Updated NeoPixelAnimator object API (markdown)

Michael Miller
2016-03-20 13:34:13 -07:00
parent 97bee3db97
commit 68b59ce446

@@ -53,8 +53,11 @@ Resume all animations. This will unfreeze the animations from where Pause() was
## bool IsPaused()
Return if the animations are paused. The Pause() method is called to pause and Resume() is called to resume.
## uint16_t TimeScale()
Return the current time scale that was passed in at construction time. You can't modify the time scale once the animator is created.
## uint16_t getTimeScale()
Return the current time scale.
## void setTimeScale(uint16_t timeScale)
Set the current time scale. All currently running animations will be effected by this change, either slowing them down or speeding them up.
# Structs
## AnimationParam