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[TF2] Switching from the medigun while healing someone screws with viewmodels
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@@ -458,6 +458,7 @@ bool CWeaponMedigun::Holster( CBaseCombatWeapon *pSwitchingTo )
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//-----------------------------------------------------------------------------
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void CWeaponMedigun::UpdateOnRemove( void )
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{
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m_bHealing = false;
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RemoveHealingTarget( true );
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m_bAttacking = false;
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m_bChargeRelease = false;
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