mirror of
https://github.com/Makuna/NeoPixelBus.git
synced 2025-08-06 12:24:27 +02:00
Normalize API doc styling
@@ -9,7 +9,6 @@ The optional pixels will either be copied into the Ram buffer (for NeoBufferMeth
|
||||
|
||||
```
|
||||
NeoPixelBuffer<NeoPixelBufferProgmemMethod<NeoGrbFeature>> image(myImageWidth, myImageHeight, myImage);
|
||||
|
||||
```
|
||||
|
||||
## Methods
|
||||
@@ -24,42 +23,42 @@ This will return the height in pixels of the buffer.
|
||||
|
||||
### void SetPixelColor(int16_t x, int16_t y, ColorObject color)
|
||||
This will set the color to the given pixel.
|
||||
x - the horizontal pixel position
|
||||
y - the vertical pixel position
|
||||
color - a color object to use, RgbColor, HslColor, and HsbColor will all work and if the NeoPixelBus object was created with the NeoRgbwFeature the RgbwColor will also work.
|
||||
> * _x_- the horizontal pixel position.
|
||||
> * _y_ - the vertical pixel position.
|
||||
> * _color_ - a color object to use, RgbColor, HslColor, and HsbColor will all work and if the NeoPixelBus object was created with the NeoRgbwFeature the RgbwColor will also work.
|
||||
|
||||
### ColorObject GetPixelColor(int16_t x, int16_t y)
|
||||
This will return the color of the given pixel.
|
||||
x - the horizontal pixel position
|
||||
y - the vertical pixel position
|
||||
\<return\>, a color object, RgbColor or RgbwColor.
|
||||
> * _x_ - the horizontal pixel position.
|
||||
> * _y_ - the vertical pixel position.
|
||||
> * _\<return\>_, a color object, RgbColor or RgbwColor.
|
||||
|
||||
### void ClearTo(ColorObject color)
|
||||
This will clear all pixels to the given color.
|
||||
color - a color object to use, RgbColor, HslColor, and HsbColor will all work and if the NeoPixelBus object was created with the NeoRgbwFeature the RgbwColor will also work.
|
||||
> * _color_ - a color object to use, RgbColor, HslColor, and HsbColor will all work and if the NeoPixelBus object was created with the NeoRgbwFeature the RgbwColor will also work.
|
||||
|
||||
### void Blt(NeoBufferContext destBuffer, uint16_t indexPixel)
|
||||
This will render this image to the destBuffer at indexPixel. This is a linear rendering, not a 2D image rendering.
|
||||
destBuffer - Another NeoBuffer or NeoPixelBus.
|
||||
indexPixel - the location to start the render at
|
||||
> * _destBuffer_ - Another NeoBuffer or NeoPixelBus.
|
||||
> * _indexPixel_ - the location to start the render at.
|
||||
|
||||
### void Blt(NeoBufferContext destBuffer, int16_t xDest, int16_t yDest, int16_t xSrc, int16_t ySrc, int16_t wSrc, int16_t hSrc, LayoutMapCallback layoutMap)
|
||||
This will render part of this image to the destBuffer at given location. This is a 2d image rendering.
|
||||
destBuffer - Another NeoBuffer or NeoPixelBus.
|
||||
xDest - the upper left location in the destination to render to
|
||||
yDest - the upper left location in the destination to render to
|
||||
xSrc - the upper left location in the source to render from
|
||||
ySrc - the upper left location in the source to render from
|
||||
wSrc - the width to render
|
||||
hSrc - the height to render
|
||||
layoutMap - a layoutMap callback that implements the destinations mapping routine (see below)
|
||||
> * _destBuffer_ - Another NeoBuffer or NeoPixelBus.
|
||||
> * _xDest_ - the upper left location in the destination to render to.
|
||||
> * _yDest_- the upper left location in the destination to render to.
|
||||
> * _xSrc_ - the upper left location in the source to render from.
|
||||
> * _ySrc_ - the upper left location in the source to render from.
|
||||
> * _wSrc_ - the width to render.
|
||||
> * _hSrc_ - the height to render.
|
||||
> * _layoutMap_ - a layoutMap callback that implements the destinations mapping routine (see below).
|
||||
|
||||
### void Blt(NeoBufferContext destBuffer, int16_t xDest, int16_t yDest, LayoutMapCallback layoutMap)
|
||||
This will render all of this image to the destBuffer at given location. This is a 2d image rendering.
|
||||
destBuffer - Another NeoBuffer or NeoPixelBus.
|
||||
xDest - the upper left location in the destination to render to
|
||||
yDest - the upper left location in the destination to render to
|
||||
layoutMap - a layoutMap callback that implements the destinations mapping routine (see below)
|
||||
This will render all of this image to the destBuffer at a given location. This is a 2d image rendering.
|
||||
> * _destBuffer_ - Another NeoBuffer or NeoPixelBus.
|
||||
> * _xDest_ - the upper left location in the destination to render to.
|
||||
> * _yDest_ - the upper left location in the destination to render to.
|
||||
> * _layoutMap_ - a layoutMap callback that implements the destinations mapping routine (see below).
|
||||
|
||||
## Callbacks
|
||||
### uint16_t LayoutMapCallback(int16_t x, int16_t y)
|
||||
|
Reference in New Issue
Block a user