Updated NeoPixelAnimator object API (markdown)

Michael Miller
2016-03-20 13:34:13 -07:00
parent 97bee3db97
commit 68b59ce446

@@ -53,8 +53,11 @@ Resume all animations. This will unfreeze the animations from where Pause() was
## bool IsPaused() ## bool IsPaused()
Return if the animations are paused. The Pause() method is called to pause and Resume() is called to resume. Return if the animations are paused. The Pause() method is called to pause and Resume() is called to resume.
## uint16_t TimeScale() ## uint16_t getTimeScale()
Return the current time scale that was passed in at construction time. You can't modify the time scale once the animator is created. Return the current time scale.
## void setTimeScale(uint16_t timeScale)
Set the current time scale. All currently running animations will be effected by this change, either slowing them down or speeding them up.
# Structs # Structs
## AnimationParam ## AnimationParam