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https://github.com/TuxCoding/FastLogin.git
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6 Commits
dependency
...
authme-ses
| Author | SHA1 | Date | |
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18d2ba5095 | ||
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65469ed579 | ||
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8ecb5657d3 | ||
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b0cf6e39c7 | ||
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88a526b5bf | ||
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57b84509da |
@@ -51,7 +51,7 @@ https://ci.codemc.org/job/Games647/job/FastLogin/changes
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* Plugin:
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* [ProtocolLib](https://www.spigotmc.org/resources/protocollib.1997/) or
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* [ProtocolSupport](https://www.spigotmc.org/resources/protocolsupport.7201/)
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* [Spigot](https://www.spigotmc.org) 1.7.10+
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* [Spigot](https://www.spigotmc.org) 1.8.8+
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* Java 8+
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* Run Spigot and/or BungeeCord/Waterfall in offline mode (see server.properties or config.yml)
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* An auth plugin. Supported plugins
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@@ -0,0 +1,27 @@
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package com.github.games647.fastlogin.bukkit;
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import com.github.games647.fastlogin.core.AsyncScheduler;
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import java.util.concurrent.Executor;
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import java.util.concurrent.ThreadFactory;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.Plugin;
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import org.slf4j.Logger;
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public class BukkitScheduler extends AsyncScheduler {
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private final Plugin plugin;
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private final Executor syncExecutor;
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public BukkitScheduler(Plugin plugin, Logger logger, ThreadFactory threadFactory) {
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super(logger, threadFactory);
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this.plugin = plugin;
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syncExecutor = r -> Bukkit.getScheduler().runTask(plugin, r);
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}
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public Executor getSyncExecutor() {
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return syncExecutor;
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}
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}
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@@ -26,7 +26,6 @@ import java.util.concurrent.ConcurrentMap;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.messaging.PluginMessageRecipient;
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@@ -42,17 +41,24 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
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//1 minutes should be enough as a timeout for bad internet connection (Server, Client and Mojang)
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private final ConcurrentMap<String, BukkitLoginSession> loginSession = CommonUtil.buildCache(1, -1);
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private final Logger logger = CommonUtil.createLoggerFromJDK(getLogger());
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private final Map<UUID, PremiumStatus> premiumPlayers = new ConcurrentHashMap<>();
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private final Logger logger;
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private boolean serverStarted;
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private boolean bungeeCord;
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private final BukkitScheduler scheduler;
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private FastLoginCore<Player, CommandSender, FastLoginBukkit> core;
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public FastLoginBukkit() {
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this.logger = CommonUtil.createLoggerFromJDK(getLogger());
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this.scheduler = new BukkitScheduler(this, logger, getThreadFactory());
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}
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@Override
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public void onEnable() {
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core = new FastLoginCore<>(this);
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core.load();
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try {
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bungeeCord = Class.forName("org.spigotmc.SpigotConfig").getDeclaredField("bungee").getBoolean(null);
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} catch (ClassNotFoundException notFoundEx) {
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@@ -69,19 +75,11 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
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}
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PluginManager pluginManager = getServer().getPluginManager();
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Plugin protocolLib = pluginManager.getPlugin("ProtocolLib");
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if (protocolLib != null && !protocolLib.isEnabled()) {
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logger.warn("Dependency graph issue. ProtocolLib should be loaded first.");
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logger.warn(getDescription().getSoftDepend().toString());
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logger.warn(getDescription().getDepend().toString());
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logger.warn(getDescription().getLoadBefore().toString());
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}
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if (bungeeCord) {
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setServerStarted();
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// check for incoming messages from the bungeecord version of this plugin
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String forceChannel = new NamespaceKey(getName(), LoginActionMessage.FORCE_CHANNEL).getCombinedName();
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String forceChannel = NamespaceKey.getCombined(getName(), LoginActionMessage.FORCE_CHANNEL);
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getServer().getMessenger().registerIncomingPluginChannel(this, forceChannel, new BungeeListener(this));
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// outgoing
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@@ -204,6 +202,11 @@ public class FastLoginBukkit extends JavaPlugin implements PlatformPlugin<Comman
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return logger;
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}
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@Override
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public BukkitScheduler getScheduler() {
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return scheduler;
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}
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@Override
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public void sendMessage(CommandSender receiver, String message) {
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receiver.sendMessage(message);
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@@ -3,7 +3,6 @@ package com.github.games647.fastlogin.bukkit.command;
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import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import com.github.games647.fastlogin.core.StoredProfile;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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@@ -44,7 +43,7 @@ public class CrackedCommand extends ToggleCommand {
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profile.setPremium(false);
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profile.setId(null);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
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plugin.getScheduler().runAsync(() -> {
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plugin.getCore().getStorage().save(profile);
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});
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} else {
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@@ -76,7 +75,7 @@ public class CrackedCommand extends ToggleCommand {
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plugin.getCore().sendLocaleMessage("remove-premium", sender);
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profile.setPremium(false);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
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plugin.getScheduler().runAsync(() -> {
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plugin.getCore().getStorage().save(profile);
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});
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}
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@@ -5,7 +5,6 @@ import com.github.games647.fastlogin.core.StoredProfile;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@@ -56,7 +55,7 @@ public class PremiumCommand extends ToggleCommand {
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} else {
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//todo: resolve uuid
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profile.setPremium(true);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
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plugin.getScheduler().runAsync(() -> {
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plugin.getCore().getStorage().save(profile);
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});
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@@ -85,7 +84,7 @@ public class PremiumCommand extends ToggleCommand {
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} else {
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//todo: resolve uuid
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profile.setPremium(true);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, () -> {
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plugin.getScheduler().runAsync(() -> {
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plugin.getCore().getStorage().save(profile);
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});
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@@ -1,15 +1,11 @@
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package com.github.games647.fastlogin.bukkit.hook;
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import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
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import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import com.github.games647.fastlogin.core.hooks.AuthPlugin;
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import fr.xephi.authme.api.v3.AuthMeApi;
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import fr.xephi.authme.events.RestoreSessionEvent;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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/**
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@@ -29,17 +25,6 @@ public class AuthMeHook implements AuthPlugin<Player>, Listener {
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onSessionRestore(RestoreSessionEvent restoreSessionEvent) {
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Player player = restoreSessionEvent.getPlayer();
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String id = '/' + player.getAddress().getAddress().getHostAddress() + ':' + player.getAddress().getPort();
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BukkitLoginSession session = plugin.getLoginSessions().get(id);
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if (session != null && session.isVerified()) {
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restoreSessionEvent.setCancelled(true);
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}
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}
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@Override
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public boolean forceLogin(Player player) {
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if (AuthMeApi.getInstance().isAuthenticated(player)) {
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@@ -11,7 +11,6 @@ import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
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import java.security.KeyPair;
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import java.security.SecureRandom;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import static com.comphenix.protocol.PacketType.Login.Client.ENCRYPTION_BEGIN;
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@@ -67,7 +66,7 @@ public class ProtocolLibListener extends PacketAdapter {
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packetEvent.getAsyncMarker().incrementProcessingDelay();
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Runnable verifyTask = new VerifyResponseTask(plugin, packetEvent, sender, sharedSecret, keyPair);
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Bukkit.getScheduler().runTaskAsynchronously(plugin, verifyTask);
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plugin.getScheduler().runAsync(verifyTask);
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}
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private void onLogin(PacketEvent packetEvent, Player player) {
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@@ -85,6 +84,6 @@ public class ProtocolLibListener extends PacketAdapter {
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packetEvent.getAsyncMarker().incrementProcessingDelay();
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Runnable nameCheckTask = new NameCheckTask(plugin, packetEvent, random, player, username, keyPair.getPublic());
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Bukkit.getScheduler().runTaskAsynchronously(plugin, nameCheckTask);
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plugin.getScheduler().runAsync(nameCheckTask);
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}
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}
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@@ -11,14 +11,21 @@ description: |
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website: ${project.url}
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dev-url: ${project.url}
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# Load the plugin as early as possible to inject it for all players
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load: STARTUP
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# This plugin don't have to be transformed for compatibility with Minecraft >= 1.13
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api-version: '1.13'
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# We depend either ProtocolLib or ProtocolSupport
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depend: [ProtocolLib]
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softdepend:
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# We depend either ProtocolLib or ProtocolSupport
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- ProtocolSupport
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- ProtocolLib
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- PlaceholderAPI
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# Auth plugins
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- AuthMe
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- LoginSecurity
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- xAuth
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- LogIt
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- UltraAuth
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- CrazyLogin
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commands:
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${project.parent.name}:
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@@ -3,6 +3,7 @@ package com.github.games647.fastlogin.bungee;
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import com.github.games647.fastlogin.bungee.hook.BungeeAuthHook;
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import com.github.games647.fastlogin.bungee.listener.ConnectListener;
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import com.github.games647.fastlogin.bungee.listener.PluginMessageListener;
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import com.github.games647.fastlogin.core.AsyncScheduler;
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import com.github.games647.fastlogin.core.CommonUtil;
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import com.github.games647.fastlogin.core.message.ChangePremiumMessage;
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import com.github.games647.fastlogin.core.message.ChannelMessage;
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@@ -37,11 +38,13 @@ public class FastLoginBungee extends Plugin implements PlatformPlugin<CommandSen
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private final ConcurrentMap<PendingConnection, BungeeLoginSession> session = new MapMaker().weakKeys().makeMap();
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private FastLoginCore<ProxiedPlayer, CommandSender, FastLoginBungee> core;
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private AsyncScheduler scheduler;
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private Logger logger;
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|
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@Override
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public void onEnable() {
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logger = CommonUtil.createLoggerFromJDK(getLogger());
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scheduler = new AsyncScheduler(logger, getThreadFactory());
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core = new FastLoginCore<>(this);
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core.load();
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@@ -54,8 +57,8 @@ public class FastLoginBungee extends Plugin implements PlatformPlugin<CommandSen
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getProxy().getPluginManager().registerListener(this, new PluginMessageListener(this));
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//this is required to listen to incoming messages from the server
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getProxy().registerChannel(new NamespaceKey(getName(), ChangePremiumMessage.CHANGE_CHANNEL).getCombinedName());
|
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getProxy().registerChannel(new NamespaceKey(getName(), SuccessMessage.SUCCESS_CHANNEL).getCombinedName());
|
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getProxy().registerChannel(NamespaceKey.getCombined(getName(), ChangePremiumMessage.CHANGE_CHANNEL));
|
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getProxy().registerChannel(NamespaceKey.getCombined(getName(), SuccessMessage.SUCCESS_CHANNEL));
|
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|
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registerHook();
|
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}
|
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@@ -117,10 +120,15 @@ public class FastLoginBungee extends Plugin implements PlatformPlugin<CommandSen
|
||||
@SuppressWarnings("deprecation")
|
||||
public ThreadFactory getThreadFactory() {
|
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return new ThreadFactoryBuilder()
|
||||
.setNameFormat(getName() + " Database Pool Thread #%1$d")
|
||||
.setNameFormat(getName() + " Pool Thread #%1$d")
|
||||
//Hikari create daemons by default
|
||||
.setDaemon(true)
|
||||
.setThreadFactory(new GroupedThreadFactory(this, getName()))
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public AsyncScheduler getScheduler() {
|
||||
return scheduler;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,6 @@ import com.github.games647.fastlogin.core.shared.LoginSession;
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.UUID;
|
||||
|
||||
import net.md_5.bungee.api.ProxyServer;
|
||||
import net.md_5.bungee.api.connection.PendingConnection;
|
||||
import net.md_5.bungee.api.connection.ProxiedPlayer;
|
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import net.md_5.bungee.api.connection.Server;
|
||||
@@ -48,7 +47,7 @@ public class ConnectListener implements Listener {
|
||||
|
||||
PendingConnection connection = preLoginEvent.getConnection();
|
||||
Runnable asyncPremiumCheck = new AsyncPremiumCheck(plugin, preLoginEvent, connection);
|
||||
ProxyServer.getInstance().getScheduler().runAsync(plugin, asyncPremiumCheck);
|
||||
plugin.getScheduler().runAsync(asyncPremiumCheck);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
@@ -101,7 +100,7 @@ public class ConnectListener implements Listener {
|
||||
Server server = serverConnectedEvent.getServer();
|
||||
|
||||
Runnable loginTask = new ForceLoginTask(plugin.getCore(), player, server);
|
||||
ProxyServer.getInstance().getScheduler().runAsync(plugin, loginTask);
|
||||
plugin.getScheduler().runAsync(loginTask);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
|
||||
@@ -14,7 +14,6 @@ import com.google.common.io.ByteStreams;
|
||||
import java.util.Arrays;
|
||||
|
||||
import net.md_5.bungee.api.CommandSender;
|
||||
import net.md_5.bungee.api.ProxyServer;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import net.md_5.bungee.api.connection.ProxiedPlayer;
|
||||
import net.md_5.bungee.api.connection.Server;
|
||||
@@ -56,7 +55,7 @@ public class PluginMessageListener implements Listener {
|
||||
byte[] data = Arrays.copyOf(pluginMessageEvent.getData(), pluginMessageEvent.getData().length);
|
||||
ProxiedPlayer forPlayer = (ProxiedPlayer) pluginMessageEvent.getReceiver();
|
||||
|
||||
ProxyServer.getInstance().getScheduler().runAsync(plugin, () -> readMessage(forPlayer, channel, data));
|
||||
plugin.getScheduler().runAsync(() -> readMessage(forPlayer, channel, data));
|
||||
}
|
||||
|
||||
private void readMessage(ProxiedPlayer forPlayer, String channel, byte[] data) {
|
||||
@@ -82,10 +81,10 @@ public class PluginMessageListener implements Listener {
|
||||
|
||||
core.getPendingConfirms().remove(forPlayer.getUniqueId());
|
||||
Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, true, isSourceInvoker);
|
||||
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
|
||||
plugin.getScheduler().runAsync(task);
|
||||
} else {
|
||||
Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, false, isSourceInvoker);
|
||||
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
|
||||
plugin.getScheduler().runAsync(task);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
21
core/pom.xml
21
core/pom.xml
@@ -45,13 +45,6 @@
|
||||
<version>1.7.30</version>
|
||||
</dependency>
|
||||
|
||||
<!--GSON is not at the right position for Minecraft 1.7-->
|
||||
<dependency>
|
||||
<groupId>com.google.code.gson</groupId>
|
||||
<artifactId>gson</artifactId>
|
||||
<version>2.2.4</version>
|
||||
</dependency>
|
||||
|
||||
<!-- snakeyaml is present in Bungee, Spigot, Cauldron and so we could use this independent implementation -->
|
||||
<dependency>
|
||||
<groupId>net.md-5</groupId>
|
||||
@@ -69,17 +62,21 @@
|
||||
<dependency>
|
||||
<groupId>com.github.games647</groupId>
|
||||
<artifactId>craftapi</artifactId>
|
||||
<version>0.3</version>
|
||||
<version>0.4</version>
|
||||
</dependency>
|
||||
|
||||
<!-- APIs we can use because they are available in all platforms (Spigot, Bungee, Cauldron) -->
|
||||
<!-- APIs we can use because they are available in all platforms (Spigot, Bungee) -->
|
||||
<dependency>
|
||||
<groupId>com.google.guava</groupId>
|
||||
<artifactId>guava</artifactId>
|
||||
<!-- The Uranium project (fork of Cauldron) uses 17.0 like Spigot 1.8 as experimental feature -->
|
||||
<!-- Project url: https://github.com/UraniumMC/Uranium -->
|
||||
<version>10.0.1</version>
|
||||
<version>17.0</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>com.google.code.gson</groupId>
|
||||
<artifactId>gson</artifactId>
|
||||
<version>2.2.4</version>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
package com.github.games647.fastlogin.core;
|
||||
|
||||
import com.google.common.util.concurrent.MoreExecutors;
|
||||
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.LinkedBlockingQueue;
|
||||
import java.util.concurrent.ThreadFactory;
|
||||
import java.util.concurrent.ThreadPoolExecutor;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import org.slf4j.Logger;
|
||||
|
||||
/**
|
||||
* This limits the number of threads that are used at maximum. Thread creation can be very heavy for the CPU and
|
||||
* context switching between threads too. However we need many threads for blocking HTTP and database calls.
|
||||
* Nevertheless this number can be further limited, because the number of actually working database threads
|
||||
* is limited by the size of our database pool. The goal is to separate concerns into processing and blocking only
|
||||
* threads.
|
||||
*/
|
||||
public class AsyncScheduler {
|
||||
|
||||
private static final int MAX_CAPACITY = 1024;
|
||||
|
||||
//todo: single thread for delaying and scheduling tasks
|
||||
private final Logger logger;
|
||||
|
||||
// 30 threads are still too many - the optimal solution is to separate into processing and blocking threads
|
||||
// where processing threads could only be max number of cores while blocking threads could be minimized using
|
||||
// non-blocking I/O and a single event executor
|
||||
private final ExecutorService processingPool;
|
||||
|
||||
/*
|
||||
private final ExecutorService databaseExecutor = new ThreadPoolExecutor(1, 10,
|
||||
0L, TimeUnit.MILLISECONDS,
|
||||
new LinkedBlockingQueue<>(MAX_CAPACITY));
|
||||
*/
|
||||
|
||||
public AsyncScheduler(Logger logger, ThreadFactory threadFactory) {
|
||||
this.logger = logger;
|
||||
processingPool = new ThreadPoolExecutor(6, 32,
|
||||
60L, TimeUnit.SECONDS,
|
||||
new LinkedBlockingQueue<>(MAX_CAPACITY), threadFactory);
|
||||
}
|
||||
|
||||
/*
|
||||
public <R> CompletableFuture<R> runDatabaseTask(Supplier<R> databaseTask) {
|
||||
return CompletableFuture.supplyAsync(databaseTask, databaseExecutor)
|
||||
.exceptionally(error -> {
|
||||
logger.warn("Error occurred on thread pool", error);
|
||||
return null;
|
||||
})
|
||||
// change context to the processing pool
|
||||
.thenApplyAsync(r -> r, processingPool);
|
||||
}
|
||||
*/
|
||||
|
||||
public CompletableFuture<Void> runAsync(Runnable task) {
|
||||
return CompletableFuture.runAsync(task, processingPool).exceptionally(error -> {
|
||||
logger.warn("Error occurred on thread pool", error);
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
public void shutdown() {
|
||||
MoreExecutors.shutdownAndAwaitTermination(processingPool, 1, TimeUnit.MINUTES);
|
||||
//MoreExecutors.shutdownAndAwaitTermination(databaseExecutor, 1, TimeUnit.MINUTES);
|
||||
}
|
||||
}
|
||||
@@ -72,6 +72,9 @@ public class AuthStorage {
|
||||
}
|
||||
|
||||
public void createTables() throws SQLException {
|
||||
// choose surrogate PK(ID), because UUID can be null for offline players
|
||||
// if UUID is always Premium UUID we would have to update offline player entries on insert
|
||||
// name cannot be PK, because it can be changed for premium players
|
||||
String createDataStmt = "CREATE TABLE IF NOT EXISTS `" + PREMIUM_TABLE + "` ("
|
||||
+ "`UserID` INTEGER PRIMARY KEY AUTO_INCREMENT, "
|
||||
+ "`UUID` CHAR(36), "
|
||||
@@ -87,7 +90,7 @@ public class AuthStorage {
|
||||
createDataStmt = createDataStmt.replace("AUTO_INCREMENT", "AUTOINCREMENT");
|
||||
}
|
||||
|
||||
//todo: add uuid index usage
|
||||
//todo: add unique uuid index usage
|
||||
try (Connection con = dataSource.getConnection();
|
||||
Statement createStmt = con.createStatement()) {
|
||||
createStmt.executeUpdate(createDataStmt);
|
||||
|
||||
@@ -6,8 +6,6 @@ import java.time.Instant;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
public class StoredProfile extends Profile {
|
||||
|
||||
private long rowId;
|
||||
@@ -45,7 +43,7 @@ public class StoredProfile extends Profile {
|
||||
this.rowId = generatedId;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
// can be null
|
||||
public synchronized UUID getId() {
|
||||
return id;
|
||||
}
|
||||
|
||||
@@ -240,6 +240,9 @@ public class FastLoginCore<P extends C, C, T extends PlatformPlugin<C>> {
|
||||
}
|
||||
|
||||
public void close() {
|
||||
plugin.getLog().info("Safely shutting down scheduler. This could take up to one minute.");
|
||||
plugin.getScheduler().shutdown();
|
||||
|
||||
if (storage != null) {
|
||||
storage.close();
|
||||
}
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
package com.github.games647.fastlogin.core.shared;
|
||||
|
||||
import com.github.games647.fastlogin.core.AsyncScheduler;
|
||||
import com.google.common.util.concurrent.ThreadFactoryBuilder;
|
||||
|
||||
import java.nio.file.Path;
|
||||
import java.util.concurrent.ThreadFactory;
|
||||
|
||||
@@ -15,6 +18,8 @@ public interface PlatformPlugin<C> {
|
||||
|
||||
void sendMessage(C receiver, String message);
|
||||
|
||||
AsyncScheduler getScheduler();
|
||||
|
||||
default void sendMultiLineMessage(C receiver, String message) {
|
||||
for (String line : message.split("%nl%")) {
|
||||
sendMessage(receiver, line);
|
||||
@@ -22,6 +27,11 @@ public interface PlatformPlugin<C> {
|
||||
}
|
||||
|
||||
default ThreadFactory getThreadFactory() {
|
||||
return null;
|
||||
return new ThreadFactoryBuilder()
|
||||
.setNameFormat(getName() + " Pool Thread #%1$d")
|
||||
// Hikari create daemons by default and we could daemon threads for our own scheduler too
|
||||
// because we safely shutdown
|
||||
.setDaemon(true)
|
||||
.build();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user