mirror of
https://github.com/Bodmer/TFT_eSPI.git
synced 2025-08-03 12:44:46 +02:00
Update touch handler
Added new function that sketch can call to convert raw ADC x and y values to calibrated screen coordinates: tft.convertRawXY(&x, &y); Redunced required number of SPI transfers needed to read raw values. Changed mode so PENIRQ pin is enabled so users sketch can read this signal (if needed). See issue #279.
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@@ -22,24 +22,18 @@ uint8_t TFT_eSPI::getTouchRaw(uint16_t *x, uint16_t *y){
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T_CS_L;
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// Dummy transfer
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SPI.transfer(0xd0);
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SPI.transfer(0);
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SPI.transfer(0);
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// Start bit + YP sample request for x position
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SPI.transfer(0xd0);
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tmp = SPI.transfer(0);
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// Start YP sample request for x position
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SPI.transfer(0xd0); // Start new YP conversion
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tmp = SPI.transfer(0); // Read first 8 bits
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tmp = tmp <<5;
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tmp |= 0x1f & (SPI.transfer(0)>>3);
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tmp |= 0x1f & (SPI.transfer(0x90)>>3); // Read last 8 bits and start new XP conversion
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*x = tmp;
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// Start bit + XP sample request for y position
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SPI.transfer(0x90);
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tmp = SPI.transfer(0);
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// Start XP sample request for y position
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tmp = SPI.transfer(0); // Read first 8 bits
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tmp = tmp <<5;
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tmp |= 0x1f & (SPI.transfer(0)>>3);
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tmp |= 0x1f & (SPI.transfer(0)>>3); // Read last 8 bits
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*y = tmp;
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@@ -61,12 +55,12 @@ uint16_t TFT_eSPI::getTouchRawZ(void){
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T_CS_L;
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// Z sample request
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// Calculate Z
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int16_t tz = 0xFFF;
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SPI.transfer(0xb1);
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tz += SPI.transfer16(0xc1) >> 3;
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tz -= SPI.transfer16(0x91) >> 3;
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SPI.transfer(0xb0); // Start new Z1 conversion
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tz += SPI.transfer16(0xc0) >> 3; // Read Z1 and start Z2 conversion
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tz -= SPI.transfer16(0x00) >> 3; // Read Z2
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T_CS_H;
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spi_end_touch();
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@@ -78,11 +72,11 @@ uint16_t TFT_eSPI::getTouchRawZ(void){
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** Function name: validTouch
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** Description: read validated position. Return false if not pressed.
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***************************************************************************************/
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#define _RAWERR 10 // Deadband in position samples
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#define _RAWERR 10 // Deadband error allowed in successive position samples
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uint8_t TFT_eSPI::validTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
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uint16_t x_tmp, y_tmp, x_tmp2, y_tmp2;
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// Wait until pressure stops increasing
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// Wait until pressure stops increasing to debounce pressure
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uint16_t z1 = 1;
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uint16_t z2 = 0;
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while (z1 > z2)
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@@ -125,7 +119,7 @@ uint8_t TFT_eSPI::validTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
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***************************************************************************************/
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#define Z_THRESHOLD 350 // Touch pressure threshold for validating touches
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uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
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uint16_t x_tmp, y_tmp, xx, yy;
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uint16_t x_tmp, y_tmp;
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if (threshold<20) threshold = 20;
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if (_pressTime > millis()) threshold=20;
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@@ -141,6 +135,25 @@ uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
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_pressTime = millis() + 50;
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convertRawXY(&x_tmp, &y_tmp);
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if (x_tmp >= _width || y_tmp >= _height) return valid;
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_pressX = x_tmp;
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_pressY = y_tmp;
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*x = _pressX;
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*y = _pressY;
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return valid;
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}
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/***************************************************************************************
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** Function name: convertRawXY
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** Description: convert raw touch x,y values to screen coordinates
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***************************************************************************************/
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void TFT_eSPI::convertRawXY(uint16_t *x, uint16_t *y)
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{
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uint16_t x_tmp = *x, y_tmp = *y, xx, yy;
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if(!touchCalibration_rotate){
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xx=(x_tmp-touchCalibration_x0)*_width/touchCalibration_x1;
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yy=(y_tmp-touchCalibration_y0)*_height/touchCalibration_y1;
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@@ -156,14 +169,8 @@ uint8_t TFT_eSPI::getTouch(uint16_t *x, uint16_t *y, uint16_t threshold){
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if(touchCalibration_invert_y)
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yy = _height - yy;
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}
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if (xx >= _width || yy >= _height) return valid;
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_pressX = xx;
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_pressY = yy;
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*x = _pressX;
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*y = _pressY;
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return valid;
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*x = xx;
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*y = yy;
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}
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/***************************************************************************************
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@@ -2,23 +2,32 @@
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// This is part of the TFT_eSPI class and is associated with the Touch Screen handlers
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public:
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// Get raw x,y ADC values from touch controller
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uint8_t getTouchRaw(uint16_t *x, uint16_t *y);
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// Get raw z (i.e. pressure) ADC value from touch controller
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uint16_t getTouchRawZ(void);
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// Convert raw x,y values to calibrated and correctly rotated screen coordinates
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void convertRawXY(uint16_t *x, uint16_t *y);
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// Get the screen touch coordinates, returns true if screen has been touched
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// if the touch cordinates are off screen then x and y are not updated
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uint8_t getTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
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// Run screen calibration and test, report calibration values to the serial port
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void calibrateTouch(uint16_t *data, uint32_t color_fg, uint32_t color_bg, uint8_t size);
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// Set the screen calibration values
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void setTouch(uint16_t *data);
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private:
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// Handlers for the SPI settings and clock speed change
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inline void spi_begin_touch() __attribute__((always_inline));
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inline void spi_end_touch() __attribute__((always_inline));
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// These are associated with the Touch Screen handlers
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// Private function to validate a touch, allow settle time and reduce spurious coordinates
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uint8_t validTouch(uint16_t *x, uint16_t *y, uint16_t threshold = 600);
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// Initialise with example calibration values so processor does not crash if setTouch() not called in setup()
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uint16_t touchCalibration_x0 = 300, touchCalibration_x1 = 3600, touchCalibration_y0 = 300, touchCalibration_y1 = 3600;
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uint8_t touchCalibration_rotate = 1, touchCalibration_invert_x = 2, touchCalibration_invert_y = 0;
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uint32_t _pressTime;
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uint16_t _pressX, _pressY;
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uint32_t _pressTime; // Press and hold time-out
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uint16_t _pressX, _pressY; // For future use (last sampled calibrated coordinates)
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@@ -1,6 +1,6 @@
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{
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"name": "TFT_eSPI",
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"version": "1.3.9",
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"version": "1.3.10",
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"keywords": "tft, ePaper, display, ESP8266, NodeMCU, ESP32, M5Stack, ILI9341, ST7735, ILI9163, S6D02A1, ILI9486, ST7789",
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"description": "A TFT and ePaper SPI graphics library for ESP8266 and ESP32",
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"repository":
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@@ -1,5 +1,5 @@
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name=TFT_eSPI
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version=1.3.9
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version=1.3.10
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author=Bodmer
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maintainer=Bodmer
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sentence=A fast TFT graphics library for ESP8266 and ESP32 processors for the Arduino IDE
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