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Tidy up VC10 config and enable new VC10 feature (numeric_limits::lowest()).
[SVN r66455]
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@ -94,10 +94,6 @@
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# define BOOST_NO_MEMBER_TEMPLATE_FRIENDS
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#endif
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#if _MSC_VER <= 1600 // 1600 == VC++ 10.0
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# define BOOST_NO_TWO_PHASE_NAME_LOOKUP
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#endif
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#if _MSC_VER == 1500 // 1500 == VC++ 9.0
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// A bug in VC9:
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# define BOOST_NO_ADL_BARRIER
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@ -181,6 +177,7 @@
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#define BOOST_NO_STATIC_ASSERT
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#define BOOST_NO_NULLPTR
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#endif // _MSC_VER < 1600
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#if _MSC_VER >= 1600
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#define BOOST_HAS_STDINT_H
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#endif
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@ -198,10 +195,11 @@
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#define BOOST_NO_INITIALIZER_LISTS
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#define BOOST_NO_RAW_LITERALS
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#define BOOST_NO_SCOPED_ENUMS
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#define BOOST_NO_SFINAE_EXPR
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#define BOOST_NO_TEMPLATE_ALIASES
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#define BOOST_NO_UNICODE_LITERALS
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#define BOOST_NO_VARIADIC_TEMPLATES
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#define BOOST_NO_SFINAE_EXPR
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#define BOOST_NO_TWO_PHASE_NAME_LOOKUP
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//
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// prefix and suffix headers:
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//
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@ -107,6 +107,7 @@
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# define BOOST_NO_0X_HDR_UNORDERED_SET
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# define BOOST_NO_0X_HDR_TUPLE
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# define BOOST_NO_0X_HDR_TYPEINDEX
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# define BOOST_NO_NUMERIC_LIMITS_LOWEST
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#endif
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#if !defined(_HAS_TR1_IMPORTS) && !defined(BOOST_NO_0X_HDR_TUPLE)
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@ -125,7 +126,6 @@
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# define BOOST_NO_0X_HDR_MUTEX
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# define BOOST_NO_0X_HDR_RATIO
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# define BOOST_NO_0X_HDR_THREAD
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# define BOOST_NO_NUMERIC_LIMITS_LOWEST
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#ifdef _CPPLIB_VER
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# define BOOST_DINKUMWARE_STDLIB _CPPLIB_VER
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