mirror of
https://github.com/TuxCoding/FastLogin.git
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261 lines
8.5 KiB
Markdown
261 lines
8.5 KiB
Markdown
### 1.11
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* TODO: Replace reflection with methodhandles
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* Use direct proxies instead of ssl factories for multiple IP-addresses
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* Remove local address check for multiple IP-addresses
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* Fix parsing of local IP-addresses
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* Fix address rotating for contacting the Mojang API
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* Optimize issue template
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* Use Instant for timestamps
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* Migrate SLF4J logging (Fixes #177)
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* Use Gson's TypeAdapter for more type safety
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* Add support for IPv6 proxies
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* Shared configuration implementation for easier maintained code
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* Use Gson for json parsing, because it's supported on all platforms and removes code duplicates
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* Clean up project code
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* Drop support for deprecated AuthMe API
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* Remove legacy database migration code
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* Drop support for RoyalAuth, because it doesn't seem to be supported anymore
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* Clean up client-server encryption -> use only one cipher per connection, simplify code
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### 1.10
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* Prevent authentication proxies
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* Drop database importer
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* More logging by default
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* Add support for HTTP proxies
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* Set the fake offline UUID on lowest priority (-> as soon as possible)
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* Remove bungee chatcolor for Bukkit to support KCauldron
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* Minor cleanup using inspections + Https
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* Increase hook delay to let ProtocolLib inject the listener
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* Drop support for old AuthMe API + Add support for new AuthMe API
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* Remove eBean util usage to make it compatible with 1.12
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* Do not try to hook into a plugin if auth plugin hook is already set using the FastLogin API
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* Automatically register accounts if they are not in the auth plugin database but in the FastLogin database
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* Update BungeeAuth dependency and use the new API. Please update your plugin if you still use the old one.
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* Remove deprecated API methods from the last version
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* Finally, update the IP column on every login
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* No duplicate session login
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* Fix timestamp parsing in newer versions of SQLite
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* Fix Spigot console command invocation sends result to in game players
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### 1.9
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* Added second attempt login -> cracked login
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* Added cracked whitelist (switch-mode -> switching to online-mode from offlinemode)
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* Added configuration to disable auto logins for 2Factor authentication
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* Added missing add-premium-other message
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* Upgrade to Java 8 -> Minimize file size
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* Refactored/Cleaned up a lot of code
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* [API] Deprecated platform specific auth-plugin. Please use AuthPlugin< platform specific player type >
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* [API] Deprecated bukkit's password generator. Please use PasswordGenerator< platform specific player type >
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* Fix ProtocolSupport autoRegister
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* Fix update username in FastLogin database after nameChange
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* Fix logging exceptions on encryption enabling
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* Fix compatibility with older ProtocolLib versions (for 1.7) because of the missing getMethodAcccessorOrNull method
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* Fix correct cracked permission for bukkit
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* A try to fix SQLite timestamp parsing
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* Drop support for LoginSecurity 1.X since 2.X seems to be stable
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* Remove the nasty UltraAuth fakeplayer workaround by using a new api method. You should UltraAuth if you have it
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### 1.8
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* Added autoIn importer
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* Added BFA importer
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* Added ElDziAuth importer
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* Fix third-party not premium player detection
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* Fix ProtocolSupport BungeeCord
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* Fix duplicate logins for BungeeAuth users
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### 1.7.1
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* Fix BungeeCord autoRegister (Fixes #46)
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* Fix ProtocolSupport auto-register
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### 1.7
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* Added support for making requests to Mojang from different IPv4 addresses
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* Added us.mcapi.com as third-party APIs to workaround rate-limits
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* Fixed NPE in BungeeCord on cracked session
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* Fixed skin applies if premium uuid is deactivated
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* Fix player entry is not saved if namechangecheck is enabled
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* Fix skin applies for third-party plugins
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* Switch to mcapi.ca for uuid lookups
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* Fix BungeeCord not setting a premium uuid
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* Fix setting skin on Cauldron
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* Fix saving on name change
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### 1.6.2
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* Fixed support for new LoginSecurity version
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### 1.6.1
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* Fix message typo in BungeeCord which created a NPE if premium-warning is activated
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### 1.6
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* Add a warning message if the user tries to invoke the premium command
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* Added missing translation if the server isn't fully started
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* Removed ProtocolLib as required dependency. You can use ProtocolSupport or BungeeCord as alternative
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* Reduce the number of worker threads from 5 to 3 in ProtocolLib
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* Process packets in ProtocolLib async/non-blocking -> better performance
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* Fixed missing translation in commands
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* Fixed cracked command not working on BungeeCord
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* Fix error if forward skins is disabled
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### 1.5.2
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* Fixed BungeeCord force logins if there is a lobby server
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* Removed cache expire in BungeeCord
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* Applies skin earlier to make it visible for other plugins listening on login events
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### 1.5.1
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* Fixed BungeeCord support by correctly saving the proxy ids
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### 1.5
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* Added localization
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* Fixed NPE on premium name check if it's pure cracked player
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* Fixed NPE in BungeeCord on cracked login for existing players
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* Fixed saving of existing cracked players
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### 1.4
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* Added Bungee setAuthPlugin method
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* Added nameChangeCheck
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* Multiple BungeeCord support
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### 1.3.1
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* Prevent thread create violation in BungeeCord
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### 1.3
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* Added support for AuthMe 3.X
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* Fixed premium logins if the server is not fully started
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* Added other command argument to /premium and /cracked
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* Added support for LogIt
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* Fixed 1.7 Minecraft support by removing guava 11+ only features -> Cauldron support
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* Fixed BungeeCord support in Cauldron
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### 1.2.1
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* Fix premium status change notification message on BungeeCord
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### 1.2
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* Fix race condition in BungeeCord
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* Fix deadlock in xAuth
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* Added API methods for plugins to set their own password generator
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* Added API methods for plugins to set their own auth plugin hook
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=> Added support for AdvancedLogin
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### 1.1
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* Make the configuration options also work under BungeeCord (premiumUUID, forwardSkin)
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* Catch configuration loading exception if it's not spigot build
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* Fix config loading for older Spigot builds
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### 1.0
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* Massive refactor to handle errors on force actions safely
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* force Methods now runs async too
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* force methods now returns a boolean to reflect if the method was successful
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* isRegistered method should now throw an exception if the plugin was unable to query the requested data
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### 0.8
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* Fixed BungeeCord support for the Bukkit module
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* Added database storage to save the premium state
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* Fix logical error on /premium (Thanks to @NorbiPeti)
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* Fixed issues with host lookup from hosts file (Thanks to @NorbiPeti)
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* Remove handshake listener because it creates errors on some systems
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### 0.7
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* Added BungeeAuth support
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* Added /premium [player] command with optional player parameter
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* Added a check if the player is already on the premium list
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* Added a forwardSkin config option
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* Added premium UUID support
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* Updated to the newest changes of Spigot
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* Removes the need of a Bukkit auth plugin if you use a bungeecord one
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* Optimize performance and thread-safety
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* Fixed BungeeCord support
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* Changed config option auto-login to auto-register to clarify the usage
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### 0.6
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* Fixed 1.9 bugs
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* Added UltraAuth support
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### 0.5
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* Added cracked command
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* Added auto-login - See config
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* Added config
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* Added isRegistered API method
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* Added forceRegister API method
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* Fixed CrazyLogin player data restore -> Fixes memory leaks with this plugin
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* Fixed premium name check to ProtocolSupport
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* Improved permissions management
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### 0.4
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* Added forward premium skin
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* Added plugin support for ProtocolSupport
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### 0.3.2
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* Run packet readers in a different thread (separated from the Netty I/O Thread)
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-> Improves performance
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* Fixed Plugin disable if the server is in online mode but have to be in offline mode
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### 0.3.1
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* Improved BungeeCord security
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### 0.3
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* Added BungeeCord support
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* Decrease timeout checks in order to fail faster on connection problems
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* Code style improvements
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### 0.2.4
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* Fixed NPE on invalid sessions
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* Improved security by generating a randomized serverId
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* Removed /premium [player] because it's safer for premium players who join without registration
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### 0.2.3
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* Remove useless AuthMe force-login code
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* Send a kick message to the client instead of just "Disconnect"
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* Reformat source code
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* Fix thread safety for fake start packets (Bukkit.getOfflinePlayer doesn't look like to be thread-safe)
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* Added more documentation
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### 0.2.2
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* Compile project with Java 7 :(
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### 0.2.1
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* A couple of security fixes (premium players cannot longer steal the account of a cracked account)
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* Added a /premium command to mark you as premium player
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### 0.2
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* Added support for CrazyLogin and LoginSecurity
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* Now minecraft version independent
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* Added debug logging
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* Code clean up
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* More state validation
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* Added better error handling
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### 0.1
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* First release
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