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https://github.com/TuxCoding/FastLogin.git
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Move autoLoginFloodgate check to a common function
Reduces duplicate code. Added missing check for "no-conflict".
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@ -49,8 +49,7 @@ public class FloodgateAuthTask extends FloodgateManagement<Player, CommandSender
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BukkitLoginSession session = new BukkitLoginSession(player.getName(), isRegistered, profile);
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// enable auto login based on the value of 'autoLoginFloodgate' in config.yml
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session.setVerified(autoLoginFloodgate.equals("true")
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|| (autoLoginFloodgate.equals("linked") && isLinked));
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session.setVerified(isAutoLoginAllowed());
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// run login task
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Runnable forceLoginTask = new ForceLoginTask(core.getPlugin().getCore(), player, session);
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@ -55,13 +55,9 @@ public class FloodgateAuthTask
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BungeeLoginSession session = new BungeeLoginSession(player.getName(), isRegistered, profile);
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core.getPlugin().getSession().put(player.getPendingConnection(), session);
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// enable auto login based on the value of 'autoLoginFloodgate' in config.yml
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boolean forcedOnlineMode = autoLoginFloodgate.equals("true")
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|| (autoLoginFloodgate.equals("linked") && isLinked);
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// run login task
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Runnable forceLoginTask = new ForceLoginTask(core.getPlugin().getCore(), player, server, session,
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forcedOnlineMode);
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isAutoLoginAllowed());
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core.getPlugin().getScheduler().runAsync(forceLoginTask);
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}
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@ -145,6 +145,17 @@ public abstract class FloodgateManagement<P extends C, C, L extends LoginSession
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|| ("linked".equals(autoRegisterFloodgate) && isLinked);
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}
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/**
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* Decide if the player can be auto logged in.
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* The config option 'non-conflicting' is ignored by this function.
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* @return true if the Player can be logged in automatically
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*/
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protected boolean isAutoLoginAllowed() {
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return "true".equals(autoLoginFloodgate)
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|| "no-conflict".equals(autoRegisterFloodgate) // this was checked before
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|| ("linked".equals(autoLoginFloodgate) && isLinked);
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}
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/**
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* Decides wether checks for conflicting Java names should be made
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* @return ture if an API call to Mojang is needed
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