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https://github.com/Links2004/arduinoWebSockets.git
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Update WebSockets.cpp
Added some missing comments
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@ -51,8 +51,8 @@ extern "C" {
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*
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* @param client WSclient_t * ptr to the client struct
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* @param code uint16_t see RFC
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* @param reason
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* @param reasonLen
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* @param reason ptr to the disconnect reason message
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* @param reasonLen length of the disconnect reason message
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*/
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void WebSockets::clientDisconnect(WSclient_t * client, uint16_t code, char * reason, size_t reasonLen) {
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DEBUG_WEBSOCKETS("[WS][%d][handleWebsocket] clientDisconnect code: %u\n", client->num, code);
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@ -73,8 +73,8 @@ void WebSockets::clientDisconnect(WSclient_t * client, uint16_t code, char * rea
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*
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* @param client WSclient_t * ptr to the client struct
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* @param opcode WSopcode_t
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* @param payload uint8_t *
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* @param length size_t
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* @param payload uint8_t * ptr to the payload
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* @param length size_t length of the payload
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* @param mask bool add dummy mask to the frame (needed for web browser)
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* @param fin bool can be used to send data in more then one frame (set fin on the last frame)
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* @param headerToPayload bool set true if the payload has reserved 14 Byte at the beginning to dynamically add the Header (payload neet to be in RAM!)
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@ -92,7 +92,7 @@ bool WebSockets::sendFrame(WSclient_t * client, WSopcode_t opcode, uint8_t * pay
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return false;
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}
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DEBUG_WEBSOCKETS("[WS][%d][sendFrame] ------- send massage frame -------\n", client->num);
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DEBUG_WEBSOCKETS("[WS][%d][sendFrame] ------- send message frame -------\n", client->num);
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DEBUG_WEBSOCKETS("[WS][%d][sendFrame] fin: %u opCode: %u mask: %u length: %u headerToPayload: %u\n", client->num, fin, opcode, mask, length, headerToPayload);
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if(opcode == WSop_text) {
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