Fix thread safety for fake start packets (Bukkit.getOfflinePlayer doesn't look like to be thread-safe) + More documentation

This commit is contained in:
games647
2015-10-05 19:58:58 +02:00
parent 987518e0f4
commit 8abe9562e0
6 changed files with 67 additions and 36 deletions

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@ -24,6 +24,8 @@ import javax.crypto.spec.IvParameterSpec;
import javax.crypto.spec.SecretKeySpec; import javax.crypto.spec.SecretKeySpec;
/** /**
* Encryption and decryption minecraft util for connection between servers and paid minecraft account clients
*
* Source: https://github.com/bergerkiller/CraftSource/blob/master/net.minecraft.server/MinecraftEncryption.java * Source: https://github.com/bergerkiller/CraftSource/blob/master/net.minecraft.server/MinecraftEncryption.java
* *
* Remapped by: https://github.com/Techcable/MinecraftMappings/tree/master/1.8 * Remapped by: https://github.com/Techcable/MinecraftMappings/tree/master/1.8

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@ -22,12 +22,17 @@ import java.util.logging.Level;
import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.plugin.java.JavaPlugin;
/**
* This plugin checks if a player has a paid account and if so
* tries to skip offline mode authentication.
*/
public class FastLogin extends JavaPlugin { public class FastLogin extends JavaPlugin {
private static final int TIMEOUT = 15000; //http connection, read timeout and user agent for a connection to mojang api servers
private static final int TIMEOUT = 10 * 1000;
private static final String USER_AGENT = "Premium-Checker"; private static final String USER_AGENT = "Premium-Checker";
//provide a immutable key pair to be thread safe //provide a immutable key pair to be thread safe | used for encrypting and decrypting traffic
private final KeyPair keyPair = Encryption.generateKeyPair(); private final KeyPair keyPair = Encryption.generateKeyPair();
//we need a thread-safe set because we access it async in the packet listener //we need a thread-safe set because we access it async in the packet listener
@ -36,9 +41,9 @@ public class FastLogin extends JavaPlugin {
//this map is thread-safe for async access (Packet Listener) //this map is thread-safe for async access (Packet Listener)
//SafeCacheBuilder is used in order to be version independent //SafeCacheBuilder is used in order to be version independent
private final ConcurrentMap<String, PlayerSession> session = SafeCacheBuilder.<String, PlayerSession>newBuilder() private final ConcurrentMap<String, PlayerSession> session = SafeCacheBuilder.<String, PlayerSession>newBuilder()
//mapped by ip:port
.expireAfterWrite(2, TimeUnit.MINUTES)
//2 minutes should be enough as a timeout for bad internet connection (Server, Client and Mojang) //2 minutes should be enough as a timeout for bad internet connection (Server, Client and Mojang)
.expireAfterWrite(2, TimeUnit.MINUTES)
//mapped by ip:port -> PlayerSession
.build(new CacheLoader<String, PlayerSession>() { .build(new CacheLoader<String, PlayerSession>() {
@Override @Override
@ -52,6 +57,7 @@ public class FastLogin extends JavaPlugin {
public void onLoad() { public void onLoad() {
//online mode is only changeable after a restart so check it here //online mode is only changeable after a restart so check it here
if (getServer().getOnlineMode()) { if (getServer().getOnlineMode()) {
//we need to require offline to prevent a session request for a offline player
getLogger().severe("Server have to be in offline mode"); getLogger().severe("Server have to be in offline mode");
setEnabled(false); setEnabled(false);
@ -69,8 +75,8 @@ public class FastLogin extends JavaPlugin {
protocolManager.addPacketListener(new EncryptionPacketListener(this, protocolManager)); protocolManager.addPacketListener(new EncryptionPacketListener(this, protocolManager));
protocolManager.addPacketListener(new StartPacketListener(this, protocolManager)); protocolManager.addPacketListener(new StartPacketListener(this, protocolManager));
//register commands //register commands using a unique name
getCommand("premium").setExecutor(new PremiumCommand(this)); getCommand(getName()).setExecutor(new PremiumCommand(this));
} }
@Override @Override
@ -81,8 +87,8 @@ public class FastLogin extends JavaPlugin {
} }
/** /**
* Gets a thread-safe map about players which are connecting to the server are being checked to be premium (paid * Gets a thread-safe map about players which are connecting to the server are being
* account) * checked to be premium (paid account)
* *
* @return a thread-safe session map * @return a thread-safe session map
*/ */
@ -91,7 +97,8 @@ public class FastLogin extends JavaPlugin {
} }
/** /**
* Gets the server KeyPair * Gets the server KeyPair. This is used to encrypt or decrypt traffic between
* the client and server
* *
* @return the server KeyPair * @return the server KeyPair
*/ */
@ -157,7 +164,7 @@ public class FastLogin extends JavaPlugin {
return false; return false;
} }
//We found a supporting plugin - we can now register a forwarding listener //We found a supporting plugin - we can now register a forwarding listener to skip authentication from them
getServer().getPluginManager().registerEvents(new PlayerListener(this, authPluginHook), this); getServer().getPluginManager().registerEvents(new PlayerListener(this, authPluginHook), this);
return true; return true;
} }

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@ -6,6 +6,11 @@ import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
/**
* Let users activate fast login by command. This only be accessible if
* the user has access to it's account. So we can make sure that not another
* person with a paid account and the same username can steal his account.
*/
public class PremiumCommand implements CommandExecutor { public class PremiumCommand implements CommandExecutor {
private final FastLogin plugin; private final FastLogin plugin;

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@ -22,16 +22,24 @@ import java.math.BigInteger;
import java.net.HttpURLConnection; import java.net.HttpURLConnection;
import java.security.PrivateKey; import java.security.PrivateKey;
import java.util.Arrays; import java.util.Arrays;
import java.util.UUID;
import java.util.logging.Level; import java.util.logging.Level;
import javax.crypto.SecretKey; import javax.crypto.SecretKey;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.json.simple.JSONObject; import org.json.simple.JSONObject;
import org.json.simple.JSONValue; import org.json.simple.JSONValue;
/** /**
* Handles incoming encryption responses from connecting clients.
* It prevents them from reaching the server because that cannot handle
* it in offline mode.
*
* Moreover this manages a started premium check from
* this plugin. So check if all data is correct and we can prove him as a
* owner of a paid minecraft account.
*
* Receiving packet information: * Receiving packet information:
* http://wiki.vg/Protocol#Encryption_Response * http://wiki.vg/Protocol#Encryption_Response
* *
@ -40,6 +48,7 @@ import org.json.simple.JSONValue;
*/ */
public class EncryptionPacketListener extends PacketAdapter { public class EncryptionPacketListener extends PacketAdapter {
//mojang api check to prove a player is logged in minecraft and made a join server request
private static final String HAS_JOINED_URL = "https://sessionserver.mojang.com/session/minecraft/hasJoined?"; private static final String HAS_JOINED_URL = "https://sessionserver.mojang.com/session/minecraft/hasJoined?";
private final ProtocolManager protocolManager; private final ProtocolManager protocolManager;
@ -73,18 +82,18 @@ public class EncryptionPacketListener extends PacketAdapter {
PacketContainer packet = packetEvent.getPacket(); PacketContainer packet = packetEvent.getPacket();
Player player = packetEvent.getPlayer(); Player player = packetEvent.getPlayer();
//the player name is unknown to ProtocolLib - now uses ip:port as key //the player name is unknown to ProtocolLib (so getName() doesn't work) - now uses ip:port as key
String uniqueSessionKey = player.getAddress().toString(); String uniqueSessionKey = player.getAddress().toString();
PlayerSession session = plugin.getSessions().get(uniqueSessionKey); PlayerSession session = plugin.getSessions().get(uniqueSessionKey);
if (session == null) { if (session == null) {
disconnect(packetEvent, "Invalid request", Level.FINE disconnect(packetEvent, "Invalid request", Level.FINE
, "Player {0} tried to send encryption response" , "Player {0} tried to send encryption response on an invalid connection state"
+ "on an invalid connection state"
, player.getAddress()); , player.getAddress());
return; return;
} }
byte[] sharedSecret = packet.getByteArrays().read(0); byte[] sharedSecret = packet.getByteArrays().read(0);
//encrypted verify token
byte[] clientVerify = packet.getByteArrays().read(1); byte[] clientVerify = packet.getByteArrays().read(1);
PrivateKey privateKey = plugin.getKeyPair().getPrivate(); PrivateKey privateKey = plugin.getKeyPair().getPrivate();
@ -123,13 +132,12 @@ public class EncryptionPacketListener extends PacketAdapter {
String username = session.getUsername(); String username = session.getUsername();
if (hasJoinedServer(username, serverId)) { if (hasJoinedServer(username, serverId)) {
session.setVerified(true);
plugin.getLogger().log(Level.FINE, "Player {0} has a verified premium account", username); plugin.getLogger().log(Level.FINE, "Player {0} has a verified premium account", username);
session.setVerified(true);
receiveFakeStartPacket(username, player); receiveFakeStartPacket(username, player);
} else { } else {
//user tried to fake a authentification //user tried to fake a authentication
disconnect(packetEvent, "Invalid session", Level.FINE disconnect(packetEvent, "Invalid session", Level.FINE
, "Player {0} ({1}) tried to log in with an invalid session ServerId: {2}" , "Player {0} ({1}) tried to log in with an invalid session ServerId: {2}"
, session.getUsername(), player.getAddress(), serverId); , session.getUsername(), player.getAddress(), serverId);
@ -161,6 +169,7 @@ public class EncryptionPacketListener extends PacketAdapter {
} }
} }
//try to get the networkManager from ProtocolLib
private Object getNetworkManager(Player player) private Object getNetworkManager(Player player)
throws SecurityException, IllegalAccessException, NoSuchFieldException { throws SecurityException, IllegalAccessException, NoSuchFieldException {
Object injector = TemporaryPlayerFactory.getInjectorFromPlayer(player); Object injector = TemporaryPlayerFactory.getInjectorFromPlayer(player);
@ -184,9 +193,14 @@ public class EncryptionPacketListener extends PacketAdapter {
String line = reader.readLine(); String line = reader.readLine();
if (!line.equals("null")) { if (!line.equals("null")) {
//validate parsing //validate parsing
JSONObject object = (JSONObject) JSONValue.parseWithException(line); //http://wiki.vg/Protocol_Encryption#Server
String uuid = (String) object.get("id"); JSONObject userData = (JSONObject) JSONValue.parseWithException(line);
String name = (String) object.get("name"); String uuid = (String) userData.get("id");
String name = (String) userData.get("name");
JSONObject properties = (JSONObject) userData.get("properties");
//base64 encoded skin data
String encodedSkin = (String) properties.get("value");
return true; return true;
} }
@ -199,12 +213,12 @@ public class EncryptionPacketListener extends PacketAdapter {
return false; return false;
} }
//fake a new login packet in order to let the server handle all the other stuff
private void receiveFakeStartPacket(String username, Player from) { private void receiveFakeStartPacket(String username, Player from) {
//fake a new login packet
//see StartPacketListener for packet information //see StartPacketListener for packet information
PacketContainer startPacket = protocolManager.createPacket(PacketType.Login.Client.START, true); PacketContainer startPacket = protocolManager.createPacket(PacketType.Login.Client.START, true);
WrappedGameProfile fakeProfile = WrappedGameProfile.fromOfflinePlayer(Bukkit.getOfflinePlayer(username)); WrappedGameProfile fakeProfile = new WrappedGameProfile(UUID.randomUUID(), username);
startPacket.getGameProfiles().write(0, fakeProfile); startPacket.getGameProfiles().write(0, fakeProfile);
try { try {
//we don't want to handle our own packets so ignore filters //we don't want to handle our own packets so ignore filters

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@ -12,6 +12,11 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerJoinEvent;
/**
* This listener tells authentication plugins if the player
* has a premium account and we checked it successfully. So the
* plugin can skip authentication.
*/
public class PlayerListener implements Listener { public class PlayerListener implements Listener {
private final FastLogin plugin; private final FastLogin plugin;
@ -30,15 +35,7 @@ public class PlayerListener implements Listener {
//removing the session because we now use it //removing the session because we now use it
PlayerSession session = plugin.getSessions().remove(address); PlayerSession session = plugin.getSessions().remove(address);
//check if it's the same player as we checked before //check if it's the same player as we checked before
if (session != null && session.getUsername().equals(player.getName()) if (session != null && player.getName().equals(session.getUsername()) && session.isVerified()) {
&& session.isVerified()) {
//java 8
// Bukkit.getScheduler().runTaskLater(plugin, () -> {
// if (player.isOnline()) {
// plugin.getLogger().log(Level.FINER, "Logging player {0} in", player.getName());
// authPlugin.forceLogin(player);
// }
//java 7+
Bukkit.getScheduler().runTaskLater(plugin, new Runnable() { Bukkit.getScheduler().runTaskLater(plugin, new Runnable() {
@Override @Override

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@ -20,6 +20,11 @@ import java.util.regex.Pattern;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
/** /**
* Handles incoming start packets from connecting clients. It
* checks if we can start checking if the player is premium and
* start a request to the client that it should start online mode
* login.
*
* Receiving packet information: * Receiving packet information:
* http://wiki.vg/Protocol#Login_Start * http://wiki.vg/Protocol#Login_Start
* *
@ -27,7 +32,7 @@ import org.bukkit.entity.Player;
*/ */
public class StartPacketListener extends PacketAdapter { public class StartPacketListener extends PacketAdapter {
//only premium (paid account) users have a uuid from there //only premium (paid account) users have a uuid from here
private static final String UUID_LINK = "https://api.mojang.com/users/profiles/minecraft/"; private static final String UUID_LINK = "https://api.mojang.com/users/profiles/minecraft/";
//this includes a-zA-Z1-9_ //this includes a-zA-Z1-9_
private static final String VALID_PLAYERNAME = "^\\w{2,16}$"; private static final String VALID_PLAYERNAME = "^\\w{2,16}$";
@ -42,7 +47,7 @@ public class StartPacketListener extends PacketAdapter {
private final Pattern playernameMatcher = Pattern.compile(VALID_PLAYERNAME); private final Pattern playernameMatcher = Pattern.compile(VALID_PLAYERNAME);
public StartPacketListener(FastLogin plugin, ProtocolManager protocolManger) { public StartPacketListener(FastLogin plugin, ProtocolManager protocolManger) {
//run async in order to not block the server, because we make api calls to Mojang //run async in order to not block the server, because we are making api calls to Mojang
super(params(plugin, PacketType.Login.Client.START).optionAsync()); super(params(plugin, PacketType.Login.Client.START).optionAsync());
this.plugin = plugin; this.plugin = plugin;
@ -65,16 +70,16 @@ public class StartPacketListener extends PacketAdapter {
PacketContainer packet = packetEvent.getPacket(); PacketContainer packet = packetEvent.getPacket();
Player player = packetEvent.getPlayer(); Player player = packetEvent.getPlayer();
//this includes ip and port. Should be unique for 2 Minutes //this includes ip:port. Should be unique for an incoming login request with a timeout of 2 minutes
String sessionKey = player.getAddress().toString(); String sessionKey = player.getAddress().toString();
//remove old data every time on a new login in order to keep the session only for one person //remove old data every time on a new login in order to keep the session only for one person
plugin.getSessions().remove(sessionKey); plugin.getSessions().remove(sessionKey);
//player.getName() won't work at this state
String username = packet.getGameProfiles().read(0).getName(); String username = packet.getGameProfiles().read(0).getName();
plugin.getLogger().log(Level.FINER, "Player {0} with {1} connecting to the server" plugin.getLogger().log(Level.FINER, "Player {0} with {1} connecting to the server"
, new Object[]{sessionKey, username}); , new Object[]{sessionKey, username});
//do premium login process
if (plugin.getEnabledPremium().contains(username) && isPremium(username)) { if (plugin.getEnabledPremium().contains(username) && isPremium(username)) {
//minecraft server implementation //minecraft server implementation
//https://github.com/bergerkiller/CraftSource/blob/master/net.minecraft.server/LoginListener.java#L161 //https://github.com/bergerkiller/CraftSource/blob/master/net.minecraft.server/LoginListener.java#L161
@ -83,7 +88,7 @@ public class StartPacketListener extends PacketAdapter {
} }
private boolean isPremium(String playerName) { private boolean isPremium(String playerName) {
//check if it's a valid playername and the user activated fast logins //check if it's a valid playername
if (playernameMatcher.matcher(playerName).matches()) { if (playernameMatcher.matcher(playerName).matches()) {
//only make a API call if the name is valid existing mojang account //only make a API call if the name is valid existing mojang account
try { try {
@ -115,6 +120,7 @@ public class StartPacketListener extends PacketAdapter {
.createPacket(PacketType.Login.Server.ENCRYPTION_BEGIN, true); .createPacket(PacketType.Login.Server.ENCRYPTION_BEGIN, true);
newPacket.getSpecificModifier(PublicKey.class).write(0, plugin.getKeyPair().getPublic()); newPacket.getSpecificModifier(PublicKey.class).write(0, plugin.getKeyPair().getPublic());
//generate a random token which should be the same when we receive it from the client
byte[] verifyToken = new byte[4]; byte[] verifyToken = new byte[4];
random.nextBytes(verifyToken); random.nextBytes(verifyToken);
newPacket.getByteArrays().write(0, verifyToken); newPacket.getByteArrays().write(0, verifyToken);