Remove mcapi.ca section and fix config typos

This commit is contained in:
games647
2017-08-16 17:18:58 +02:00
parent edf5933e07
commit 22a56862b0
2 changed files with 19 additions and 11 deletions

View File

@ -1,5 +1,12 @@
### 1.10
* Set the fake offline UUID on lowest priority (-> as soon as possible)
* Remove bungee chatcolor for Bukkit to support KCauldron
* Minor cleanup using inspections + Https
* Increase hook delay to let ProtocolLib inject the listener
* Drop support for old authme API + Add support for new authme API
* Remove ebean util usage to make it compatible with 1.12
* Do not try to hook into a plugin if auth plugin hook is already set using the FastLogin API
* Automatically register accounts if they are not in the auth plugin database but in the FastLogin database
* Update BungeeAuth dependency and use the new API. Please update your plugin if you still use the old one.
* Remove deprecated API methods from the last version

View File

@ -38,7 +38,7 @@ switchMode: false
# If this plugin detected that a player has a premium, it can also set the associated
# uuid from that account. So if the players changes their usernames, they will still have
# the same playerdata (inventory, permissions, ...)
# the same player data (inventory, permissions, ...)
#
# Warning: This also means that the UUID will be different if the player is connecting
# through a offline mode connection. This **could** cause plugin compatibility issues.
@ -50,7 +50,7 @@ switchMode: false
#
# Moreover you may want to convert the offline UUID to a premium UUID. This will ensure that the player
# will have the same inventory, permissions, ... if they switched to premium authentification from offline/cracked
# authentification.
# authentication.
#
# This feature requires Cauldron, Spigot or a fork of Spigot (PaperSpigot, TacoSpigot)
premiumUuid: false
@ -104,7 +104,7 @@ nameChangeCheck: false
#
# Keep in mind that this will only works if the player:
# * is the owner of the premium account
# * the serverconnection is established through a premium connection (paid account authentification)
# * the server connection is established through a premium connection (paid account authentication)
# * has a skin
#
# This means this plugin doesn't need to create a new connection to the Mojang servers, because
@ -112,7 +112,7 @@ nameChangeCheck: false
# players like cracked player, you have to use other plugins.
#
# If you want to use skins for your cracked player, you need an additional plugin like
# ChangeSkin, SkinRestoer, ...
# ChangeSkin, SkinRestorer, ...
forwardSkin: true
# Displays a warning message that this message SHOULD only be invoked by
@ -128,8 +128,8 @@ premium-warning: true
# Once the limit is reached, new players are always logged in as cracked until the rate-limit is expired.
# (to the next ten minutes)
#
# The limit is IP-wide. If you have multiple IPv4-Addreses you specify them here. FastLogin will then use it in rotating
# order --> 5 different IP-addreses 5 * 600 per 10 minutes
# The limit is IP-wide. If you have multiple IPv4-addresses you specify them here. FastLogin will then use it in rotating
# order --> 5 different IP-addresses 5 * 600 per 10 minutes
# If this list is empty only the default one will be used
#
# Lists are created like this:
@ -137,11 +137,12 @@ premium-warning: true
# - 192-168-0-2
ip-addresses: []
# How many requests should be established until the plugin uses the third-party API https://mcapi.ca/
# Once this number is reached in a range of ten minutes it will start connecting to https://mcapi.ca/ for the next ten minutes
# This option exists in order to workaround the rate-limiting. Name -> UUID are fetched in the same way like heads
# How many requests should be established to the Mojang API for Name -> UUID requests. Some other plugins as well
# as the head minecraft block make such requests as well. Using this option you can limit the amount requests this
# plugin should make.
#
# If you want to join the discussion visit this: https://github.com/games647/FastLogin/issues/27#issuecomment-226954350
# If you lower this value, other plugins could still make requests while FastLogin cannot.
# Mojang limits the amount of request to 600 per 10 minutes per IPv4-address.
mojang-request-limit: 600
# This option automatically registers players which are in the FastLogin database, but not in the auth plugin database.
@ -157,7 +158,7 @@ auto-register-unknown: false
autoLogin: true
# Database configuration
# Recommened is the use of MariaDB (a better version of MySQL)
# Recommended is the use of MariaDB (a better version of MySQL)
# Single file SQLite database
driver: org.sqlite.JDBC