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https://github.com/TuxCoding/FastLogin.git
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Use the loginevent to send the client the offline uuid
-> skin applies on deactivated premium uuid
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@ -3,6 +3,7 @@
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* Added support for making requests to Mojang from different IPv4 addresses
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* Added us.mcapi.com as third-party APIs to workaround rate-limits
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* Fixed NPE in BungeeCord on cracked session
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* Fixed skin applies if premium uuid is deactivated
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######1.6.2
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@ -14,8 +14,8 @@ import java.util.logging.Level;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.connection.PendingConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.event.LoginEvent;
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import net.md_5.bungee.api.event.PlayerDisconnectEvent;
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import net.md_5.bungee.api.event.PostLoginEvent;
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import net.md_5.bungee.api.event.PreLoginEvent;
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import net.md_5.bungee.api.event.ServerConnectedEvent;
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import net.md_5.bungee.api.plugin.Listener;
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@ -48,14 +48,16 @@ public class PlayerConnectionListener implements Listener {
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}
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@EventHandler
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public void onLogin(PostLoginEvent loginEvent) {
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ProxiedPlayer player = loginEvent.getPlayer();
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PendingConnection connection = player.getPendingConnection();
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public void onLogin(LoginEvent loginEvent) {
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//use the loginevent instead of the postlogin event in order to send the loginsuccess packet to the client
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//with the offline uuid this makes it possible to set the skin then
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PendingConnection connection = loginEvent.getConnection();
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String username = connection.getName();
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if (connection.isOnlineMode()) {
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LoginSession session = plugin.getSession().get(connection);
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PlayerProfile playerProfile = session.getProfile();
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playerProfile.setUuid(player.getUniqueId());
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playerProfile.setUuid(connection.getUniqueId());
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//bungeecord will do this automatically so override it on disabled option
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InitialHandler initialHandler = (InitialHandler) connection;
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@ -91,7 +91,6 @@ nameChangeCheck: false
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# * is the owner of the premium account
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# * the serverconnection is established through a premium connection (paid account authentification)
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# * has a skin
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# * and you activated premium uuids
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#
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# This means this plugin doesn't need to create a new connection to the Mojang servers, because
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# the skin data is included in the Auth-Verification-Response sent by Mojang. If you want to use for other
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