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Created RgbwColor object API (markdown)
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RgbwColor-object-API.md
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RgbwColor represents a color object that is represented by Red, Green, Blue, and White component values. Its primary use is to contain and manipulate colors for 4 element Pixels.
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## Properties
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There are three properties that represent the component values Red, Green, Blue, and White. The values range from 0 to 255. Black would 0,0,0,0 and white using the color leds would be 255,255,255,0 and white using the white led would be 0,0,0,255.
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```
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uint8_t R;
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uint8_t G;
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uint8_t B;
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uint8_t W;
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```
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## Constructors
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### RgbwColor(uint8_t r, uint8_t g, uint8_t b, uint8_t w) :
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Constructs a RgbwColor using Red, Green, Blue, and White component values.
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### RgbwColor(uint8_t brightness)
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Constructs a RgbwColor using a single brightness value(0 - 255). This works well for creating gray tone colors.
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(0) = black, (255) = white, (128) = gray.
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This will only effect the W color element.
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### RgbwColor(RgbColor color);
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Construct a RgbwColor using RgbColor, copying the R,G,B values and setting W to zero.
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### RgbwColor(HslColor color);
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Construct a RgbwColor using HslColor, converting the Hsl to Rgbw
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### RgbwColor(HsbColor color);
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Construct a RgbwColor using HsbColor, converting the Hsb to Rgbw
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### RgbwColor()
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Construct a RgbwColor that will have its values set in latter operations.
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CAUTION: The R,G,B,W members are not initialized and may not be consistent until set.
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## Methods
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### uint8_t CalculateBrightness();
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CalculateBrightness will calculate the overall brightness.
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NOTE: For color objects with only W set, it will return W. For color objects with W set to zero this is a simple linear brightness. For color objects with values in W and another color component, the overall brightness is an equal mix of the color components and the W.
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### void Darken(uint8_t delta);
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Darken will adjust the color by the given delta toward black.
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NOTE: This is a simple linear change.
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delta - (0-255) the amount to dim the color by.
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### void Lighten(uint8_t delta);
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Lighten will adjust the color by the given delta toward white.
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NOTE: This is a simple linear change. If the color only has W value set, only W will be modified; otherwise only the R,G,B will be modified leaving W alone.
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delta - (0-255) the amount to lighten the color by.
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### static RgbwColor LinearBlend(RgbwColor left, RgbwColor right, float progress);
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This will blend between two colors by the amount defined by the progress variable.
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left - the color to start the blend at.
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right - the color to end the blend at.
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progress - (0.0f - 1.0f) value where 0.0f will return left and 1.0f will return right and a value between will blend the color weighted linearly between them.
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This is a static function, which means you need to call it scoped to the object class and not an instance like...
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```
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RgbwColor results = RgbwColor::LinearBlend(RgbwColor(255,0,0,0), RgbwColor(0,255,0,10), 0.33f);
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```
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