mirror of
https://github.com/boostorg/beast.git
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saved_handler is a public interface:
This container allows completion handlers to be safely suspended and resumed later, or destroyed.
This commit is contained in:
@ -2,6 +2,7 @@ Version 203
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* Update networking refresher doc
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* Include error code in call to set_option
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* saved_handler is a public interface
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--------------------------------------------------------------------------------
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@ -97,6 +97,13 @@ composed operations:
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handler's associated allocator, benefiting from all handler memory
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management optimizations transparently.
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]]
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[[
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[link beast.ref.boost__beast__saved_handler `saved_handler`]
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][
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This wrapper safely stores a completion handler so it may be invoked
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later, allowing an implementation to "pause" an operation until some
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condition is met.
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]]
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]
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@ -203,6 +203,7 @@
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<member><link linkend="beast.ref.boost__beast__iequal">iequal</link></member>
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<member><link linkend="beast.ref.boost__beast__iless">iless</link></member>
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<member><link linkend="beast.ref.boost__beast__multi_buffer">multi_buffer</link></member>
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<member><link linkend="beast.ref.boost__beast__saved_handler">saved_handler</link></member>
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<member><link linkend="beast.ref.boost__beast__span">span</link></member>
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<member><link linkend="beast.ref.boost__beast__static_buffer">static_buffer</link></member>
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<member><link linkend="beast.ref.boost__beast__static_buffer_base">static_buffer_base</link></member>
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193
include/boost/beast/core/impl/saved_handler.hpp
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193
include/boost/beast/core/impl/saved_handler.hpp
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@ -0,0 +1,193 @@
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//
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// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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#ifndef BOOST_BEAST_CORE_IMPL_SAVED_HANDLER_HPP
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#define BOOST_BEAST_CORE_IMPL_SAVED_HANDLER_HPP
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#include <boost/beast/core/detail/allocator.hpp>
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#include <boost/asio/associated_allocator.hpp>
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#include <boost/asio/associated_executor.hpp>
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#include <boost/asio/executor_work_guard.hpp>
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#include <boost/assert.hpp>
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#include <boost/core/empty_value.hpp>
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#include <boost/core/exchange.hpp>
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#include <memory>
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#include <utility>
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namespace boost {
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namespace beast {
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//------------------------------------------------------------------------------
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class saved_handler::base
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{
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protected:
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~base() = default;
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public:
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base() = default;
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virtual void destroy() = 0;
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virtual void invoke() = 0;
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};
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//------------------------------------------------------------------------------
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template<class Handler, class Alloc>
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class saved_handler::impl final : public base
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{
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using alloc_type = typename
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beast::detail::allocator_traits<
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Alloc>::template rebind_alloc<impl>;
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using alloc_traits =
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beast::detail::allocator_traits<alloc_type>;
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struct ebo_pair : boost::empty_value<alloc_type>
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{
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Handler h;
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template<class Handler_>
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ebo_pair(
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alloc_type const& a,
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Handler_&& h_)
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: boost::empty_value<alloc_type>(
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boost::empty_init_t{}, a)
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, h(std::forward<Handler_>(h_))
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{
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}
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};
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ebo_pair v_;
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net::executor_work_guard<
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net::associated_executor_t<Handler>> wg_;
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public:
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template<class Handler_>
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impl(alloc_type const& a, Handler_&& h)
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: v_(a, std::forward<Handler_>(h))
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, wg_(net::get_associated_executor(v_.h))
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{
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}
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void
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destroy() override
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{
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auto v = std::move(v_);
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alloc_traits::destroy(v.get(), this);
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alloc_traits::deallocate(v.get(), this, 1);
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}
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void
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invoke() override
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{
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auto v = std::move(v_);
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alloc_traits::destroy(v.get(), this);
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alloc_traits::deallocate(v.get(), this, 1);
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v.h();
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}
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};
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//------------------------------------------------------------------------------
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saved_handler::
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~saved_handler()
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{
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if(p_)
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p_->destroy();
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}
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saved_handler::
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saved_handler(saved_handler&& other) noexcept
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: p_(boost::exchange(other.p_, nullptr))
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{
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}
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saved_handler&
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saved_handler::
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operator=(saved_handler&& other) noexcept
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{
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// Can't delete a handler before invoking
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BOOST_ASSERT(! has_value());
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p_ = boost::exchange(other.p_, nullptr);
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return *this;
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}
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template<class Handler, class Allocator>
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void
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saved_handler::
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emplace(Handler&& handler, Allocator const& alloc)
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{
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// Can't delete a handler before invoking
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BOOST_ASSERT(! has_value());
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using alloc_type = typename
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beast::detail::allocator_traits<Allocator>::
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template rebind_alloc<impl<Handler, Allocator>>;
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using alloc_traits =
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beast::detail::allocator_traits<alloc_type>;
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struct storage
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{
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alloc_type a;
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impl<Handler, Allocator>* p;
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explicit
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storage(Allocator const& a_)
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: a(a_)
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, p(alloc_traits::allocate(a, 1))
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{
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}
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~storage()
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{
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if(p)
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alloc_traits::deallocate(a, p, 1);
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}
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};
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storage s(alloc);
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alloc_traits::construct(s.a, s.p,
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s.a, std::forward<Handler>(handler));
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p_ = boost::exchange(s.p, nullptr);
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}
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template<class Handler>
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void
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saved_handler::
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emplace(Handler&& handler)
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{
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// Can't delete a handler before invoking
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BOOST_ASSERT(! has_value());
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emplace(
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std::forward<Handler>(handler),
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net::get_associated_allocator(handler));
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}
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void
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saved_handler::
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invoke()
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{
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// Can't invoke without a value
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BOOST_ASSERT(has_value());
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boost::exchange(
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p_, nullptr)->invoke();
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}
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bool
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saved_handler::
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maybe_invoke()
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{
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if(! p_)
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return false;
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boost::exchange(
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p_, nullptr)->invoke();
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return true;
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}
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} // beast
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} // boost
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#endif
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122
include/boost/beast/core/saved_handler.hpp
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122
include/boost/beast/core/saved_handler.hpp
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@ -0,0 +1,122 @@
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//
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// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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#ifndef BOOST_BEAST_CORE_SAVED_HANDLER_HPP
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#define BOOST_BEAST_CORE_SAVED_HANDLER_HPP
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#include <boost/beast/core/detail/config.hpp>
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namespace boost {
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namespace beast {
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/** An invocable, nullary function object which holds a completion handler.
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This container can hold a type-erased instance of any completion
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handler, or it can be empty. When the container holds a value,
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the implementation maintains an instance of `net::executor_work_guard`
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for the handler's associated executor. Memory is dynamically allocated
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to store the completion handler, and the allocator may optionally
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be specified. Otherwise, the implementation uses the handler's
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associated allocator.
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*/
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class saved_handler
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{
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class base;
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template<class, class>
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class impl;
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base* p_ = nullptr;
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public:
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/// Default Constructor
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saved_handler() = default;
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/// Copy Constructor (deleted)
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saved_handler(saved_handler const&) = delete;
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/// Copy Assignment (deleted)
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saved_handler& operator=(saved_handler const&) = delete;
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/// Destructor
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BOOST_BEAST_DECL
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~saved_handler();
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/// Move Constructor
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BOOST_BEAST_DECL
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saved_handler(saved_handler&& other) noexcept;
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/// Move Assignment
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BOOST_BEAST_DECL
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saved_handler&
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operator=(saved_handler&& other) noexcept;
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/// Returns `true` if `*this` contains a completion handler.
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bool
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has_value() const noexcept
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{
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return p_ != nullptr;
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}
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/** Store a completion handler in the container.
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Requires `this->has_value() == false`.
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@param handler The completion handler to store.
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@param alloc The allocator to use.
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*/
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template<class Handler, class Allocator>
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void
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emplace(Handler&& handler, Allocator const& alloc);
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/** Store a completion handler in the container.
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Requires `this->has_value() == false`. The
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implementation will use the handler's associated
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allocator to obtian storage.
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@param handler The completion handler to store.
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*/
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template<class Handler>
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void
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emplace(Handler&& handler);
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/** Unconditionally invoke the stored completion handler.
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Requires `this->has_value() == true`. Any dynamic memory
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used is deallocated before the stored completion handler
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is invoked. The executor work guard is also reset before
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the invocation.
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*/
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BOOST_BEAST_DECL
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void
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invoke();
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/** Conditionally invoke the stored completion handler.
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Invokes the stored completion handler if
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`this->has_value() == true`, otherwise does nothing. Any
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dynamic memory used is deallocated before the stored completion
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handler is invoked. The executor work guard is also reset before
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the invocation.
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@return `true` if the invocation took place.
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*/
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BOOST_BEAST_DECL
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bool
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maybe_invoke();
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};
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} // beast
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} // boost
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#include <boost/beast/core/impl/saved_handler.hpp>
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#endif
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@ -51,6 +51,7 @@ add_executable (tests-beast-core
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multi_buffer.cpp
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ostream.cpp
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read_size.cpp
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saved_handler.cpp
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span.cpp
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static_buffer.cpp
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static_string.cpp
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@ -40,6 +40,7 @@ local SOURCES =
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multi_buffer.cpp
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ostream.cpp
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read_size.cpp
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saved_handler.cpp
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span.cpp
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static_buffer.cpp
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static_string.cpp
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|
@ -24,7 +24,7 @@ namespace detail {
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// VFALCO No idea why boost::system::errc::message_size fails
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// to compile, so we use net::error::eof instead.
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//
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class detail_buffer_test : public beast::unit_test::suite
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class buffer_test : public beast::unit_test::suite
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{
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public:
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template<class DynamicBuffer>
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@ -76,7 +76,7 @@ public:
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}
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};
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BEAST_DEFINE_TESTSUITE(beast,core,detail_buffer);
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BEAST_DEFINE_TESTSUITE(beast,core,buffer);
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} // detail
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} // beast
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|
158
test/beast/core/saved_handler.cpp
Normal file
158
test/beast/core/saved_handler.cpp
Normal file
@ -0,0 +1,158 @@
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//
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// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
|
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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||||
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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// Test that header file is self-contained.
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#include <boost/beast/core/saved_handler.hpp>
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#include <boost/beast/_experimental/unit_test/suite.hpp>
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#include <stdexcept>
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namespace boost {
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namespace beast {
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//------------------------------------------------------------------------------
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class saved_handler_test : public unit_test::suite
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{
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public:
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class handler
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{
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unit_test::suite& s_;
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bool failed_ = true;
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bool throw_on_move_ = false;
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public:
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handler(handler const&) = delete;
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handler& operator=(handler&&) = delete;
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handler& operator=(handler const&) = delete;
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~handler()
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{
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s_.BEAST_EXPECT(! failed_);
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}
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explicit
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||||
handler(unit_test::suite& s)
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: s_(s)
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{
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}
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handler(handler&& other)
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: s_(other.s_)
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, failed_(boost::exchange(
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other.failed_, false))
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{
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if(throw_on_move_)
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throw std::bad_alloc{};
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}
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void
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operator()()
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{
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failed_ = false;
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}
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};
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class unhandler
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{
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unit_test::suite& s_;
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bool invoked_ = false;
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public:
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unhandler(unhandler const&) = delete;
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unhandler& operator=(unhandler&&) = delete;
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unhandler& operator=(unhandler const&) = delete;
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~unhandler()
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{
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s_.BEAST_EXPECT(! invoked_);
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}
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explicit
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unhandler(unit_test::suite& s)
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: s_(s)
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||||
{
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||||
}
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||||
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unhandler(unhandler&& other)
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||||
: s_(other.s_)
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, invoked_(boost::exchange(
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||||
other.invoked_, false))
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||||
{
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||||
}
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||||
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||||
void
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||||
operator()()
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||||
{
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||||
invoked_ = true;
|
||||
}
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||||
};
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||||
struct throwing_handler
|
||||
{
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||||
throwing_handler() = default;
|
||||
|
||||
throwing_handler(throwing_handler&&)
|
||||
{
|
||||
BOOST_THROW_EXCEPTION(std::exception{});
|
||||
}
|
||||
|
||||
void
|
||||
operator()()
|
||||
{
|
||||
}
|
||||
};
|
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|
||||
void
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||||
testSavedHandler()
|
||||
{
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||||
{
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saved_handler sh;
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BEAST_EXPECT(! sh.has_value());
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sh.emplace(handler{*this});
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BEAST_EXPECT(sh.has_value());
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sh.invoke();
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BEAST_EXPECT(! sh.has_value());
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sh.emplace(handler{*this}, std::allocator<char>{});
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BEAST_EXPECT(sh.has_value());
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sh.invoke();
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BEAST_EXPECT(! sh.has_value());
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sh.emplace(unhandler{*this});
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BEAST_EXPECT(sh.has_value());
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}
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|
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{
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saved_handler sh;
|
||||
try
|
||||
{
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sh.emplace(throwing_handler{});
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fail();
|
||||
}
|
||||
catch(std::exception const&)
|
||||
{
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||||
pass();
|
||||
}
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||||
BEAST_EXPECT(! sh.has_value());
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
run() override
|
||||
{
|
||||
testSavedHandler();
|
||||
}
|
||||
};
|
||||
|
||||
BEAST_DEFINE_TESTSUITE(beast,core,saved_handler);
|
||||
|
||||
} // beast
|
||||
} // boost
|
Reference in New Issue
Block a user