disconnecting after pong not received

This commit is contained in:
Jozef Sovcik
2018-11-03 13:15:14 +01:00
parent d693437908
commit d6dd7be987

View File

@ -689,8 +689,7 @@ void WebSockets::handleHBTimeout(WSclient_t * client){
if (client->disconnectTimeoutCount && client->pongTimeoutCount >= client->disconnectTimeoutCount){ if (client->disconnectTimeoutCount && client->pongTimeoutCount >= client->disconnectTimeoutCount){
DEBUG_WEBSOCKETS("[HBtimeout] count=%d, DISCONNECTING\n", client->pongTimeoutCount); DEBUG_WEBSOCKETS("[HBtimeout] count=%d, DISCONNECTING\n", client->pongTimeoutCount);
client->status = WSC_NOT_CONNECTED; clientDisconnect(client);
//clientDisconnect(client);
} }
} }
} }