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Fix async_base immediate completion
`complete(false, ...)` used the wrong executor when an async operation completed immediately, potentially executing the completion handler on the IO executor in some cases. Signed-off-by: Damian Jarek <damian.jarek93@gmail.com>
This commit is contained in:
committed by
Vinnie Falco
parent
50d5b965dd
commit
ce986118f8
@ -1,3 +1,9 @@
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Version 247:
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* Fix async_base immediate completion
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--------------------------------------------------------------------------------
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Version 246:
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* decorator ctor is explicit
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@ -340,7 +340,7 @@ public:
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if(! is_continuation)
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{
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net::post(net::bind_executor(
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wg1_.get_executor(),
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get_executor(),
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beast::bind_front_handler(
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std::move(h_),
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std::forward<Args>(args)...)));
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@ -348,8 +348,8 @@ public:
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}
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else
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{
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h_(std::forward<Args>(args)...);
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wg1_.reset();
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h_(std::forward<Args>(args)...);
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}
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}
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@ -503,13 +503,17 @@ public:
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op.complete(true);
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}
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{
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net::io_context ioc;
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net::io_context ioc1;
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net::io_context ioc2;
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auto h = net::bind_executor(ioc2, test::any_handler());
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stable_async_base<
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test::handler,
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decltype(h),
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net::io_context::executor_type> op(
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test::any_handler(), ioc.get_executor());
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std::move(h),
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ioc1.get_executor());
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op.complete(false);
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ioc.run();
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BEAST_EXPECT(ioc1.run() == 0);
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BEAST_EXPECT(ioc2.run() == 1);
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}
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{
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stable_async_base<
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