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workaround for double-destruction bugs in compilers: with this, boost::exception objects should survive the case when the destructor is called twice.
[SVN r61602]
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@ -75,8 +75,8 @@ boost
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void
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release()
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{
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if( px_ )
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px_->release();
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if( px_ && px_->release() )
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px_=0;
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}
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};
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}
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@ -150,7 +150,7 @@ boost
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virtual shared_ptr<error_info_base> get( type_info_ const & ) const = 0;
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virtual void set( shared_ptr<error_info_base> const &, type_info_ const & ) = 0;
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virtual void add_ref() const = 0;
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virtual void release() const = 0;
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virtual bool release() const = 0;
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virtual refcount_ptr<exception_detail::error_info_container> clone() const = 0;
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protected:
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@ -140,11 +140,16 @@ boost
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++count_;
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}
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void
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bool
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release() const
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{
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if( !--count_ )
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if( --count_ )
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return false;
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else
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{
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delete this;
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return true;
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}
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}
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refcount_ptr<error_info_container>
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