristband.h
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35
User_Setups/Setup26_TTGO_T_Wristband.h
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@@ -0,0 +1,35 @@
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#define ST7735_DRIVER
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#define TFT_WIDTH 80
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#define TFT_HEIGHT 160
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#define TFT_RST 26 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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#define TFT_MISO -1
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#define TFT_MOSI 19
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#define TFT_SCLK 18
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#define TFT_CS 5
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#define TFT_DC 23
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#define TFT_BL 27 // Dispaly backlight control pin
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#define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
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#define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
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// this will save ~20kbytes of FLASH
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#define SMOOTH_FONT
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#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
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// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
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// #define SPI_FREQUENCY 80000000
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